*Important*

1) Before installing these files into your civ directory make 
   sure you rename existing files with the same name.

2) Battletech and Civilization II are registered trademarks of 
   FASA and Microprose.  The material in this scenario should
   not be seen as an infringment on those companies materials.
   These files have been and should be distributed freely.
   
*Designer Notes*

*This scenario is called "Battle For Carse" and is set in the 
 Battletech playing realm.  Several new units have been added
 to reflect this.

*Unit accuracy was difficult though and still has some bugs.
 Some sound doesn't corrispond exactly to the units.

*Units and new sounds were modified from gamelords website and
 from another Battletech scenario named CivMech done by Commander
 Krud.

*All Capital Cites have been flagged as objectives.  To see
 how many objectives you need for victory check the civ score
 option. You have about 120 turns to win.

*Any questions, comments or requests for further 
 background material should be sent to "sol@kali.nas.com"

*Hope you enjoy the scenario!-----Chris Frank 