  				Civilisation II

                		  Militarist Patch 
				 Release 1.32
			     for Civ2 version 2.1.81 only
				Dated 28.11.98
			All Rights Reserved by Author: Gleb I. Slavnikov

	Welcome to the brand-new Militarist Patch! This is an add-on for Civ2,
	NOT a scenario, so you can play a usual game but it`ll be (I do hope)
	much more interesting. WARNING!!! CIV2 FASTASTIC WORLDS CD IS ABSOLU
	TELY NESSESARY!!!
	
	The goals of creating this patch are:
	1. to represent the weapons that are not shown us is the original game.
	2. to make the gameplay more interesting and realistic.
	3. to make it lasts longer, especially the progress of techs: now you
	   can easily archieve them all by the and of 18th century
	4. to make it more cruel...
                       
				What have been changed?

	1. This Patch is based on Steven Strayer`s Civ2 Fascist Patch so Funda
	mentalism government has been replaced by Fascism and Fanatics by
	Stormtroopers (If you want to know more about Fascist Patch - visit 
	Steve`s page on: http://ourworld.compuserve.com/homepages/sgt_stryker/
	homepage.htm)

	2. Complitely new units has been added and old ones renewed.

	3. Tech Tree has been changed

	4. SDI Defense city improvement has been made more expencive to build
	   and upkeep - in todays world not all countries are able to construct
           such thing.
	
	5. ALL leaders has been made aggressive expansionists - isn`t it more
	   realistic?!?
	
	6. Apollo program - renamed into Space Programm - Russians, not Ameri
	   cans were number 1 in space.

	7. Women Suffrage wonder depends now on Labour Union Tech - first there
	   were a man`s labour unions and only than suffragettes movement!

 

			New Units&Changed Ones

	STORMTROOPERS - replacement for fanatics, free upkeep for Fascist gove
	rnment, only fascists can build.

	HOWITZER - the name is old but the unit is a bit new - now it repre
	sents siege guns of pre WW2-period so it`s slower.

	MARK IV - the replacement of armor, represents the tanks of WW1 - wea
	ker and slower
	
	AEGIS CRUISER - have been made weaker in attack and defence, appears in 
	the game later

	HEAVY ARMOR - just a heavy tank

	ZEPPELIN - recon balloon

	DREADNOUGHT - they were 1st real kings of the see before battleships

	DIVE BOMBER - Ju87 - a light bomber of tactical support. Must return 
	to city or airbase at the same turn
	
	NUCLEAR BOMB - represents the old-fashion nukes. Flyes shorter way.

	ATOMIC SUB - modern sub - faster, harder to destroy, but attack is
	weaker cos it have been made for carrying nukes not for sinking ships.
	You should full them with STRATEGIC MISSILES and keep far away from 
	shores. When the nuclear war will begin your Vergeltungswaffe (aka re
	tribution weapon) storages`ll be in a safe place.

	ARMOR - just an armor as in usual game.

	SPECIAL FORCES - special forces that arive after WW2 (like Green Berets)
	highly trained - alpine, can make paradrops and amfibious assaults,
	ignore SOC, strong both in attak and defence but really expensive.
	Use them for fast, surprisently crushing attacks - for Blitzkrieg or
	for destroying enemy`s roads and mines in beyong-line raids.

	NUCKLEAR MISSILE - a "normal", medium range nuke of Cold War just like
	in original game.

	STRATEGIC MISSILE - a long-range nuke, flyes 30 squares but in 2 turn
	so it can be hit by interseptors. (Really, there are many anti-aircraft
	defences in the world, some of them are able to shot down rockets). They
	are to be placed on atomic sub`s as a weapon of complet destruction or
	as a retribution weapon.

	BATTLECRUISER - heavy cruiser.

	MOTORIZED HOWITZER - represents mobile howitzers and tank hunters of
	WW2 and modern world.

	MACHINEGUNNERS - modern infantry, strong in defense.

	
			New Techs.
	
	1. SUPREMACY AMBITION -preq.- COMMUNISM and NUCLEAR FISSION. Allows:
	ATOMIC SUB & SPECIAL FORCES units. 
	This tech represents supremacy ambitions of superpowers after WW2
	(american ones are still going on. May be they`re now bombing another
	 arab or slavianic folk...)

	2. ADVANCED ROCKETRY -preq.-SUPREMACY AMBITION and NUCLEAR POWER. Allows
	NUCLEAR MSL. & STRATEGIC MSL. units. 
	It`s an improving of rockets and nukes that`s made during The Cold War
	in USSR and States. Now IT not a Rocketry tech leads to Space Flight

	3. HIGH CALIBRE GUNS - preq.- INDUSTRIALIZATION and STEEL. Allows:
	DREADNOUGHT & HOWITZER. 
	Creating guns of huge calibers in XIX cent.

	4. HEAVY TANKS DISIGN - preq.- HIGH CALIBRE GUNS and ARMOR DISIGN.
	allows:	 HEAVY ARMOR unit. 
	Represents creation of heavy tanks by USSR and Nazi Germany during 
	WW2. First relly heavy tanks were russian KV (Klimenty Voroshilov)
	and JS (Joseph Stalin) and german T-VI(Tiger 1). Others armys haven`t
	got anything of such strenght during WW2.

	5. HOCHSEEFLOTTE -preq.- HIGH CALIBRE GUNS and ARMOR DISIGN. Allows:
	BATTLESHIP unit.
	Represents the mania of huge ships in 30-40 years in Fleets of XX cent.
	Ships like "Iowa" battleship or "Bismark" battleship.
	
	7. THE GRAND FLEET -preq.- HIGH CALIBRE GUNS and WAR COLLEGE. Allows:
	BATTLECRUISER unit.
	These are ships like "Hood" or "Prinz Eugen".

	8. MACHINE GUNS -preq.- MACHINE TOOLS and STEEL. Allows: MACHINEGUNNERS
	unit.
	Creating of machin and sub-machine guns in second quarter of XX cent.
	The most famous were USSR`s PPSh and Kalashnikov and german MP-40.


	This is a patch of extremal cruelty and military agression. Be ready for
	nuclear hell, do not play it if you`re a pacifist...

	I would be very glad to see your opinions and comments.
	Please mail me to glebsl@online.ural.ru

			SPECIAL THANKS TO:
	Sid Mayer and Microprose - you know who they are.	
	Steve Strayer - creator of Civ2 Fascist Patch - the basis of this one,
	owner of Fascist Patch Home Website
	Allard Hoefelt - All the grafic in my patch has been taken from his page
	-I`m a relly bad grafic creator... ;)
	Alex The Magnificent - great creator of units and scenarios.	
	Aaron Burton - creator of Civ2 Rules Editor
	Nylz -creator of Civ2 Tribes Editor
	All the people, who works for following pages: Allard Hoefelt site,
	Homes of Civ2 Fascist Patch, Civ2 Rules Editor, Civ2 Tribes Editor,
	Alex Mor`s Page, Apolyton Civ2 Site, Scenarios League, and others 
	creators of scenarios, Mods, units and grafics for Civ2
	Also special thanks to Alex second, the greatest - my best friend,
	Aljona and Anna, to my parents and teachers.

					Gleb I. Slavnikov.

				glebsl@online.ural.ru 

















