;
;   CIVILIZATION CIVILOPEDIA TEXT
;   Copyright (c) 1995 by MicroProse Software
;
;   Altering the contents of this file may cause the
;   game to malfunction.
;

@PEDIAPICKCIV
@width=540
@columns=3
@listbox
@title=Learnings

@PEDIACIV
@width=480
@title=Learning
^^%STRING0
^


@PEDIACIVFACTS
^Allows a new fruit.
^Lets Naked Blobs make forts.
^Lets Naked Blobs make hangars.
^Lets Naked Blobs make train tracks.
^Lets Naked Blobs make farms.
^Increases the effect of Shrines.
^Increases the effect of Chocolands.
^Worth bonus points in Blob Wars score.
^Increases Water-Blob movement rates by one.
^Betters Rocket thrust by 25%.
^Free Learning for first faction to learn.
^Lessens the effect of Odes to Stupidity.
^Cancels the effect of


@PEDIAPICKUNIT
@width=540
@columns=3
@listbox
@title=Blobs

@PEDIAUNIT
@width=480
@title=Blob
^^%STRING0
^

@PEDIAUNITFACTS
^Has two space seeing eyes.
^Wanders freely.
^Attacks from water.
^Sneaks around most Water-Bourne Blobs.
^Gets at enemy Air-Blobs.
^Could get lost away from land.
^Avoids Town Fences.
^Holds Air-Blobs.
^Can Blobajob.
^Thinks there are paths everywhere.
^More defensive agains Blobs who can move a lot.
^Only Apple Eaters can build.
^Die after use.
^Big protection against Air and Bomb Blobs.
^Sees nearby Scuba Blobs.


@PEDIAPICKGOVT
@width=480
@listbox
@title=Fruits


@PEDIAPICKIMPROVE
@width=540
@columns=3
@listbox
@title=Town Betterments

@PEDIAIMPROVE
@width=480
@title=Town Betterment
^^%STRING0
^

@;My House
@PEDIAIMPROVE1
Where I live. It reduces people doing,
bad things because I am the law.

@;Army Stomping Grounds
@PEDIAIMPROVE2
Town makes Peanut Land Blobs. Land Blobs
can get fixed in one turn.

@;Giant Cookie Jar
@PEDIAIMPROVE3
Only half the town's food goes when it
gets bigger.

@;Shrine To Idiocy
@PEDIAIMPROVE4
Two sad Blobs get pleased.

@;Green Grocers
@PEDIAIMPROVE5
Gets 50% more Beer and Cash.

@;Book Shop
@PEDIAIMPROVE6
Gets 50% more Learns.

@;House Of The Damned
@PEDIAIMPROVE7
Lessens corruption by 50%. Makes town more resistant
to evilness by enemy Polititians and Spies. Under 
Bananas, one pleased Blob gets joyful.

@;Town Fence
@PEDIAIMPROVE8
Blobs in town are tripled on defense against ground attacks.

@;Water Factory
@PEDIAIMPROVE9
Lets town get bigger than size 8.

@;Money Depository
@PEDIAIMPROVE10
Gets 50% more Beer and Cash, with the
Green Grocers.

@;Ode To Stupidity
@PEDIAIMPROVE11
Makes four sad Blobs pleased (Three after Grapefruit).

@;Brain Farm
@PEDIAIMPROVE12
Increases Learning output by an extra
50%% with the Book Depository.

@;Train Network
@PEDIAIMPROVE13
Stops pollution from Blobs.

@;Chocoland
@PEDIAIMPROVE14
Three sad Blobs are made pleased
and four with Comedy.

@;Movie Studios
@PEDIAIMPROVE15
Gets 50% more resources made.

@;Radio Station
@PEDIAIMPROVE16
Gets an extra 50% on resources with
Movie Studios.

@;Party Poppers
@PEDIAIMPROVE17
Stops Ankur from singing at anything
up to three squares away.

@;Town Dump
@PEDIAIMPROVE18
Lessens Bad Carma from Radio Stations.

@;Lightbulb Factory
@PEDIAIMPROVE19
Gets 50% more Radio Station output.

@;Water Mill
@PEDIAIMPROVE20
Gets 50% more Radio Station output. Neater
than a Lightbulb Factory, and safer than
Chernobyl Power U.K..

