###Those darn hard-coded strings 03-09-00
str_ldl_Already_Offer	"Ihr bietet dieses Gut bereits zum Kauf an. Soll das vorige Angebot ersetzt werden?"

##That one last change 03-07-99
ENDGAME_WON_OTHER	"Die brigen Zivilisationen verneigen sich vor ihrem neuen Herrscher: [player.1.leader_name] hat das Projekt Auerirdisches Leben erfolgreich abgeschlossen!"

##Final FINAL batch of strings hardcoded into engine 03-04-99
str_ldl_Turn	"Runde"

##Final batch of strings hardcoded into engine 02-28-99##
str_ldl_comma	"."
CAPITALIZATION	"Kapitalisierung"
INFRASTRUCTURE	"Infrastruktur"

#Age Names#
AGE_NAME_ANCIENT		"Antike"
AGE_NAME_RENAISS		"Renaissance"
AGE_NAME_MODERN		"Moderne"
AGE_NAME_GENETIC		"Genetische ra"
AGE_NAME_DIAMOND		"Diamantene ra"

YOU_BROKE_ALLIANCE "Ihr habt gegen unsere Allianzvereinbarung mit den [player.1.civ.plural_dat] verstoen."
YOU_BROKE_CEASE_FIRE "Ihr habt das Friedensabkommen mit den [player.1.civ.plural_dat] gebrochen."
DIPxxx3_AGREEMENT_END_POLLUTION "ko-Pakt"
CANT_ATTACK_ALLIES "Ihr habt eine Allianz mit den [player.1.civ.plural_dat] geschlossen und knnt sie daher nicht angreifen, ohne dieses Bndnis aufzulsen. Wollt Ihr die Allianz jetzt beenden?"

str_ldl_No_item_selected	"Kein Objekt gewhlt!"
str_ldl_Trade_offer_created	"Handelsangebot unterbreitet!"
str_ldl_Source_and_Destination_same	"Ausgangs- und Zielstadt sind identisch!"
str_ldl_No_caravans_available	"Keine Karawanen verfgbar!"
str_ldl_CANCEL_OFFER_CAPS	"Angebot stornieren"
str_ldl_No_item_selected_in_list	"Kein Objekt in der Liste gewhlt!"
str_ldl_Foreign_Attitude	"Gesinnung"
str_ldl_Local	"Lokal"
str_ldl_Neutral	"Neutral"
str_ldl_mp_dbase_out_of_synch	"Fehlerhafte Daten. Kehre zur Lobby zurck."



##This is the latest batch from Add_str.txt 02-26-99##

str_ldl_TILE_RESOURCES_Colon	"Feldressourcen:"
str_ldl_TOTAL_GOLD_FROM_TRADE	"Handelseinnahmen"
str_ldl_Waiting_For_Servers	"Warte auf Server"
str_ldl_nodialup	"Sie mssen sich zunchst einwhlen, um eine Verbindung zum Internet herzustellen"
str_ldl_connectionerr	"Fehler beim Verbindungsaufbau"
str_ldl_Enemy_Moves_Off	"Feindbewegungen aus"
str_ldl_Enemy_Moves_On	"Feindbewegungen ein"
NETWORK_PLAYER_STATUS_HUMAN	"Lokal"
NETWORK_PLAYER_STATUS_CONNECTED	"Verbunden"
NETWORK_PLAYER_STATUS_AI_OPEN	"AI (Offen)"
NETWORK_PLAYER_STATUS_AI_CLOSED	"AI (Geschlossen)"
KEY_NAME_TAB	"Tab"
KEY_NAME_ENTER	"Eingabe"
KEY_NAME_SPACE	"Leertaste"
KEY_NAME_BACKSPACE	"Rcktaste"
QUEUE_OVERWRITE	"Die gespeicherte Liste wird berschrieben.\nWollen Sie fortfahren?"
str_ldl_Base_Pollution	"Allg. Umweltverschm." 


str_tbl_ldl_Select_Unit	"Einheit whlen"
str_tbl_ldl_Close_Message	"Meldung schlieen"
str_tbl_ldl_Yes	"Ja"
str_tbl_ldl_No	"Nein"
str_tbl_ldl_Quit	"Beenden"



str_tbl_ldl_Next_Round	"Nchste Runde"
str_tbl_ldl_Open_Monuments	"Monumentansicht"
str_tbl_ldl_Open_Chat	"Chat-Fenster"
str_tbl_ldl_Toggle_Space	"Weltraum ein/aus"
str_tbl_ldl_Open_Network_Screen	"Netzwerk-Fenster"
str_tbl_ldl_Civ_Tab	"Ziv-Register"
str_tbl_ldl_Max_Tab	"Max-Register"
str_tbl_ldl_Pop__Tab	"Arbeitsregister"
str_tbl_ldl_Prod_Tab	"Produktionsregister"
str_tbl_ldl_City_Tab	"Stadtregister"
str_tbl_ldl_Unit_Tab	"Einheitenregister"
str_tbl_ldl_Control_Build	"Gewhltes Objekt errichten"
str_tbl_ldl_Control_Next	"Nchstes Objekt"
str_tbl_ldl_Control_Prev	"Voriges Objekt"
str_tbl_ldl_Reform	"Reformieren"
str_tbl_ldl_Execute_Orders	"Alle Befehle ausfhren"
str_tbl_ldl_Clear_Queue	"Auftragsliste lschen"
str_tbl_ldl_Message	"Nachricht"
str_tbl_ldl_Open_Alien_Screen	"Alien-bersicht"
str_tbl_ldl_Save_World	"Sofort speichern"
str_tbl_ldl_Load_World	"Sofort laden"



SAVE_OVERWRITE	"Der gespeicherte Spielstand wird berschrieben.\nWollen Sie fortfahren?"

str_ldl_Expectations	"Erwartungen"

POLLUTION_HEAVY	"Hoch"
POLLUTION_MODERATE	"Durchschn."
POLLUTION_LIGHT	"Gering"
POLLUTION_NONE	"Null"
POLLUTION_TOXIC	"Giftig"

str_ldl_Total_City_Pollution	"Verschm. Gesamt"
str_ldl_Pollution_Level	"Verschm.-Niveau:"



CANT_ATTACK_HAVE_TREATY	"Mit dieser Aktion verstot Ihr gegen unser Abkommen mit den [player.1.civ.plural_dat]. Wollt Ihr wirklich fortfahren?"
AT_LEAST_ONE_COULDNT_BE_EXPELLED	"Unser Territorium bietet nicht genug Platz fr alle Einheiten der [player.1.civ_name_plural], daher bitten sie darum, da wir Ihre Truppen so schnell wie mglich vertreiben."


str_ldl_RES_CHANGE_BUTTON	"Auflsung"
str_ldl_RES_TITLE	"Auflsung"
str_ldl_RES_REBOOT_WARNING	"Bitte starten Sie Call To Power neu!"

DIP_EXCHANGE_ADVANCE_NONE	"Austausch von Neuerungen nicht mglich."
str_ldl_Cant_disband_city	"Stdte mit einer Bevlkerungzahl von 4 und mehr knnen nicht aufgelst werden."
DELETE_SAVE_CONFIRM	"Sind Sie sicher?"

str_ldl_CAPS_TARGET	"Zielobjekt"
str_ldl_Cheat_Tile	"Gelndefelder"
str_ldl_AFB_SPLICER	"Genteiler (Optional):"
str_ldl_Show_Map	"Karte zeigen"
str_ldl_Hide_Map	"Karte verd."
str_ldl_Cheat_gold	"Geben Sie den gewnschten Goldbetrag ein:"
str_ldl_Cheat_pw	"Geben Sie den gewnschten Betrag fr die Staatl. Bautrupps ein:"
str_ldl_unitpad_Space	"Weltraum"

str_ldl_ready_to_launch	"Bereit! Warte auf Startbereitschaft der anderen Spieler."
str_ldl_dont_have_cd	"Bitte legen Sie Ihre Civilization: Call To Power-CD ein, und klicken Sie erneut auf Starten."
str_ldl_connectionlost	"Die Verbindung wurde abgebrochen."
str_ldl_Pw_COLON_	"Siedler: "
str_ldl_Pw	"Siedler"



str_ldl_Polluter	"Umweltschdlich"
str_ldl_NonPolluter	"Umweltschonend"

str_ldl_PRODUCTIONTURN	"Produktion/Runde:"


str_ldl_Turns	"Runden"

DELETE_QUEUE	"Wollt Ihr diese Bauauftragsliste wirklich lschen?"
str_tbl_ldl_Ongoing	"Wird durchgef."
BUTTON_CONTINUE	"Fortfahren"
BUTTON_END_GAME	"Spiel beenden"
LOADING	"Wird geladen ..."   ##THis is the last batch from Add_str.txt##

str_ldl_Server_Name_COLON	"Server-Name:"

## rsh012799 - added for city tab pollution
str_tbl_ldl_Light	"Gering"
str_tbl_ldl_Heavy	"Hoch"
str_tbl_ldl_Danger	"Gefhrlich"
str_tbl_ldl_Toxic	"Giftig"
##

## rsh012899 - added for 'Q' press
QUIT_DIALOG	"Wollen Sie das Spiel wirklich beenden?"
##


# is the At War icon in the diplomatic string that is missing
str_tbl_ldl_upd006_tga	"upd006.tga"

## rsh012999 - added
str_ldl_Disband_selected_units	"Aktivierte Einheiten auflsen?"
str_ldl_Disband_selected_cities	"Aktivierte Stdte auflsen?"
##

## rsh013099 - added for popups 
BREAK_ROUTE	"Benutzung des Handelsweges einstellen?"
REMOVE_OFFER	"Handelsangebot zurckziehen?"
SAVING	"Wird gespeichert ..."
##

# Alien Feedback Panel
str_ldl_AFB_TITLE	"Entwicklung eines auerird. Embryos"
str_ldl_AFB_STAGE1	"Stufe 1"
str_ldl_AFB_STAGE2	"Stufe 2"
str_ldl_AFB_STAGE3	"Stufe 3"
str_ldl_AFB_END	"Fertig"
str_ldl_AFB_TURNS_LEFT	"Runden bis nchste Stufe"
str_ldl_AFB_ECD	"(Gebaut/NchsteStufe/Fertigstellung):"
str_ldl_AFB_FIELD	"Felder (Gebaut/Nchste Stufe/Fertigstellung):"
str_ldl_AFB_CHANCE	"Fehlfunktionsrisiko:"  ##THis is the last batch foir Add_str.txt##
BUTTON_EXPEL	"Vertreibung"


## bmh012099 - added for throne room/monument screen
str_ldl_Monument_Title	"Monumente"
str_ldl_Monument_Upgrade_Available	"Whlt ein Monument aus, das Ihr ausbauen lassen mchtet."

