## Strings for Apolyton Pack ##

# from gl_str.txt

ADVANCE_ELECTRIFICATION "Electronics"
ADVANCE_JET_PROPULSION "Combined Arms"
ADVANCE_FUNDAMENTALISM "Fundamentalism"
UNIT_GREEK_FIRE_TRIREME "Fire Galley"
UNIT_TROOP_SHIP "Transport"
UNIT_SPY_PLANE "Spy Satellite"
UNIT_SPACE_MARINES "Space Marine"
UNIT_FUSION_TANK "Hovertank"
UNIT_NOBLE "Noble"
UNIT_SIEGE_ENGINE "Siege Engine"
UNIT_HORSE_ARCHER "Horse Archer"
UNIT_CRUISE_MISSILE "Cruise Missile"
UNIT_HELICOPTER "Helicopter"
UNIT_MISSILE_CRUISER "Missile Cruiser"
UNIT_ALPHA_TRANSPORTER "Alpha Transporter"
GOVERNMENT_FUNDAMENTALISM "Fundamentalism"
IMPROVE_THEATER "Theatre"
IMPROVE_OIL_REFINERY "Refinery"
IMPROVE_MOVIE_PALACE "Cineplex"
IMPROVE_DRUG_STORE "Pharmacy"
IMPROVE_COMPUTER_CENTER "Research Center"
IMPROVE_HOUSE_OF_FREEZING "Cryochamber"
CONCEPT_INDUSTRIAL_AGE "Industrial Age"