@;Chernobyl Power U.K.
@PEDIAIMPROVE21
Gets 50% more Radio Station output. Same
as a Water Mill, but can explode without
you finding out Distance Walking, allowing
you to get away from such problems.

@;Swop Shop
@PEDIAIMPROVE22
Gets 50% more Cash and Beer. That's a total of 150%
more than originally with the Green Grocers and the
Money Depository.

@;Rat Run
@PEDIAIMPROVE23
Lets your town get bigger than size 14.

@;Bakery
@PEDIAIMPROVE24
Lets the town's farmed squares make 50%
more carrots than they normally would.
(This means your Blobs get fatter.)

@;Tube System
@PEDIAIMPROVE25
The town's paths and train tracks get
50% more trade.

@;Leg Foundation
@PEDIAIMPROVE26
Gets 50% more Learns. That's 150% in total
with the Book Shop and Brain Farm, all
working together for a brighter future.

@;Hate Machine
@PEDIAIMPROVE27
Blobs protecting your town are twice as
strong against Bomb and Air Blobs.

@;Sea Fence
@PEDIAIMPROVE28
Exactly the same as a town fence only
working against Water-Bourne Blobs.

@;Solarium
@PEDIAIMPROVE29
Gets 50% more Radio Output. Brilliant
for Carma!

@;Fish and Chip Shop
@PEDIAIMPROVE30
You can now get carrotsfrom the water.
And gerkins.

@;Underwater Love
@PEDIAIMPROVE31
You can now get flowers from
the sea!

@;Model Plane Shop
@PEDIAIMPROVE32
Town makes Peanut Air Blobs.
All Air Blobs with one full go in the town
get very fixed up.

@;Interpol
@PEDIAIMPROVE33
Lessens sadness made by wandering Blobs by 1.

@;Model Boat Shop
@PEDIAIMPROVE34
Town makes Peanut Water-Bourne Blobs.
Any Water Bourne Blob in the town for one
go gets fixed entirely.

@;Model Rocket Shop
@PEDIAIMPROVE35

@;Model Shuttle Shop
@PEDIAIMPROVE36

@;Model Space Ship Shop
@PEDIAIMPROVE37

@;New Faschism
@PEDIAIMPROVE38
Turns flowers into Cash.

@;The White Album
@PEDIAIMPROVE39
Is a Giant Cookie Jar for all your towns.

@;Exile On Main Street
@PEDIAIMPROVE40
Makes every town have a happy Blob.

@;Electric Ladyland
@PEDIAIMPROVE41
The town gets an extra trade arrow for
every one already made.

@;Quadrophenia
@PEDIAIMPROVE42
Titanic Blobs can roam freely and not get lost. All other
Water-Bourne Blobs have one extra move every turn.
Also, all new Water-Bourne Blobs get Peanut status.

@;Led Zepplin IV
@PEDIAIMPROVE43
You get any learning that is already known by
two other factions.

@;Blood On The Tracks
@PEDIAIMPROVE44
Makes all your Shrines twice as good.

@;Ziggy Stardust
@PEDIAIMPROVE45
Every one else has to talk to you or be friendly
during fights. Fighting power against the 
Teletubbies is twice as good.

@;The Wall
@PEDIAIMPROVE46
All new Land Blobs are Peanuts.
All Blobs winning fights are Peanuts.

@;Young Americans
@PEDIAIMPROVE47
Every town square in that town makes
one more flower.

@;News Of The World
@PEDIAIMPROVE48
You have an Pub with every faction (so you know exactly
what they're doing all the time and will find out when
they learn things).

@;Rumors
@PEDIAIMPROVE49
Is like an Ode in all your towns.

@;London Calling
@PEDIAIMPROVE50
The town gets 50% more Learns.

@;Natty Dread
@PEDIAIMPROVE51
All Water-Bourne Blobs go two squares further.

@:Outlandos D'Amour
@PEDIAIMPROVE52
All sad Blobs in the town become happy.

@;Through The Barricades
@PEDIAIMPROVE53
A new Blob is found and switched for an old Blob once
the learning which made the old Blob useless is learnt
without you having to pay or anything.

@;Scary Monsters
@PEDIAIMPROVE54
Every town on the continent has two less sad Blobs.