## rsh011899 - added for civ status screen
str_ldl_CAPS_GOVERNMENT	"Regierungsform"
str_ldl_SURPLUS	"berschu"
str_ldl_EQUAL	"="
str_ldl_SAVINGS	"Ersparn."
##

## rsh012099 - added for work view
str_tbl_ldl_FOOD_COLON	"Nahr.:"
str_tbl_ldl_PROD_COLON	"Prod.:"
str_tbl_ldl_GOLD_COLON	"Gold:"

str_ldl_Message	"Nachricht"
##

## rsh012199 - added for instant action popups
str_ldl_CAPS_PIRATE	"Piraterie"
str_ldl_Whose_Trade_Route	"Auf wessen Handelsweg mchten Sie Piraterie betreiben?"
str_ldl_What_course_of	"Wie wollen Sie weiter \nvorgehen?"
str_ldl_CAPS_ATTACK	"Angreifen"
str_ldl_CAPS_EXPEL	"Vertreiben"
str_ldl_CAPS_CANCEL_MOVE	"Zug stornieren"
str_ldl_END_TUTORIAL	"Einfhrung beenden"


CANT_ATTACK_ALLIES_CAN_EXPEL	"Mchten Sie Ihr Abkommen mit den [player.1.civ_name_plural] brechen? Sie knnen die Einheiten auch vertreiben, ohne gegen das Abkommen zu verstoen."


str_tbl_ldl_You_Need_Embassy_To_Demand	"Sie mssen eine Botschaft in der betreffenden Zivilisation besitzen, um Neuerungen fordern zu knnen."
str_tbl_ldl_GIFT_MAP	"Kartenschenkung"

## rsh011899 - for government rankings
str_tbl_ldl_POOR	"Miserabel"
str_tbl_ldl_FAIR	"Schlecht"
str_tbl_ldl_AVERAGE	"Durchschn."
str_tbl_ldl_GOOD	"Gut"
str_tbl_ldl_EXCELLENT	"Bestens"
##

## rsh011899 - added for civ status screen
str_ldl_CAPS_GOVERNMENT	"Regierung"
##

str_ldl_POPSCIENCE	"In Wissenschaft umgewandeltes Gold"
str_ldl_POPPW	"In Staatl. Bautrupps umgewandelte Produktion"
str_ldl_PLANE	"Spieler gestartet"
str_ldl_CROWN	"Spiel-Host"
str_ldl_NUMBPLAYERS	"Anz. der Spielteilnehmer"
str_ldl_PASSWORD	"Pawortgeschtzt"
str_ldl_GAMELOCK	"Spiel geschlossen"
str_ldl_GAMELAUNCH	"Spiel im Gange"
str_ldl_MUTED	"Spieler stummgeschaltet"
##


str_ldl_Back	"Zurck"
str_ldl_Next	"Weiter"
str_ldl_worldtype1	"Feucht: "
str_ldl_worldtype2	"Warm: "
str_ldl_worldtype3	"Meer: "
str_ldl_worldtype4	"Insel: "
str_ldl_worldtype5	"Einheitlich: "
str_ldl_worldtype6	"Gter: "
str_ldl_Config_Header	"Konfig."
str_ldl_Game_Header	"Spiel"
str_ldl_Map_Header	"Karte"
str_ldl_QUITTOSHELL	"Spiel beenden"
str_ldl_Tutorial_Advice_Off	"Hilfemeldungen aus"
str_ldl_Tutorial_Advice_On	"Hilfemeldungen ein"
str_ldl_Right_Click_Move	"Rechtsklick ein"
str_ldl_Left_Click_Move	"Linksklick ein"
str_ldl_Auto_Cycle_Turn_Off	"Autom. Rundenzhlung aus"
str_ldl_Auto_Cycle_Turn_On	"Autom. Rundenzhlung ein"
str_ldl_Auto_Cycle_Units_Off	"Autom. Einheitenwahl aus"
str_ldl_Auto_Cycle_Units_On	"Autom. Einheitenwahl ein"
str_ldl_Battle_View_Off	"Kampfansicht aus"
str_ldl_Battle_View_On	"Kampfansicht ein"
str_ldl_Walk_Animation_Off	"Animierte Bewegung aus"
str_ldl_Walk_Animation_On	"Animierte Bewegung ein"
str_ldl_Animated_Goods_Off	"Animierte Gter aus"
str_ldl_Animated_Goods_On	"Animierte Gter ein"
str_ldl_Attack_Animation_Off	"Animierter Angriff aus"
str_ldl_Attack_Animation_On	"Animierter Angriff ein"
str_ldl_Animated_Trade_Routes_Off	"Anim. Handelswege aus"
str_ldl_Animated_Trade_Routes_On	"Anim. Handelswege ein"
str_ldl_Wonder_Movies_Off	"Wunderfilme aus"
str_ldl_Wonder_Movies_On	"Wunderfilme ein"
str_ldl_Great_Library_Animation_Off	"Animierte Lexikothek aus"
str_ldl_Great_Library_Animation_On	"Animierte Lexikothek ein"
str_ldl_Bouncing_Message_Off	"Animiertes Icon aus"
str_ldl_Bouncing_Message_On	"Animiertes Icon ein"
str_ldl_Water_Animation_Off	"Animiertes Wasser aus"
str_ldl_Water_Animation_On	"Animiertes Wasser ein"
str_ldl_Movie_Windowed	"Filme im Fenstermodus"
str_ldl_Movie_Full_Screen	"Filme im Vollbildmodus"
str_ldl_Grid_Off	"Kartenraster aus"
str_ldl_Grid_On	"Kartenraster ein"
str_ldl_CHEAT_MODE	"Cheat-Modus"
str_ldl_Music_Off	"Musik aus"
str_ldl_Music_On	"Musik ein"


##Missing Stuff?###
str_ldl_Monument_Screen_Off	"Monumentansicht aus"
str_ldl_Monument_Screen_On	"Monumentansicht ein"
str_ldl_Delete	"Lschen" 
str_ldl_Bloodlust_On	"Vernichtung ein"

str_tbl_ldl_Bloodlust_Off	"Vernichtung aus"
str_tbl_ldl_Bloodlust_On	"Vernichtung ein"

str_ldl_Scorewarn	"Der Punktestand des aktuellen \nSpiels wird nicht gespeichert."

##End missing##


str_tbl_ldl_You_Need	"Sie mssen eine Botschaft in der betreffenden Zivilisation besitzen, um Neuerungen austauschen zu knnen."

str_tbl_ldl_Very_Weak	"Minimal"
str_tbl_ldl_Weak	"Schwach"
str_tbl_ldl_Average	"Durchschn."
str_tbl_ldl_Strong	"Stark"
str_tbl_ldl_Very_Strong	"Sehr stark"

str_tbl_ldl_You_Dont_Have_Enough_Gold	"Sie besitzen nicht genug Gold."

str_ldl_CAPS_TARGET_CITY	"Zielstadt"
str_ldl_CAPS_TYPE	"Typ"
str_ldl_CAPS_GAIN_LOSS	"Gewinn/Verlust" 
 ##New Pop Help##


str_ldl_Alien	"Xenoform-Labor"
str_ldl_Mscreen	"Monumentansicht"
str_ldl_Ulock	"Gruppierung aufheben"
str_ldl_Glock	"Gruppieren"
str_ldl_Wow	"Weltwunder"
str_ldl_Imps	"Stadt-Modernisierungen"
str_ldl_Unis	"Einheiten"
str_ldl_Prod	"Produktion"
str_ldl_Happ	"Zufriedenheit"
str_ldl_Goldy	"Gold"
str_ldl_Scien	"Wissenschaft"
str_ldl_Food	"Nahrung"
str_ldl_Veter	"Veteran"
str_ldl_Activ	"Aktive Verteidigung"
str_ldl_Space	"Weltraum"
str_ldl_Tile	"Gel.-Feld plazieren"
str_ldl_Zoomin	"Vergrern"
str_ldl_Zoomout	"Verkleinern"
str_ldl_Year	"Spieljahr/-runde"
str_ldl_Public	"Reserve f. Staatl. Bautrupps"
str_ldl_Savings	"Goldersparnisse"
str_ldl_Nunit	"Nchste Einheit"
str_ldl_Ncity	"Nchste Stadt"
str_ldl_Undo	"Runde stornieren"
str_ldl_End	"Runde beenden"
str_ldl_Clock	"Verbleibende Runden"
str_ldl_Tbuild	"Produktionskosten"
str_ldl_Tprod	"Runden bis Errichtung"
str_ldl_Specforce	"Spezialeinheiten"
str_ldl_Bomb	"Bombardierungsfhigkeit"
str_ldl_Supp	"Unterhaltskosten"

