Title: Communism Mod 1.0
Requires: Civ2 MGE
Author: Jakob Kemi (jakob.kemi@swipnet.se)

I made this mod due to my disappointment with the Communism Patch by JamesJKirk@aol.com.
The Communism Patch modified the rules to much and made the civilopedia inaccurant.

This mod's features:

* Almost all unit and terrain graphic have been replaced.
* The in-game icons have been modified.
* Two governments have been replaced:
  - Communism -> Military dictatorship
  - Fundamentalism -> Communism
* Standard rules (except for governments)
* One tribe has been replaced:
  - Carthaginians -> Swedes
* Complete civilopedia

The pedia.txt, descript.txt and rules.txt have been modified to reflect these changes

No unit characteristics have been modified.
It is recommended to add the Zeppelin unit, see (rules.txt, line 409)

Tiles/units created/modified by me:
 - 4 units have been heavily modified by me.
 - 10 icons have been created and 8 have been modified by me.
 - 4 terraintypes have been created by me.
 - The fortress gfx have been modified by me.
 - A lot of cut 'n paste from my side.

Install:
Simply unzip this zip-file to your civ2 folder.

* Notice *
I've copied a lot of graphic from various scenarios without asking
If you find that some of your artwork is being used against your will.
Flame my email :)
