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Modification: Data File Definitions

\CTP2_DATA\DEFAULT\AIDATA\Personalities.txt

This file define the personality attributes for various personalities. The personality names are referenced from Strategies.txt.

Attributes:
Exploration  -  Sets the rate and distance the AI wants to explore. Valid values: Far, Near & Wide.
Expansion  -  Sets the rate the AI desires to expand its borders. Also effects the distance between settled cities. Valid values: Minimum, Average & Maximum.
Discovery  -  Sets the default state for the Strategies. Effect of these default states is defined in Strategies.txt Valid values: Scientist, Military, Economic, Ecotopian & Diplomatic.
Conquest  -  Sets the desire to resolve disputes through war or diplomacy. Valid values: Passive, Neutral & Lawful.
Trustworthiness  -  Sets the likelihood for the AI to break agreements. Valid values: Lawful, Neutral & Chaotic.
Alignment  -  Sets the willingness of the AI to attempt actions that would cause a regard loss. Valid values: Good, Neutral & Evil
StrongGreeting  -  String ID of greeting message to be sent when stronger than an opponent. String must be defined in one of the string files. (dip2_str.txt for CTP2 greeting messages)
WeakGreeting  -  String ID of greeting message to be sent when weaker than an opponent. String must be defined in one of the string files. (dip2_str.txt for CTP2 greeting messages)
ThreatFollowThrough  -  Percent chance to follow through on threats. Valid value: 0.0 - 1.0
Description  -  String ID of description string that is displayed in the Intelligence window. String must be defined in one of the string files. (gl_str.txt for CTP2 description strings)


Example:
PERSONALITY_GHANDI {
Exploration: Wide
Expansion: Maximum
Discovery: Diplomatic
Conquest: Passive
Trustworthiness: Lawful
Alignment: Good
StrongGreeting DIP_GREETING_FIRST_FOREIGN_1
WeakGreeting DIP_GREETING_FIRST_FOREIGN_2
ThreatFollowThrough 0.9
Description PERSONALITY_GHANDI_DESCRIPTION
}


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