### New Stuff -Probably not implemented ###

#Barbarian Threat
#Rename City
#Delete

#### TILE IMPROVEMENT DESCRIPTIONS #######
DESCRIPTION_TILEIMP_FARMS	"Farmen - Kosten: 200 SB."
DESCRIPTION_TILEIMP_ADVANCED_FARMS	"Grofarmen - Kosten: 500 SB."
DESCRIPTION_TILEIMP_HYDROPONIC_FARMS	"Hydroponische Farmen - Kosten: 1400 SB."
DESCRIPTION_TILEIMP_MINES	"Bergwerke - Mindestkosten: 300 SB."
DESCRIPTION_TILEIMP_ADVANCED_MINES	"Groe Bergwerke - Mindestkosten: 800 SB."
DESCRIPTION_TILEIMP_MEGA_MINES	"Megabergwerke - Mindestkosten: 1600 SB."
DESCRIPTION_TILEIMP_UNDERSEA_MINES	"Tiefseebergwerke - Mindestkosten: 400 SB."
DESCRIPTION_TILEIMP_ADVANCED_UNDERSEA_MINES	"Groe Tiefseebergwerke - Mindestkosten: 1000 SB."
DESCRIPTION_TILEIMP_LEVEL_MEGA_UNDERSEA_MINES	"Megatiefseebergwerke - Mindestkosten: 2200 SB."
DESCRIPTION_TILEIMP_NETS	"Fischereien - Mindestkosten: 200 SB."
DESCRIPTION_TILEIMP_FISHERIES	"Tiefseefischereien - Mindestkosten: 500 SB."
DESCRIPTION_TILEIMP_AUTOMATED_FISHERIES	"Automatisierte Tiefseefischereien - Mindestkosten: 1400 SB."
DESCRIPTION_TILEIMP_ROBOTIC_DOCKS	"Produktionshangars - Kosten: 600 SB."
DESCRIPTION_TILEIMP_ADVANCED_ROBOTIC_DOCKS	"Groproduktionshangars -  Kosten: 1400 SB."
DESCRIPTION_TILEIMP_MEGA_MANUFACTURING_BAY	"Megaproduktionshangars - Kosten: 2200 SB."
DESCRIPTION_TILEIMP_FOOD_PODS	"Nahrungsspeicher - Kosten: 600 SB."
DESCRIPTION_TILEIMP_FOOD_MODULES	"Nahrungslager - Kosten: 1400 SB."
DESCRIPTION_TILEIMP_FOOD_TANKS	"Nahrungssilos - Kosten: 2200 SB."
DESCRIPTION_TILEIMP_RUINS	"Ruinen"
DESCRIPTION_TILEIMP_ROAD	"Straen - Mindestkosten: 60 SB."
DESCRIPTION_TILEIMP_RAILROAD	"Schienen - Mindestkosten: 120 SB."
DESCRIPTION_TILEIMP_MAGLEV	"Schwebebahnen - Mindestkosten: 240 SB."
DESCRIPTION_TILEIMP_UNDERSEA_TUNNEL	"Tiefseetunnel - Mindestkosten: 1200 SB."


#### installation DESCRIPTIONS ####
DESCRIPTION_INSTALLATION_LISTENING_POSTS	"Horchposten - Kosten: 1000 SB."
DESCRIPTION_INSTALLATION_RADAR_STATIONS	"Radarstation - Kosten: 1000 SB."
DESCRIPTION_INSTALLATION_AIR_BASES	"Luftwaffensttzpunkt - Kosten: 1000 SB."
DESCRIPTION_INSTALLATION_FORTIFICATIONS	"Festung - Kosten: 1000 SB."
DESCRIPTION_INSTALLATION_SONAR_BUOYS	"Sonar - Kosten: 150 SB."

#### terrain transform DESCRIPTIONS	"####"
DESCRIPTION_DESERTS	"Wste"
DESCRIPTION_FORESTS	"Wald"
DESCRIPTION_GLACIERS	"Gletscher"
DESCRIPTION_GRASSLAND	"Weideland"
DESCRIPTION_HILLS	"Hgel"
DESCRIPTION_RAINFOREST	"Dschungel"
DESCRIPTION_ALPINE	"Berg"
DESCRIPTION_SAVANNAH	"Ebene"
DESCRIPTION_SWAMPS	"Smpfe"
DESCRIPTION_TUNDRA	"Tundra"


###Keeper Stuff###


## KEEPER STUFF 1 ##

str_ldl_ARDM_nospace	"A/R/V/F"
str_ldl_UPKEEP	"Unterhalt"
str_tbl_ldl_Total_Upkeep	"Unterhalt Gesamt"
str_tbl_ldl_NOT_BUILDING	"Nicht im Bau"
str_ldl_CLOSE	"OK"
str_tbl_ldl_S	"A"
str_ldl_small_Disband	"Auflsen"
str_tbl_ldl_DisbandButton	"DisbandButton"
str_ldl_Cost_	"Kosten"
str_tbl_ldl_Speed_Cities	"Stdte-Zeitspiel"
str_tbl_ldl_Seconds_Per_City_COLON	"Sekunden pro Stadt:"

# strings for scoring list	
str_tbl_ldl_Positive_Points_For_Colon	"Pluspunkte fr:"
str_tbl_ldl_Negative_Points_For_Colon	"Minuspunkte fr:"
str_tbl_ldl_Total_Positive_Points_Colon	"Pluspunkte Gesamt:"
str_tbl_ldl_Total_Negative_Points_Colon	"Minuspunkte Gesamt:"
str_tbl_ldl_Total_Points_Colon	"Punkte Gesamt:"
str_tbl_ldl_Civ_Score_Colon	"Ziv-Punktestand:"
UNIT_ORDER_TRANSPORTED	"Wird transportiert"
TITLE_CITY_BUILD_QUEUE_IS_EMPTY	"[city.1.name]"

str_tbl_ldl_The_Diplomats	"Unsere Herrscher sind beschftigt. Wir haben zur Zeit \nkein Interesse daran, mit Euch zu verhandeln."
str_tbl_ldl_Select_a_new	"Whlen Sie eine Neuerung aus, die als nchstes erforscht werden soll."
str_ldl_Review_Tutorial_Messages	"Hilfemeldungen einblenden"
str_ldl_END	"Fertig"
str_ldl_End_Tutorial_Dialog	"Wollen Sie dieses Einfhrungsspiel wirklich beenden?"
str_ldl_Skill_Level	"Schwierigkeitsgrad"
str_ldl_Barbarian_Threat	"Barbarenberfall"
str_ldl_LAUNCH	"OK"
str_ldl_Random_Custom	"Kartenauswahl"


# additional Info screen strings
str_ldl_Top_5_Cities	"5 grte Stdte"
str_ldl_Power_Graph	"Strkediagr."
str_ldl_Civ_Score	"Ziv-Punkte"
str_ldl_Year_Founded_COLON	"Grndungsjahr:"
str_ldl_Turns_to_Next_Disaster	"Runden bis Katastrophe"


str_ldl_CAPS_MAKE_QUEUE	"Liste anlegen"
str_ldl_CAPS_LOAD_QUEUE	"Liste laden"
str_ldl_CAPS_DELETE_QUEUE	"Liste lschen"
str_tbl_ldl_Your_queue_has_been_saved	"Eure Liste wurde gespeichert."
str_ldl_LOAD	"Laden"
str_ldl_CAPS_ASSIGN	"Zuweisen"
str_ldl_CAPS_CONTENTS	"Inhalt"

str_ldl_Disband_seleted_unit	"Aktivierte Einheit auflsen?"
str_ldl_Disband_selected_city	"Aktivierte Stadt auflsen?"
str_ldl_MY_GOODS	"Unsere Gter"

str_ldl_CAPS_DOMESTIC	"Inland"
str_ldl_CAPS_FOREIGN	"Ausland"

str_ldl_NEXT	"Weiter"

# Age Names
AGE_NAME_ANCIENT	"Die Antike"
AGE_NAME_RENAISS	"Die Renaissance"
AGE_NAME_MODERN	"Die Moderne"
AGE_NAME_GENETIC	"Die Genetische ra"
AGE_NAME_DIAMOND	"Die Diamantene ra"










# strings for victory window
str_ldl_YOUR_CIVILIZATION_SCORE_IS_COLON	"Euer Zivilisationspunktestand betrgt:"
str_ldl_YOUR_NAME_WILL_GO_DOWN_IN_THE_ANNALS_OF_HISTORY_AS	"Ihr werdet in die Annalen der Geschichte eingehen als"
str_ldl_POPULATION_COLON	"Bevlkerung:"
str_ldl_CIV_SCORE	"Ziv-Punktestand"
str_ldl_POWER_GRAPH	"Strkediagramm"
str_ldl_DEFEAT	"NIEDERLAGE"
str_ldl_THE_DESTITUTE	"der Mittellose"
str_ldl_THE_SQUIRREL_HEARTED	"der ngstliche"
str_ldl_THE_RED_FACED	"der Blamierte"
str_ldl_THE_WEARY	"der Unvorbereitete"
str_ldl_THE_MEEK	"der Unwrdige"
str_ldl_THE_UNREADY	"der Ahnungslose"
str_ldl_THE_EARNEST	"der Aufrichtige"
str_ldl_THE_WISE	"der Weise"
str_ldl_THE_VALIANT	"der Tapfere"
str_ldl_THE_LION_HEARTED	"der Furchtlose"
str_ldl_THE_INDOMITABLE	"der Unbezwingbare"
str_ldl_THE_CIV_LORD	"der Zivilisationsgromeister"	

str_ldl_CAPS_TRADE	"Handel"
str_ldl_Small_Type	"Art"
str_ldl_Caravans_COLON	"Karawanen:"
str_ldl_Gold_From_Trade_COLON	"Gold d. Handel:"
str_tbl_ldl_Goods	"Gter"
str_tbl_ldl_Exports	"Export"
str_tbl_ldl_View_Goods	"Gter"
str_tbl_ldl_View_Exports	"Export"
str_tbl_ldl_From	"Von"
str_tbl_ldl_Destination	"Zielstadt"
str_tbl_ldl_upd001_tga	"upd001.tga"
str_tbl_ldl_upd005_tga	"upd005.tga"

