;
;
;

@BEGINEVENTS

@IF
ScenarioLoaded
@THEN
DontPlayWonders
PlayWaveFile
menuloop.wav
@ENDIF

@IF
NOSCHISM
defender=anybody
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Monsters
listenertype=HumanOrComputer
@THEN

@ENDIF

@IF
NEGOTIATION
talker=Monsters
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN

@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Non-Deads
listenertype=HumanOrComputer
@THEN

@ENDIF

@IF
NEGOTIATION
talker=Non-Deads
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN

@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Orcs
listenertype=HumanOrComputer
@THEN

@ENDIF

@IF
NEGOTIATION
talker=Orcs
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN

@ENDIF

@IF
randomturn
denominator=50
@THEN
endlocations
makeaggression
who=Chaos
whom=Order
@ENDIF

@IF
randomturn
denominator=50
@THEN
endlocations
makeaggression
who=Chaos
whom=Neutrals
@ENDIF

@IF
randomturn
denominator=90
@THEN
endlocations
makeaggression
who=Order
whom=Chaos
@ENDIF

@IF
randomturn
denominator=80
@THEN
endlocations
makeaggression
who=Neutrals
whom=Chaos
@ENDIF


@ENDEVENTS


