Title: ROBOTECH Version 1.0, Release date: March 12 1998 Author: Michael Llenos Email: llenos@hawaii.edu New Graphics: Added 1 INVID SCOUT, 1 ALPHA FIGHTER, 1 CYCLONE RIDER, 1 HOVER TANK, 1 HELL CAT, 1 INVID REGIS. New Rules: RIFLEMEN ARE NOW HUMAN TRAITORS WORKING FOR INVID AND HUMAN TRAITORS. New Sounds: MISSILE.AIFF NOW HAS A SOUND FROM ROBOTECH MIXED WITH THE ENDING OF CIV2 NUCLEAR BLAST. Directions: Macintosh users: Place sound file in folder Sound which is in folder Civ2. Place Rules.txt and Units.pict in folder Support which is in folder Civilization II Files. Place scenario file in folder Scenarios which is in folder Civilization II Files. Discriptions: ROBOTECH: This is based on the New Generation series of the Robotech cartoon and novel series. I decided to create the 3rd generation instead of the 1st and 2nd because I think it was the best. You start off with the remnants of the Robotech Expeditionary Force which crashed in South America. You need to work your way up and destroy all of the Invid cities and Human traitors. Questions & Answers Q: Is this module technically accurate with the T.V. show? A: Nope. For instance their are no Hell Cats guarding Invid cities on Earth in the New Generation (a Sentinels Invid troop). But Reflex Point is located near the East Coast of North America (I think). Q: What about Paris? A: I think that area is supposed to be all nuclear wasteland but when using the World (medium) map for Civ2 I couldn't be too picky about where the cities were placed. Q: What makes up the differences in Tech. this time? A: If your playing the side of the Robotech Defense Forces you must never pick the Stealth Advancement after capturing a city or when trading Advances (if that's possible) or you will not be able to buy Robotech Mecha anymore but will only be able to create Invid stuff. Q: What happened to the other units? A: With the advance of Feudalism everything else became obsolete except for some units I left like the Aegis Cruiser. Q: Is this a hard scenario? A: For me its pretty difficult because unless you start capturing other cities you'll constantly be losing money. And I made the Invid forces have the ability to easily replace lost units and come in mass attacks, based on the T.V. of course.