##Network Game Messages##	

NETWORK_PLAYER_LEFT	"[action.1.name] hat das Spiel verlassen."
NETWORK_PLAYER_JOINED	"[action.1.name] hat die Kontrolle ber die [player.1.civ_name_plural] bernommen."
NETWORK_DIFFERENT_PLAYER_JOINED	"[action.1.name] will als die [player.1.civ_name_plural] am Spiel teilnehmen, diese Zivilisation war \naber ursprnglich einem anderen Spieler zugeordnet. \nSoll der neue Spieler rausgeworfen werden?"
BUTTON_EJECT	"Rauswerfen"
BUTTON_LET_THEM_STAY	"Teilnehmen lassen"
NETWORK_YOU_ARE_NOW_HOST	"Sie sind jetzt der Host dieses Spiels."
NETWORK_NEW_HOST	"[action.1.name] ist jetzt der Host dieses Spiels."
NETWORK_SESSION_LOST	"Die Verbindung wurde abgebrochen, kehre zur Lobby zurck."
NETWORK_WAITING_ON_PLAYERS	"Warte auf Spieler"
NETWORK_WAITING_FOR_DATA	"Warte auf Daten"
NETWORK_RESYNCING	"Resynchronisierung"


# Button label strings
BUTTON_ACCEPT	"Akzeptieren"
BUTTON_CANCEL	"Zurck"
BUTTON_CLOSE	"OK"
BUTTON_GOAL	"Ziel"
BUTTON_LIBRARY	"Lexikothek"
BUTTON_MAYBE	"Vielleicht"
BUTTON_NO	"Nein"
BUTTON_OK	"OK"
BUTTON_RANDOM	"Zufllig"
BUTTON_READY	"OK"
BUTTON_REJECT	"Ablehnen"
BUTTON_RESEARCH	"Erforschen"
BUTTON_SET_PRICE	"Preis festlegen"
BUTTON_STEAL_THIS	"<- Stehlen"
BUTTON_YES	"Ja"
ACCEPT	"Akzeptieren"
REJECT	"Ablehnen"
YES	"Ja"
NO	"Nein"
str_ldl_Abort	"Ende"
str_ldl_Open	"ffnen"
str_ldl_Close	"OK"

str_ldl_Activlink_Internet	"ActiveLink/Internet erfordert eine aktive Einwhl- oder eine direkte Verbindung zum Internet."
str_ldl_ADD2	"Einfgen"
str_ldl_CAPS_FOOD2	"Netto-\nnahr."
str_ldl_ADD	"Einfgen"
str_ldl_Add_AI	"KI-Spieler"
str_ldl_Advance	"Neuerung"
str_ldl_Advance_	"Neuerung"
str_ldl_Advances	"Neuerungen"
str_ldl_ADVANCES_KNOWN_TO_COLON	"Neuerungen der:"
str_ldl_Advertise	"Werbung plazieren. Kosten: 500 Gold."
str_ldl_AGAINST_YOU	"Gegen Euch"
str_ldl_Ages	"Zeitalter"
str_ldl_Aggression	"Aggressivitt"
str_ldl_AI	"KI"
str_ldl_Aid_Uprising	"Unterdrckten helfen. Kosten: Variabel."
str_ldl_Air_Force	"Luftwaffe"
str_ldl_All_Advancements	"Alle Neuerungen"
str_ldl_ALLIANCE	"Allianz"
str_ldl_Alpha_Blending	"Alpha-Blending"
str_ldl_Animated_Goods	"Animierte Gter"
str_ldl_Animated_Trade_Routes	"Animierte Handelswege"
str_ldl_APPLY	"Anwenden"
str_ldl_ARD	"A/R/V"
str_ldl_ARDM	"A / R / V / F"
str_ldl_Army	"Armee"
str_ldl_Asking_For	"Anfrage nach"
str_ldl_Asks_For	"Anfrage nach"
str_ldl_Assault	"Angriff"
str_ldl_At_War	"Kriegszustand"
str_ldl_Attack_Animation	"Animierte Angriffe"
str_ldl_Attack_COLON	"Angriff:"
str_ldl_ATTACK_ENEMY	"Gegnerangriff"
str_ldl_Attackers	"Es kmpfen die ..."
str_ldl_ATTITUDE	"Ansehen"
str_ldl_ATTITUDE_COLON	"Ansehen:"
str_ldl_Available_Governments	"Verfgbare Regierungsformen"
str_ldl_Available_Scenarios	"Verfgbare Szenarios"
str_ldl_Average	"Durchschnittl."
str_ldl_Average_Happiness	"Durchschn. Zufriedenheit"
str_ldl_BACK	"Zurck"
str_ldl_BANKERS	"Hndler"
str_ldl_BATTLE_VIEW	"Kampfansicht"
str_ldl_Blood_Lust	"Vernichtung"
str_ldl_Bold	"Furchtlos"
str_ldl_Bomb_Cabinet	"Kabinett bombardieren. Kosten: 1.000 Gold."
str_ldl_Bombard	"Bombardierung"
str_ldl_BRACKET_TILENAME	"<TileName>"
str_ldl_Branch	"Franchising - Kosten: 250 Gold."
str_ldl_BREAK_ROUTE	"Handelsstop"
str_ldl_Build	"Bauen"
str_ldl_BUILD_LIST	"Bauauftragsliste"
str_ldl_BUILD_OPTIONS	"Bauoptionen"
str_ldl_BUILDING	"Bauvorhaben"
str_ldl_BUILDINGS	"Gebude"
str_ldl_BUY	"Ankauf"
str_ldl_BUY_GOODS	"Gter kaufen"
str_ldl_Buy_Now	"Jetzt kaufen"
str_ldl_BY_YOU	"Von Euch"
str_ldl_Cancel	"Zurck"
str_ldl_Cancel_Route	"Handelsstop"
str_ldl_CAPS_ACTION	"Aktion"
str_ldl_CAPS_ADVANCE	"Neuerung"
str_ldl_CAPS_ADVANCES	"Neuerungen"
str_ldl_CAPS_AT_WAR	"Kriegsz."
str_ldl_CAPS_BUILD	"Bauen"
str_ldl_CAPS_CANCEL	"Zurck"
str_ldl_CAPS_CHANGE	"ndern"
str_ldl_CAPS_CHANGE_LOBBY	"Lobby wechseln"
str_ldl_CAPS_CITIES	"Stdte"
str_ldl_CAPS_CITY	"Stadt"
str_ldl_CAPS_CIVILIZATION	"Zivilisation der"
str_ldl_CAPS_CIVILIZATION_COLON	"Zivilisation:"
str_ldl_CAPS_COST	"Kosten"
str_ldl_CAPS_CUSTOM	"Benutzerdefiniert"
str_ldl_CAPS_DIFFICULTY	"Schwierigkeit"
str_ldl_CAPS_EXCLUSIONS	"Ausschlsse"
str_ldl_CAPS_FEMALE	"Weiblich"
str_ldl_CAPS_FOOD	"Nahr."
str_ldl_CAPS_FOOD_LOST_TO_CRIME	"Nahrungsverlust"
str_ldl_CAPS_FORTIFY	"Verschanzen"
str_ldl_CAPS_FROM	"Von"
str_ldl_CAPS_GO_TO_CITY	"Gehe zu Stadt"
str_ldl_CAPS_GOLD2	"Netto-\ngold"
str_ldl_CAPS_GOLD	"Gold"
str_ldl_CAPS_GOLD_COLON	"Gold:"
str_ldl_CAPS_GOODS	"Gter"
str_ldl_CAPS_GREAT_LIBRARY	"Lexikothek"
str_ldl_CAPS_HAPPINESS	"Zufriedenheit"
str_ldl_CAPS_HAPPY	"Zufrieden."
str_ldl_CAPS_HEALTH	"Lebensp."
str_ldl_CAPS_INFO	"Rangliste"
str_ldl_CAPS_INTELLIGENCE	"Geheimdienst"
str_ldl_CAPS_LAND	"Land"
str_ldl_CAPS_LOCK	"Gruppieren"
str_ldl_CAPS_MALE	"Mnnlich"
str_ldl_CAPS_MAP	"Karte"
str_ldl_CAPS_MAX_GOODS	"Max. Gter"
str_ldl_CAPS_MILITARY_READINESS	"Militrbereitschaft"
str_ldl_CAPS_NAME	"Name"
str_ldl_CAPS_NAME_COLON	"Name:"
str_ldl_CAPS_NO	"Nein"
str_ldl_CAPS_ON_ALERT	"Alarmbereitschaft"
str_ldl_CAPS_PER_TURN	"Je Runde"
str_ldl_CAPS_PLAYERS	"Anzahl Zivilisationen"
str_ldl_CAPS_POLLUTION	"Umweltversch."
str_ldl_CAPS_POPULATION	"Bevlkerung"
str_ldl_CAPS_PRODUCTION	"Produktion"
str_ldl_CAPS_PRODUCTION_COLON	"Produktion:"
str_ldl_CAPS_PROFILE	"Profil"
str_ldl_CAPS_QUEUE	"Auftrge"
str_ldl_CAPS_QUIT	"Spielende"
str_ldl_CAPS_RATIONS	"Rationen"
str_ldl_CAPS_REVOLUTION	"Revolution"
str_ldl_CAPS_RULES	"Sonderregeln"
str_ldl_CAPS_SCIENCE2	"Netto-\nwiss."
str_ldl_CAPS_SCIENCE	"Wiss."
str_ldl_CAPS_SEA	"Wasser"
str_ldl_CAPS_SELL	"Verkauf"
str_ldl_CAPS_SIZE	"Bev."
str_ldl_CAPS_SLAVES	"Sklaven"
str_ldl_CAPS_SLEEP	"Ausruhen"
str_ldl_CAPS_SPACE	"Weltraum"
str_ldl_CAPS_STAND_DOWN	"Bereitschaft"
str_ldl_CAPS_STATUS	"Status"
str_ldl_CAPS_STRENGTH	"Strke"
str_ldl_CAPS_TILE_IMP	"Feld-Modern."
str_ldl_CAPS_TO	"Nach"
str_ldl_CAPS_TOTAL_GOLD	"Gold Gesamt"
str_ldl_CAPS_TRIBE	"Zivilisation"
str_ldl_CAPS_UNHAPPY	"Unzufrieden"
str_ldl_CAPS_UNIT	"Einheit"
str_ldl_CAPS_UNITS	"Einheiten"
str_ldl_CAPS_VALUE	"Wert"
str_ldl_CAPS_WAGES	"Lhne"
str_ldl_CAPS_WONDERS	"Weltwunder"
str_ldl_CAPS_WORKDAY	"Arbeitstag"
str_ldl_CAPS_WORKERS	"Arbeiter"
str_ldl_CAPS_WORLD_SHAPE	"Weltform"
str_ldl_CAPS_YES	"Ja"