@;Are Friends Electric?
@PEDIAIMPROVE55
The town gets double the learns.

@;Hot Space
@PEDIAIMPROVE56
Every town betterment costing one blob per turn is
paid for. Anything which costs more than that per turn
is not paid for, you'll have to do that yourself you
tight so and so.

@;Business As Usual
@PEDIAIMPROVE57
You get two learns free.

@;Solitude Standing
@PEDIAIMPROVE58
Removes Panic when switching fruits.
Allows any fruit to be eaten, even if you
haven't leant how to grow it.

@;Little Creatures
@PEDIAIMPROVE59
When you first get control of Little Creatures, every other faction
likes you a quarter more than they did before (they liked you only
as a fraction. They like you more as time goes on. They also forget
all those nasty little things you did to them (like massacre their
troops and conquor their towns) much quicker.

@;Dig Your Own Hole
@PEDIAIMPROVE61
Gives a Water Mill to every town on the continent.

@;Made In Heaven
@PEDIAIMPROVE60
Give an Interpol branch to every one of your towns, lessening.
sadness caused by absent Blobs by 1.

@;Older
@PEDIAIMPROVE62
Unleashes the power of Ankur.

@;The Soul Cages
@PEDIAIMPROVE63
^* A Pub with every faction.
^* Other factions accept your talking.
^* Eating Bananas, you can fight 50% of the time
^  (peacekeeping missions).

@;We Can't Dance
@PEDIAIMPROVE64
Lets you build Model Shuttle Shops.

@;Jollification
@PEDIAIMPROVE65
Is a Leg Foundation in every town; actually
doubles your learning.

@;William Bloke
@PEDIAIMPROVE66
Gets one happy Blob in every town.

@PEDIAGOVT
@width=600
@title=Fruits
The type of fruit you decide to eat is very important. It
affects the way resources are distributed in your towns, the
rate at which your Blobs can make and retain new Blobs
and town bettermwnts, and the level to which your Blobs
have a say in the way you rule them.
^
Some forms of fruit, such as Lime, Orange, and
later Grapefruit and Apple, let you to expand
quickly, to make and keep big numbers of War-Like
Blobs, and to control your affairs entirely.
^
Melon and Banana, on the other hand, give your
Blobs the freedom to make big levels of trade, which
largens your cash and learnings fast. On the other
hand, your Blobs may grow sad when you send War-Like
Blobs out of your towns; also, your Politics may try to
fiddle with your conduct of foreign affairs.
^
To switch your Blobilisation's fruit, you must have a
Big Panic--pick "Revolution" from the Kingdom Menu.  This
will involve a brief period of Lemon.

@PEDIAGOVT0
@width=600
@title=Fruit: Lemon
Lemons are not so much a fruit as a lack of any real
form of fruit. Lemons are eaten when your favourite
fruit falls, or when you decide to have a Big Panic. 
After a few turns of Lemon, you will be able to 
choose a new fruit.
^
Lemons are similar to Limes, except that the corruption
rate is VERY HIGH (see entry for Lime).  However, no
Cash is collected during a period of Lemon, and no
learning research is conducted.

@PEDIAGOVT1
@width=600
@title=Fruit: Lime
^BLOBADE
Each Blob above the town size takes one flower per turn.
Naked Blobs eat one carrotper turn.
^
^JOY
Up to three War-Like Blobs in each town will cause
"big boy law", turning a sad Blob into a pleased
Blob.
^
^CORRUPTION AND WASTE
Lime has a HIGH rate of corruption and waste.  The
level of corruption in any town is based on its
distance from your main town.
^
^EXTRA
Under a Lime, none of the Learning/Cash/Beer rates may
be set higher than 60%%.  ALSO, ANY SQUARE WHICH WOULD ORDINARILY
PRODUCE THREE OR MORE OF A RESOURCE (CARROTS, FLOWERS, TRADE) 
PRODUCES ONE LESS.
^
^HINTS
Because of Lime's high rate of corruption, it is almost
always an inferior form of fruit.  Try to switch to a
Orange as quickly as you can.