# from help_str.txt

ADVANCE_ENGINEERING_HELP "Gives: Siege Engine(U), Coliseum(I), Aqueduct(I), Infrastructure(I), Forbidden City(W)"
ADVANCE_AI_SURVEILLANCE_HELP "Gives: Spy Satellite(U), Security Monitor(I)"
ADVANCE_MONARCHY_HELP "Gives: Noble(U), Monarchy(G)"
ADVANCE_STIRRUP_HELP "Gives: Knight(U), Horse Archer(U)"
ADVANCE_ALCHEMY_HELP "Gives: Fire Galley(U), Archer(U), Philosopher's Stone(W)"
ADVANCE_OIL_REFINING_HELP "Gives: Submarine(U), Refinery(I)"
ADVANCE_ELECTRIFICATION_HELP "Gives: Cineplex(I), Listening Post(TI)"
ADVANCE_PHARMACEUTICALS_HELP "Gives: Pharmacy(I), Contraception(W)"
ADVANCE_AERODYNAMICS_HELP "Gives: Interceptor(U), Aircraft Carrier(U), Airport(I), Air Base(TI)"
ADVANCE_ROCKETRY_HELP "Gives: Bomber(U), Mobile SAM(U), Cruise Missile(U)"
ADVANCE_JET_PROPULSION_HELP "Gives: Paratrooper(U), Helicopter(U), Radar Station(TI)"
ADVANCE_MASS_PRODUCTION_HELP "Gives: Transport(U), Destroyer(U), Marine(U), Sonar Buoy(TI)"
ADVANCE_COMPUTER_HELP "Gives: Research Center(I), Internet(W)"
ADVANCE_ROBOTICS_HELP "Gives: War Walker(U), Missile Cruiser(U), Robotic Plant(I), Automated Fisheries(TI), Mega Mines(TI)"
ADVANCE_SPACE_COLONIES_HELP "Gives: Space Engineer(U), Space Marine(U), Food Pods(TI), Assembly Bays(TI)"
ADVANCE_CRYONICS_HELP "Gives: Cryochamber(I)"
ADVANCE_FUSION_HELP "Gives: Hovertank(U), Leviathan(U), Fusion Plant(I)"
ADVANCE_ALIEN_ARCHEOLOGY_HELP "Gives: Alpha Transporter(U)"
ADVANCE_FUNDAMENTALISM_HELP "Gives: Fundamentalism(G)"
UNIT_CLERIC_HELP "The Cleric is a stealth unit only available to Civilizations using a Theocratic or Fundamentalist government. The Cleric converts cities and sells indulgences to earn gold or soothsays to spread unhappiness in foreign cities."
UNIT_BOMBER_HELP "Modern aerial attacker designed to kill land and sea units. Capable of carrying two Missiles, the Bomber is only limited by a need to refuel in five turns."
UNIT_SPY_PLANE_HELP "Genetic Age orbital spy."
UNIT_NOBLE_HELP "Ancient Special Unit only available to Monarchies. The Noble establishes embassies and investigates foreign cities."
UNIT_SIEGE_ENGINE_HELP "Ancient Siege Unit."
UNIT_HORSE_ARCHER_HELP "Ancient ranged combatant and scout. Fights best when assisting attackers or defenders."
UNIT_CRUISE_MISSILE_HELP "Modern Missile Unit."
UNIT_HELICOPTER_HELP "Modern Air Unit. The Helicopter can spot Undersea Units."
UNIT_MISSILE_CRUISER_HELP "Genetic Age Warship. The Missile Cruiser is the naval equivalent of the War Walker."
UNIT_ALPHA_TRANSPORTER_HELP "Diamond Age cloaked space transport. Shuttles as many as nine units to and from space, but with highly polluting effects."
IMPROVE_UNIVERSITY_HELP "The University adds +0.25 science per city population and an additional 50% bonus to the city's total science output."
IMPROVE_CATHEDRAL_HELP "The Cathedral increases a city's happiness by 3 with most governments - but only 1 in Communism and a giant 5 in Theocracy and Fundamentalism."
IMPROVE_DRUG_STORE_HELP "The Pharmacy cures the working person's common ailments, increasing production by 25% and improving happiness by 2."
IMPROVE_COMPUTER_CENTER_HELP "The Research Center adds +0.75 science per city population and increases the city's overall science output by 50%."
IMPROVE_HOUSE_OF_FREEZING_HELP  "The Cryochamber increases the city's gold output by 50%. Under a Theocracy or Fundamentalism, the Cryochamber also increases happiness by 5."
IMPROVE_OIL_REFINERY_HELP "The Refinery increases production by 50% but also increases pollution by 200%. Cannot be built in space."
IMPROVE_MOVIE_PALACE_HELP "The Cineplex decreases a city's war discontent by 50%. "
WONDER_RAYAMANA_HELP "The Ramayana increases the happiness of all cities by 2."
WONDER_LONDON_STOCK_EXCHANGE_HELP  "The London Exchange eliminates maintenance costs up to 6 in the host Civilization."
WONDER_EDISONS_LAB_HELP "Edison's Lab grants an average of 6.7 free Advances per age. There is a chance every turn that you will automatically discover whatever Advance is being researched."
WONDER_THE_PILL_HELP "This medical breakthrough increases happiness by 3 in all cities of the host Civilization."
WONDER_DINOSAUR_PARK_HELP "This futuristic theme park increases the value of all Goods in the the host city by 700%."
WONDER_AI_ENTITY_HELP "The AI Entity rules its host Civilization with absolute authority. All Workers become content as dissent no longer exists --although the Entity has a 1.15% chance of revolting."
CONTROLPANELWINDOW_LANDSWITCHES_LPOST "Listening Posts allow for stealthy observation of enemy movements. Electronics required."
CONTROLPANELWINDOW_LANDSWITCHES_RADARSITE "Radar Sites extend the range of your Radar Map. Combined Arms required."
CITYSTATUSWIN_CITYLIST_HEADER_SWITCH2 "Turns remaining until city population grows."

# from ldl_str.txt

AGE_NAME_INDUSTRIAL "Industrial"
DESCRIPTION_TILEIMP_ROAD "Roads.  Minimum Cost 45 PW."
str_ldl_Food "Turns to grow"