### Keeper Stuff 2 ###
str_ldl_Capture_City	"Stadteroberung"
str_ldl_Capture_Slaves	"Versklavung. Kosten: 250 Gold."
str_ldl_Cargo	"Fracht"
str_ldl_CEASE_FIRE	"Friedensabkommen"
str_ldl_CELEB_COLON	"Feiern:"
str_ldl_Celebration	"Feier"
str_ldl_Change	"ndern"
str_ldl_Change_Lobby	"Lobby wechseln"
str_ldl_CHANGE_SCIENCE	"Forschung"
str_ldl_CHANGE_TO_COLON	"ndern in:"
str_ldl_CHECK_INTELLIGENCE	"Geheimdienst"
str_ldl_Chieftain	"Stadtoberhaupt"
str_ldl_Choose_Difficulty_Level	"Schwierigkeitsgrad whlen"
str_ldl_Choose_Map_Size	"Weltgre whlen"
str_ldl_Choose_Risk_Level	"Schwierigkeitsgrad whlen"
str_ldl_Choose_World_Shape	"Weltform whlen"
str_ldl_Choose_World_Type	"Welteinstellungen whlen"
str_ldl_Cities	"Stdte"
str_ldl_CITIES_COLON	"Stdte:"
str_ldl_City	"Stadt"
str_ldl_City_Bonus_COLON	"Stadtbonus:"
str_ldl_City_Builder	"Stadterbauer"
str_ldl_CITY_ESPIONAGE	"Stadtspionage"
str_ldl_CITY_GOLD	"Gold"
str_ldl_CITY_HAPPINESS	"Zufriedenheit"
str_ldl_City_List	"Stadtliste"
str_ldl_City_Lost_Warning	"Stadtverlust melden"
str_ldl_City_Name	"Stadtname"
str_ldl_CITY_NAME_COLON	"Stadtname:"
str_ldl_CITY_QUEUE	"Stadtbauliste"
str_ldl_CITY_SCIENCE	"Wissenschaft"
str_ldl_City_Size	"Stadtgre"
str_ldl_CITY_STATUS	"Stadtbersicht"
str_ldl_City_Style	"Stadtstil"
str_ldl_CITY_VIEW	"Stadtbersicht"
str_ldl_CIV	"Ziv."
str_ldl_Civ_Name	"Ziv-Name"
str_ldl_CIV_STATUS	"Ziv-bersicht"
str_ldl_Civilization	"Zivilisation"
str_ldl_Civilization_COLON	"Zivilisation:"
str_ldl_Civilization_Message	"Zivilisationsmeldung"
str_ldl_CIVILIZATION_STATUS	"Zivilisationsbersicht"
str_ldl_CIVILIZATIONS_COLON	"Zivilisationen"
str_ldl_Civs	"Zivs"
str_ldl_Cloak	"Tarnreise"
str_ldl_Command_All	"Alle befehligen"
str_ldl_CONCEPTS	"Spielkonzept"
str_ldl_Conduct_Hit	"Attentat ausfhren. Kosten: 500 Gold."
str_ldl_Connecting_To_Lobby	"Verbinde mit Lobby ..."
str_ldl_Connection_Type_COLON	"Verbindungsart:"
str_ldl_Continent	"Festland"
str_ldl_CONTINUE	"Weiter"
str_ldl_CONTINUE_GAME	"Spiel fortsetzen"
str_ldl_CONTINUE_NEGOTIATIONS	"Verhandlungen fortsetzen?"
str_ldl_Convert_City	"Glaubenswechsel. Kosten: 100 Gold."
str_ldl_Cost	"Kosten"
str_ldl_Could_not_join_lobby	"Eintritt in Lobby fehlgeschlagen."
str_ldl_Create_Game	"Spiel erstellen"
str_ldl_Create_New_Setup	"Neues Setup"
str_ldl_Create_Park	"Park erstellen"
str_ldl_Create_Profile	"Profil erstellen"
str_ldl_Create_Rift	"Dimensionstor errichten"
str_ldl_Creating_Game	"Spiel wird erstellt ..."
str_ldl_CREDITS	"Credits"
str_ldl_CRIME	"Kriminalit."
str_ldl_Custom	"Benutzerdefiniert"
str_ldl_CUSTOM_RULES	"Benutzerdefinierte Regeln ..."
str_ldl_CUSTOMIZE	"Benutzerdefiniert"
str_ldl_Cut_and_Paste	"Cut and Paste"
str_ldl_Defenders	"gegen die ..."
str_ldl_Defuse_Bomb	"Bombe entschrfen"
str_ldl_Deity	"Gottheit"
str_ldl_Delete_Profile	"Profil lschen"
str_ldl_Delete_Setup	"Setup lschen"
str_ldl_Descend	"Landen"
str_ldl_Difficulty	"Schwierigkeit"
str_ldl_Difficulty_Level	"Schwierigkeitsgrad"
str_ldl_DIPLOMACY	"Diplomatie"
str_ldl_DIPLOMACY_STATUS	"Diplomatiebersicht"
str_ldl_Disaster	"Katastrophe"
str_ldl_DISBAND	"Auflsen"
str_ldl_Diverse	"Vielfltig"
str_ldl_Domestic	"Inland"
str_ldl_Doughnut_World	"Donut-Welt"
str_ldl_Dry	"Trocken"
str_ldl_Dynamic_Join	"Dynamische Teilnahme"
str_ldl_Dynamic_Joining_On	"Dynamische Teilnahme ein"
str_ldl_Earth_World	"Erdwelt"
str_ldl_East_and_West_edges_of_the_map_connect	"Ost-/West-Scrolling der Karte."
str_ldl_EAST_WEST	"Ost_West"
str_ldl_East_West_and_North_South_edges	"Ost-/West- und Nord-/Sd-Scrolling der Karte."
str_ldl_EATEN	"Verbr."
str_ldl_ECO_PACT	"ko-Pakt"
str_ldl_Edit_Profile	"Profil bearbeiten"
str_ldl_Elite	"Elite"
str_ldl_EMBASSY	"Botschaft"
str_ldl_Emperor	"Imperator"
str_ldl_ENACT	"Einsetzen"
str_ldl_Enact_Government	"Regierung einsetzen"
str_ldl_ENEMY	"Gegner"
str_ldl_Enemy_Intrusion	"Feindl. Eindringen melden"
str_ldl_Enter_Password_COLON	"Pawort eingeben:"
str_ldl_ENTERTAINERS	"Entertainer"
str_ldl_Entrench	"Verschanzen"
str_ldl_Entrench_Bonus_COLON	"Verschanz.-Bonus:"
str_ldl_Environment	"Benutzerdef. Karte"
str_ldl_Environmentalism	"Umweltbewutsein"
str_ldl_Establish_Embassy	"Botschaft errichten"
str_ldl_Exchange_City	"Stdte austauschen"
str_ldl_exchange_maps	"Ihr werdet Karten unerforschter Lnder austauschen."
str_ldl_Excluded_Improvements_COLON_	"Ausgeschlossene Modernisierungen:"
str_ldl_Excluded_Units_COLON_	"Ausgeschlossene Einheiten:"
str_ldl_Excluded_Wonders_COLON_	"Ausgeschlossene Weltwunder:"
str_ldl_Exclusions	"Ausschlsse"
str_ldl_Details	"Spieldaten"
str_ldl_Expel_Unit	"Einheit vertreiben"
str_ldl_Experience_Level_COLON	"Erfahrungsniveau:"
str_ldl_Export	"Export"
str_ldl_Female	"      Weibl."
str_ldl_Few_Goods	"Wenig Gter"
str_ldl_File_Injunction	"Handelsembargo verhngen. Kosten: 300 Gold."
str_ldl_Fog_Of_War_Off	"Nebel des Krieges ein"
str_ldl_Folder_COLON	"Verz.:"
str_ldl_Food_	"Nahrung"
str_ldl_Food_COLON	"Nahrung:"
str_ldl_Food_Eaten	"Verbrauchte Nahrung"
str_ldl_Food_Lost_to_Crime	"Nahrungsverlust durch Kriminalitt"
str_ldl_Food_Stored_Last_Turn	"Gelagerte Nahrung in der letzten Runde"
str_ldl_Food_Stored_Next_Turn	"Gelagerte Nahrung in der nchsten Runde"
str_ldl_FOOD_TO_GROW	"Nahrungsbedarf f. Wachstum"
str_ldl_For	"Fr"
str_ldl_FOR_BUILDING	"Bauvorhaben"
str_ldl_FOR_COLON	"Fr:"
str_ldl_For_Public_Works	"Fr Staatl. Bautrupps"
str_ldl_Fort_Bonus_COLON	"Festungsbonus:"
str_ldl_Fortify	"Verschanzen"
str_ldl_Free_Slave	"Sklaven befreien. Kosten: 50 Gold."
str_ldl_From	"Von"
str_ldl_FROM_COLON	"Von:"
str_ldl_Game_COLON	"Spiel:"
str_ldl_GAME_DETAILS	"Spieldaten ..."
str_ldl_Game_Folders	"Spielverzeichnisse"
str_ldl_Game_Name_COLON	"Spielname:"
str_ldl_GAME_OPTIONS	"Spieloptionen"
str_ldl_GAME_PLAY	"Gameplay"
str_ldl_GAME_SETUP	"Spiel-Setup"
str_ldl_Game_Style_COLON	"Spielart:"
str_ldl_GAMEPLAY	"Gameplay"
str_ldl_GAMEPLAY_OPTIONS	"Gameplay"
str_ldl_Games_COLON	"Spiele:"
str_ldl_GENERAL	"Allgemein"
str_ldl_Genocide	"Vernichtung"
str_ldl_Get_Good	"Gut aufnehmen"
str_ldl_Gift_Map	"Kartenschenkung"
str_ldl_GIVE	"Geben"
str_ldl_Gold	"Gold"
str_ldl_Gold_COLON	"Gold:"
str_ldl_Gold_COLON_	"Gold: "
str_ldl_GOLD_LOST_TO_CRIME	"Goldverlust d. Kriminalitt"
str_ldl_Gold_Paid	"Goldauszahlung"
str_ldl_GOOD	"Gut"
str_ldl_Goods	"Gter"
str_ldl_Goods_COLON	"Gter:"
str_ldl_Goods_For_Sale	"Verkaufsgter"
str_ldl_GOV_nBONUS	"Reg.-Form"
str_ldl_GOVERMENTS	"Regierungsformen"
str_ldl_GOVERN	"Regierungen"
str_ldl_Government	"Regierung"
str_ldl_GOVERNMENTS	"Regierungen"
str_ldl_GRAPHICS	"Grafik"
str_ldl_GRAPHICS_OPTIONS	"Grafik"
str_ldl_Great_Library	"Lexikothek"
str_ldl_Group_All	"Alle gruppieren"
str_ldl_GROWTH_COLON	"Wachstum:"
str_ldl_Handicapping_On	"Handicap ein"
str_ldl_HAPP	"Zufried."
str_ldl_Happiness	"Zufriedenheit"
str_ldl_Happy	"Zufrieden."
str_ldl_HASH_MARK	"#"
str_ldl_Health	"Leben"
str_ldl_Hear_Gossip	"Gegner abhren"
str_ldl_Help	"Hilfe"
str_ldl_HIGH_SCORE	"Highscore"
str_ldl_HIGH_SCORES	"Highscores"
str_ldl_HISTORICAL	"Historisches"