@PEDIAGOVT2
@width=600
@title=Fruit : Orange
^BLOBADE
Each Blob beyond the third costs one flower per turn.
Naked Blobs eat one carrot per turn.
^
^JOY
Up to three War-Like Blobs in each town will enforce
"big boy law", turning a sad Blob into a pleased
Blob.
^
^CORRUPTION AND WASTE
Orange has a MODERATE rate of corruption and waste.  The
level of corruption in a particular town is based on its
distance from your main town.
^
^EXTRA
Under a Orange, none of the Learning/Cash/Beer rates may
be set higher than 70%%.
^
^HINTS
Orange is an brilliant type of fruit for a young
master dictator.


@PEDIAGOVT3
@width=600
@title=Fruit : Grapefruit
^BLOBADE
Each Blob beyond the third costs one flower per turn.
Naked Blobs eat one carrot per turn.
^
^JOY
Up to three War-Like Blobs in each town will enforce
"big boy law", turning *TWO* sad Blobs into
pleased Blobs (so a total of SIX sad citizens can
be controlled).
^
^CORRUPTION AND WASTE
Under Grapefruit, state control of the economy eliminates
organized crime.  Your towns, therefore, experience no
corruption.
^
^EXTRA
All SPY Blobs produced under Grapefruit fruits are
given PEANUT status.  Under Grapefruit, none of the
Learning/Cash/Beer rates may be set higher than 80%%.
^
^HINTS
Grapefruit is best for large, far-flung empires which need
to maintain a large War-Like.  Use your powerful Spy Blobs to
nick learnings from the faschist jerks.

@PEDIAGOVT4
@width=600
@title=Fruit : Apple
^BLOBADE
Can aid up to TEN Blobs for free; extra
Blobs cost one flower each.  Naked Blobs eat one
carrot per turn
^
^JOY
Under Apple, NO CITIZEN IS EVER SAD!
^
^CORRUPTION AND WASTE
Apples have a LOW rate of corruption.
However, Apple has the special disadvantage that
all LEARNING is HALVED.
^
^EXTRA
Betterments which turn sad Blobs to
pleased Blobs (Shrines, etc.)
produce "tithes" equal to the number of Blobs they would
otherwise switch.  They also need no maintenance.
The political prices for "terrorist acts" committed by
your Political and Spy Blobs are lessened.
Under Apple, none of the Learning/Cash/Beer rates may
be set higher than 80%%.
^
^HINTS
Apples eliminate all joy problems and provides
a sweet revenue.  Learning tends to languish.


@PEDIAGOVT5
@width=600
@title=Fruit : Melon
^BLOBADE
Each Blob costs one flower per turn.  Naked Blobs eat TWO
carrots per turn.
^
^JOY
Each War-Like Blob AFTER THE FIRST which is not in a nice
town (or a fortress within 3 spaces of a nice town)
causes one Blob in its home town to become sad.
^
^CORRUPTION AND WASTE
The Melon has a LOW rate of corruption and waste.  The
level of corruption in a particular town is based on its
distance from your capital.
^
^EXTRA
Under a Melon, each square which ordinarily produces at
least one arrow of trade produces an extra arrow.
None of the Learning/Cash/Beer rates may be set higher
than 80%%.
^
^HINTS
Switching to a Melon can give an astounding boost to your
Learning and Cash revenues, although you'll probably have to
divert some of your trade to Beer.  It becomes more
difficult (and costly) to keep an army in the field, but
cutting the Made In Heaven Album can help with this
problem.

@PEDIAGOVT6
@width=600
@title=Fruit : Banana
^BLOBADE
Each Blob costs one flower per turn.  Neked Blobs eat TWO
carrotsper turn.
^
^JOY
Each Blob which is not in a nice
town (or a fortress within 3 spaces of a nice town)
causes TWO Blobs in its home town to become sad.
^
^CORRUPTION AND WASTE
Bananas experience NO corruption or waste.
^
^SPECIAL
Under a Banana, each square which ordinarily produces at
least one arrow of trade produces an extra arrow.
The Blobs and towns of a Banana are immune to BRIBERY
of all forms.
The Learning/Cash/Beer rates may be set to any level
desired.
^
^HINTS
Bananas can produce spectacular amounts of dough and
Learning.  However, because of the severe
joy restrictions on War-Like Blobs, this form of
fruit tends to be viable only for large, advanced
Blobilisations.  Increasing your Beer rate and cutting
Albums can help sort out this problem.

@;This line must remain at the end of this file!




