str_ldl_Homogeneous	"Einheitlich"
str_ldl_Host_changed_game_setup	"Achtung! Spiel-Setup wurde vom Host gendert"
str_ldl_HOT_KEY	"Kurzwahltaste"
str_ldl_How_much_for_good	"Wieviel wollt Ihr fr dieses Gut bieten?"
str_ldl_How_much_gold	"Wieviel Gold verlangt Ihr?"
str_ldl_Impatient	"Ungeduldig"
str_ldl_IMPROVE	"Modernis."
str_ldl_Improvements	"Modernisier."
str_ldl_Incite_Revolution	"Revolution auslsen. Kosten: Variabel."
str_ldl_Indifferent	"Gleichgltig"
str_ldl_Infect_City	"Stadt infizieren. Kosten: 1.000 Gold."
str_ldl_Info	"Info"
str_ldl_INFORMATION	"Rangliste"
str_ldl_Injured	"Verwundet"
str_ldl_INSTANT_START	"Sofortiger Aufbruch"
str_ldl_Intelligence	"Geheimdienst"
str_ldl_INVENTORY	"Inventar"
str_ldl_Invulnerable_Trade	"Piraterie"
str_ldl_Invulnerable_Trade_Off	"Piraterie aus"
str_ldl_Island	"Insel"
str_ldl_Join_City	"Stadt errichten"
str_ldl_Join_Game	"Teilnehmen"
str_ldl_Joining_Game	"Spielteilnahme ..."
str_ldl_Joining_Lobby	"Eintritt in Lobby ..."
str_ldl_KEYBOARD	"Tastatur"
str_ldl_KEYBOARD_MAPPING	"Tastaturbelegung"
str_ldl_Kick	"Rauswerfen"
str_ldl_kicked_you_out	"Der Host hat Sie leider aus aus dem Spiel rausgeworfen."
str_ldl_King	"Knig"
str_ldl_Knowledge	"Wissen"
str_ldl_Knowledge_Bar	"Wissensanzeige"
str_ldl_KNOWN	"Bekannt"
str_ldl_Known_Only_To_You	"Nur Euch bekannt"
str_ldl_Known_To_You_And_Others	"Euch und anderen bekannt"
str_ldl_LABORERS	"Fabrikarbeiter"
str_ldl_Land	"Land"
str_ldl_Land_Grabber	"Grundbesitzer"
str_ldl_Large_64_x_128	"Gro"
str_ldl_Last_Sale_Price_COLON	"Letzter Verkaufspreis:"
str_ldl_Launch	"Starten"
str_ldl_LEADER_NAME	"Herrschername"
str_ldl_Leader_Name_COLON	"Name:"
str_ldl_LEAVE_OUR_LANDS	"Vertreibung"
str_ldl_Leaving_Lobby	"Verlasse Lobby ..."
str_ldl_Legal	"Zulssig"
str_ldl_LIBRARY	"Lexikothek"
str_ldl_Line_Of_Sight	"Nebel des Krieges"
str_ldl_LOAD_GAME	"Spiel laden"
str_ldl_Load_Game_Setup	"Spiel-Setup laden"
str_ldl_Load_Map	"Karte laden"
str_ldl_Load_Queue	"Liste laden"
str_ldl_Load_Saved_Game	"Spiel laden"
str_ldl_Load_Scenario	"Szenario laden"
str_ldl_LOAD_SETUP	"Setup laden"
str_ldl_LOAD_TEMPLATE	"Vorlage laden"
str_ldl_Lobby	"Lobby"
str_ldl_Lobby_Name	"Lobby-Name"
str_ldl_Lobby_Name_COLON	"Lobby-Name:"
str_ldl_Local_Area_Network_IPX	"Dies ist eine Local Area Network-Verbindung fr Anwender, die zum Verbindungsaufbau das IPX-Protokoll benutzen."
str_ldl_Local_Area_Network_TCPIP	"Dies ist eine Local Area Network-Verbindung fr Anwender, die zum Verbindungsaufbau das TCP/IP-Protokoll benutzen."
str_ldl_Location_COLON	"Ort:"
str_ldl_Lock	"Gruppieren"
str_ldl_MACRO	"Makro"
str_ldl_MAIN_CHAT	"Haupt-Chat"
str_ldl_MAINT	"Unterh."
str_ldl_MAKE_A_DEMAND	"Forderung stellen"
str_ldl_Male	"      Mnnl."
str_ldl_Many_Goods	"Viele Gter"
str_ldl_Map	"Karte"
str_ldl_MAP_CAPS_SIZE	"Weltgre"
str_ldl_Map_COLON	"Karte:"
str_ldl_MAP_EDITOR	"Karten-Editor"
str_ldl_Map_Folders	"Kartenverzeichnisse"
str_ldl_Map_Shape	"Weltform"
str_ldl_Map_Size	"Kartengre"
str_ldl_MAP_TYPE	"Benutzerdef. Karte"
str_ldl_MAPS	"Karten"
str_ldl_MAX	"Max."
str_ldl_MAX_FOOD	"Max. Nahrung"
str_ldl_Max_Goods	"Max. Gter"
str_ldl_Max_Growth	"Max. Wachstum"
str_ldl_Max_Happiness	"Max. Zufriedenheit"
str_ldl_MAX_HAPPY	"Max. Zufriedenh."
str_ldl_MAX_PROD	"Max. Prod."
str_ldl_Max_Production	"Max. Produktion"
str_ldl_MAX_SCI	"Max. Wiss."
str_ldl_MAXIMIZE_CITY	"Stadt optimieren"
str_ldl_Medium_48_x_96	"Normal"
str_ldl_Military	"Militr"
str_ldl_MILITARY_COLON	"Militr:"
str_ldl_Military_Readiness	"Militrbereitschaft"
str_ldl_MILITARY_SUPPORT_COST_COLON	"Truppen- \nunterhalt:"
str_ldl_Move	"Bewegen"
str_ldl_Movement_COLON	"Fortbewegung:"
str_ldl_Movement_Cost_COLON	"Fortbew.-Kosten:"
str_ldl_MP	"FP"
str_ldl_MULTIPLAYER	"Mehrspieler"
str_ldl_MUSIC	"Musik"
str_ldl_Music_Volume	"Musiklautstrke"
str_ldl_Mute	"Ton ein"
str_ldl_Name	"Name"
str_ldl_Navy	"Marine"
str_ldl_Neutral	"Neutral"
str_ldl_Never_Mind	"Lieber nicht"
str_ldl_NEW_GAME	"Neues Spiel"
str_ldl_NEXT_ADVANCE	"Nchste Neuerung"
str_ldl_NEXT_POP	"Bev.-Zuwachs"
str_ldl_NEXT_POP_IN	"Bev.-Zuwachs"
str_ldl_No	"Nein"
str_ldl_Nothing_Building	"Keine Bauvorhaben"
str_ldl_Number_of_Opponents	"Anzahl der Gegner"
str_ldl_Ocean	"Meer"
str_ldl_Offer	"Anbieten"
str_ldl_OFFER_A_GIFT	"Schenkung anbieten"
str_ldl_OFFER_AN_EXCHANGE	"Tauschhandel anbieten"
str_ldl_Offer_Good	"Gut anbieten"
str_ldl_Ok	"OK"
str_ldl_On_Alert	"Alarmbereitschaft"
str_ldl_Only_Known_By_Others	"Nur anderen bekannt"
str_ldl_Open_Offers	"Gterangebot"
str_ldl_OPTIONS	"Optionen"
str_ldl_ORDER	"Befehl"
str_ldl_ORDERS	"Befehle"
str_ldl_PAID	"Bezahlt"
str_ldl_Pairah	"Pariah"
str_ldl_Paradrop	"Abspringen"
str_ldl_PARANTHESIS_Team	"(Team)"
str_ldl_PARATHESIS_Private	"(Privat)"
str_ldl_password	"Mchten Sie ein Pawort benutzen?"
str_ldl_Password_required_to_join	"Paworteingabe erforderlich."
str_ldl_PEACE	"Frieden   Alarmbereit   Krieg"
str_ldl_Peace_Maker	"Friedensstifter"
str_ldl_Peace_Movement	"Kriegsb. Unzufried."
str_ldl_PER_nTURN	"Je Runde"
str_ldl_Per_Turn	"Je Runde"
str_ldl_Percent	"Prozent"
str_ldl_Personality	"KI-Spieler"
str_ldl_Pillage	"Plndern"
str_ldl_Ping	"Ping"
str_ldl_Pirate	"Piraterie betreiben"
str_ldl_Plant_Nanovirus	"Nanovirus freisetzen"
str_ldl_Plant_Nuke	"Nuklearbombe znden. Kosten: 500 Gold."
str_ldl_Player	"Spieler"
str_ldl_Player_Info_COLON	"Spieler-Info:"
str_ldl_Player_Name	"Spielername"
str_ldl_Player_Name_COLON	"Spielername:"
str_ldl_Player_number	"Spielernummer"
str_ldl_Player_Number_and_Name	"Spielernummer und -name"
str_ldl_Players	"Zivilisationen"
str_ldl_Players_COLON	"Spieler:"
str_ldl_Pollution	"Umweltver."
str_ldl_Pollution_Off	"Umweltverschmutzung ein"
str_ldl_POP_COLON	"Bev.:"
str_ldl_Population	"Bevlkerung"
str_ldl_Power	"Macht"
str_ldl_PRICE	"Preis"
str_ldl_Prince	"Prinz"
str_ldl_Private	"Privat"
str_ldl_PROD2	"Netto-\nprod."
str_ldl_PROD	"Prod."
str_ldl_PRODCUTIONTURN	"Produktion/Runde"
str_ldl_PRODUCING	"Wird errichtet"
str_ldl_Production	"Produktion"
str_ldl_Production_	"Produktion"
str_ldl_Production_COLON	"Produktion:"
str_ldl_PRODUCTION_LOST_TO_CRIME	"Produktionsverlust d. Kriminalitt"
str_ldl_PRODUCTION_PERCENTAGE_COLON	"Prozentuale \nProduktion:"
str_ldl_Profile	"Profil"
str_ldl_PROFIT	"Gewinn"
str_ldl_Public_Works	"Staatl. Bautr."
str_ldl_Public_Works_Stored	"Verfgbare Staatl. Bautrupps"
str_ldl_Purchase_Options	"Kaufoptionen"
str_ldl_PW	"SB"
str_ldl_Questionable	"Mitrauisch"
str_ldl_Queue	"Auftragsliste"
str_ldl_QUEUE_NAME_COLON	"Listenname:"
str_ldl_QUICK_SAVE	"Schnellspeicherung"
str_ldl_Quit	"Spiel beenden"
str_ldl_QUIT_TO_WINDOWS	"Zurck zu Windows"
str_ldl_Raging_Hordes	"Wtende Horden"
str_ldl_RANDOM	"Zufllig"
str_ldl_Random_Map	"Zufallskarte"
str_ldl_Rank	"Plazierung"
str_ldl_Rations	"Rationen"
str_ldl_REDUCE_POLLUTION	"Umweltverschm. senken"
str_ldl_Reform_City	"Stadt reformieren - Kosten: 1.000 Gold"
str_ldl_Regard_Towards_COLON	"Ansehen der:"
str_ldl_Reliability	"Zuverlssigkeit"
str_ldl_Reliable	"Zuverlssig"
str_ldl_Reload_FLI	"FLI erneut laden"
str_ldl_REMOVE2	"Lschen"
str_ldl_REMOVE	"Lschen"
str_ldl_RESEARCH_ADVANCE	"Neuerung erforschen"
str_ldl_RESEARCHING	"Forschungsproj."
str_ldl_RESEARCHING_COLON	"Forschungsprojekt:"
str_ldl_Reserve	"Reserve"
str_ldl_Reserves	"Reserven"
str_ldl_RESET_DEFAULTS	"Standardwerte"
str_ldl_RESET_ROUTE	"Umleiten"
str_ldl_RESTART	"Neu starten"
str_ldl_Restless_Tribes	"Rastlose Stmme"
str_ldl_REV	"Revolution"
str_ldl_REV_COLON	"Revolte"
str_ldl_Review	"bersicht"
str_ldl_REVIEW_TRADE	"Handelsbersicht"
str_ldl_Revolt_Warning	"Revolution melden"
str_ldl_Revolution	"Revolution"
str_ldl_Revolution_Risk	"Revolutionswahrscheinlichkeit"
str_ldl_RIOT	"Aufruhr"
str_ldl_RIOT_COLON	"Aufruhr:"
str_ldl_Riot_Risk	"Aufruhrwahrscheinlichkeit"
str_ldl_Roving_Bands	"Vagabunden"
str_ldl_Rules	"Spielregeln"
str_ldl_RUSH_BUY	"Sofortkauf"
str_ldl_Sale_Price_COLON	"Verkaufspreis:"
str_ldl_Sale_Value_COLON	"Verk.-Wert:"
str_ldl_Save	"Speichern"
str_ldl_SAVE_AS_TEMPLATE	"Als Vorlage speich."
str_ldl_Save_COLON	"Speich.:"
str_ldl_SAVE_GAME	"Spiel speich."
str_ldl_SAVE_MAP	"Karte speich."
str_ldl_SAVE_SCENARIO	"Szenario spei."
str_ldl_Saved_Games	"Gespeicherte Spiele"
str_ldl_Saved_Maps	"Gespeicherte Karten"
str_ldl_Saved_Profiles_COLON	"Gespeicherte Profile:"
str_ldl_Savings_Per_Turn	"Ersparnisse pro Runde"
str_ldl_SCENARIO	"Szenario"
str_ldl_Scenario_Info_COLON_	"Szenario-Info:"
str_ldl_SCI	"Wiss."
str_ldl_SCI_COLON	"Wiss.:"
str_ldl_Science	"Wissenschaft"
str_ldl_SCIENCE_COLON	"Wissensch.:"
str_ldl_Science_Per_Turn	"Wissenschaft pro Runde"
str_ldl_SCIENCE_STATUS	"Wissenschaftsbersicht"
str_ldl_Scientist	"Wissenschaftler"
str_ldl_SCIENTISTS	"Wissenschaftler"
str_ldl_Score	"Punktestand"
str_ldl_SCORE_COLON	"Punktestand"
str_ldl_SCREEN_CONTROLS	"Bildschirm"
str_ldl_Screens	"bersichten"
str_ldl_Sea	"Meer"
str_ldl_Select_Age_Research	"Anfangszeitalter und maximale Forschung whlen"
str_ldl_Select_City	"Stadt whlen"
str_ldl_Select_Command	"Befehl whlen"
str_ldl_SELECT_CONNECTION	"Verbindung whlen"
str_ldl_Select_Government	"Regierungsform whlen"
str_ldl_SELECT_PROFILE	"Profil whlen"
str_ldl_SELECT_SERVER	"Server whlen"
str_ldl_Self_interested	"Selbstschtig"
str_ldl_Sell	"Verkaufen"
str_ldl_SELL_GOODS	"Gter verkaufen"
str_ldl_Sell_Indulgences	"Absolution erteilen"
str_ldl_SEND	"Senden"
str_ldl_SEND_EMISSARY	"Gesandten schicken"
str_ldl_Send_Good	"Gut versenden"
str_ldl_SEND_GOODS	"Gter versenden"
str_ldl_Server	"Server"
str_ldl_SET_AMOUNT_COLON	"Betrag festlegen:"
str_ldl_SFX	"Sound"
str_ldl_SFX_Volume	"Soundlautstrke"
str_ldl_Show_All	"Alle anzeigen"
str_ldl_Show_Enemy_Moves	"Feindbewegungen anzeigen"
str_ldl_SINGLEPLAYER	"Einzelspieler"
str_ldl_Size	"Gre"
str_ldl_Slaves	"Sklaven"
str_ldl_Sleep	"Ausruhen"
str_ldl_Small_24_x_48	"Klein"
str_ldl_Soothsay	"Unheil verknden. Kosten: 500 Gold."
str_ldl_SOUND	"Sound"
str_ldl_SOUND_OPTIONS	"Sound"
str_ldl_Special	"Spezial"
str_ldl_SPECIAL_ABILITIES	"Spezialfhigkeiten"
str_ldl_SPECIAL_ATTACKS	"Spezialangriffe"
str_ldl_Spy	"Spionieren"
str_ldl_Stand_Down	"Bereitschaft"
str_ldl_Starting_Age_COLON	"Anfangszeitalter:"
str_ldl_STATS	"Statistiken"
str_ldl_Status	"Status"
str_ldl_Steadfast	"Standhaft"
str_ldl_Steal_Discovery	"Neuerung stehlen. Kosten: 2.000 Gold."
str_ldl_STOP_PIRACY	"Piraterie einstellen"
str_ldl_STOP_TRADE_WITH	"Handel einstellen"
str_ldl_STORED	"Gelagert"
str_ldl_Stored_Food	"Gelagerte Nahrung"
str_ldl_Stored_Last_Turn	"Letzte Runde gelagert"
str_ldl_Strength	"Strke"
str_ldl_Sue	"Verklagen. Kosten: 500 Gold."
str_ldl_SUGGEST_A_TREATY	"Abkommen anbieten"
str_ldl_SUPP_COST	"Unterhaltskosten"
str_ldl_SUPPORT	"Unterhalt"
str_ldl_TARGET_CITY	"Zielstadt"
str_ldl_Team	"Team"
str_ldl_Team_Play_On	"Teamspiel ein"
str_ldl_Ten_Biggest	"Zehn grte"
str_ldl_TERRA	"Terra"
str_ldl_TERRAIN	"Gelnde"
str_ldl_Terrain_Bonus_COLON	"Gelndebonus:"
str_ldl_The_current_game_setup_is_default	"Das aktuelle Spiel-Setup ist das Standard-Setup."
str_ldl_The_game_was_full	"Die maximale Teilnehmerzahl fr dieses Spiel \nwar schon erreicht."
str_ldl_This_is_a_brand_spankin_new_game	"Dies ist ein neues Spiel."
str_ldl_This_is_a_scenario_game	"Dies ist ein Szenario-Spiel."
str_ldl_This_is_not_a_scenario_game	"Dies ist kein Szenario-Spiel."
str_ldl_This_is_the_continuation_of_a_saved_game	"Dies ist die Fortsetzung eines gespeicherten Spiels."
str_ldl_Throw_Party	"Feiern"
str_ldl_Tile	"Gelndefeld"
str_ldl_Tile_Imp	"Feld-Mod."
str_ldl_To	"Nach"
str_ldl_TO_COLON	"Nach:"
str_ldl_TO_SAVINGS	"Zu Ersparnissen"
str_ldl_TOTAL	"Gesamt"
str_ldl_Total_Gold	"Gesamtmenge Gold"
str_ldl_TOTAL_NO_OF_CITIES_COLON	"Gesamtanzahl Stdte:"
str_ldl_Total_Points	"Gesamtpunkte"
str_ldl_TOTAL_PRODUCTION	"Gesamte Produktion"
str_ldl_Total_PW	"SB Gesamt"
str_ldl_Trade	"Handeln"
str_ldl_Trade_Earned	"Handelseinn."
str_ldl_Trade_Off	"Handel"
str_ldl_Trade_Points	"Handelspunkte"
str_ldl_Trade_Route_Lost_Warning	"Handelswegverlust melden"
str_ldl_Trade_Routes	"Handelswege"
str_ldl_Treacherous	"Verrterisch"
str_ldl_TREATY	"Abkommen"
str_ldl_TREE	"Schema"
str_ldl_Tribe	"Zivilisation"
str_ldl_TURNS	"Runden"
str_ldl_Turns_Old	"Bisherige Runden"
str_ldl_Turns_Old_COLON	"Bisherige Runden:"
str_ldl_TURNS_REMAINING	"Verbleibende Runden"
str_ldl_Turns_to	"Runden bis"
str_ldl_TURNS_TO_ADVANCE_COLON	"Runden bis zur Neuerung:"
str_ldl_Tutorial_Advice	"Tip"
str_ldl_TYPE	"Art"
str_ldl_Uncaring	"Gefhllos"
str_ldl_Underhanded	"Hinterhltig"
str_ldl_Ungroup_All	"Gruppierung auflsen"
str_ldl_Unit	"Einheit"
str_ldl_Unit_Help	"Hilfe zu Einheiten"
str_ldl_UNIT_MOVEMENT	"Truppenbewegung"
str_ldl_UNIT_STATUS	"Einheitenbersicht"
str_ldl_Units	"Einheiten"
str_ldl_UNLOAD_ALL	"Alle entladen"
str_ldl_Unpredictable	"Unberechenbar"
str_ldl_Untarnished	"Unfehlbar"
str_ldl_Value	"Wert"
str_ldl_Very_Large_70_x_140	"Riesig"
str_ldl_VICTORY	"SIEG"
str_ldl_Villages_Only	"Nur Ruinen"
str_ldl_Voice_Volume	"Sprachlautstrke"
str_ldl_Wages	"Lhne"
str_ldl_Walk_Animation	"Animierte Fortbewegung"
str_ldl_WAR_DISCONTENT	"Kriegsb. Unzufried."
str_ldl_Warlike	"Kriegerisch"
str_ldl_Warlord	"Feldherr"
str_ldl_Warm	"Warm"
str_ldl_Water_Animation	"Animiertes Wasser"
str_ldl_Welcome_to_the_City_Square	"Willkommen in der Stadtkaserne"
str_ldl_Wet	"Feucht"
str_ldl_Which_advance	"Welche Neuerung wollt Ihr fordern?"
str_ldl_Who_will_you_attack	"Wen wollt Ihr angreifen?"
str_ldl_Wonder	"Weltwunder"
str_ldl_Wonders	"Weltwunder"
str_ldl_Workday	"Arbeitstag"
str_ldl_Workers	"Arbeiter"
str_ldl_WORLD	"Welt"
str_ldl_World_Shape	"Weltform"
str_ldl_WORLD_SIZE	"Kartengre"
str_ldl_WORLD_TYPE	"Benutzerdef. Karte"
str_ldl_X	"X"
str_ldl_Yes	"Ja"
str_ldl_You_have_become_the_host_of_this_game	"Sie sind jetzt der Host dieses Spiels"
str_ldl_You_have_created_Game	"Das Spiel wurde erstellt."
str_ldl_You_have_entered_Lobby	"Sie sind in die Lobby eingetreten."
str_ldl_You_have_joined_Game	"Sie nehmen an dem Spiel teil"

#Keeper 3#

str_tbl_ldl_Advance	"Neuerung"
str_tbl_ldl_Airlift	"Lufttransport"
str_tbl_ldl_All_Tech	"Alle Einh."
str_tbl_ldl_Arabian	"Arabisch"
str_tbl_ldl_Asian	"Asiatisch"
str_tbl_ldl_AT_PEACE	"Frieden"
str_tbl_ldl_AT_WAR	"Kriegszustand"
str_tbl_ldl_Average	"Durchschn."
str_tbl_ldl_Bioinfect	"Stadt infizieren"
str_tbl_ldl_Blow_Up_Cabinet	"Kabinett bombardieren"
str_tbl_ldl_Bombard	"Bombardieren"
str_tbl_ldl_BUILD_OPTIONS	"Bauen"
str_tbl_ldl_Building	"Wird gebaut"
str_tbl_ldl_CAPS_LOAD_GAME	"Spiel laden"
str_tbl_ldl_CAPS_SAVE_GAME	"Spiel speich."
str_tbl_ldl_Carryover	"bernehmen"
str_tbl_ldl_Cheat_Mode	"Cheat-Modus"
str_tbl_ldl_Chieftain	"Stadtoberhaupt"
str_tbl_ldl_CITY_ESPIONAGE	"Stadtspionage"
str_tbl_ldl_City_Status	"Stadtbersicht"
str_tbl_ldl_Civ_Status	"Zivilisationsbersicht"
str_tbl_ldl_CLEANERS	"Umweltschonend"
str_tbl_ldl_Create_Park	"Park errichten"
str_tbl_ldl_Custom	"Benutzerdefiniert"
str_tbl_ldl_Debug	"Debug"
str_tbl_ldl_Default	"Standard"
str_tbl_ldl_Deity	"Gottheit"
str_tbl_ldl_DEMAND_ACTION	"Aktion fordern"
str_tbl_ldl_DEMAND_ADVANCE	"Neuerung fordern"
str_tbl_ldl_DEMAND_LEAVE	"Vertreibung fordern"
str_tbl_ldl_DEMAND_MAP	"Landkarte fordern"
str_tbl_ldl_DEMAND_PIRACY	"Piraterie einstellen"
str_tbl_ldl_DEMAND_POLLUTION	"Umweltverschmutzung einstellen"
str_tbl_ldl_DEMAND_STOPTRADE	"Handel einstellen"
str_tbl_ldl_DEMAND_ATTACKENEMY	"Gegnerangriff"
str_tbl_ldl_DEMAND_TRIBUTE	"Gold fordern"
str_tbl_ldl_Descend	"Landen"
str_tbl_ldl_DIPLOMACY	"Diplomatie"
str_tbl_ldl_Diplomacy_Status	"Diplomatiebersicht"
str_tbl_ldl_Doughnut_World	"Donut-Welt"
str_tbl_ldl_Dynamic_Join_Off	"Dyn. Teilnahme aus"
str_tbl_ldl_Dynamic_Join_On	"Dyn. Teilnahme ein"
str_tbl_ldl_Earth_World	"Erdwelt"
str_tbl_ldl_Easiest	"Sehr leicht"
str_tbl_ldl_East_West_Wrap_Only	"Nur Ost-West-Scrolling"
str_tbl_ldl_Easy	"Leicht"
str_tbl_ldl_Emperor	"Imperator"
str_tbl_ldl_Entrench	"Verschanzen"
str_tbl_ldl_EXCHANGE_ADVANCE	"Neuerungen austauschen"
str_tbl_ldl_EXCHANGE_MAPS	"Landkarten austauschen"
str_tbl_ldl_Expel	"Vertreiben"
str_tbl_ldl_Female	"Weiblich"
str_tbl_ldl_Fog_of_War_Off	"Nebel des Krieges aus"
str_tbl_ldl_Fog_of_War_On	"Nebel des Krieges ein"
str_tbl_ldl_Games	"Spiele"
str_tbl_ldl_GIFT	"Schenkung"
str_tbl_ldl_GIFT_ADVANCE	"Neuerung schenken"
str_tbl_ldl_GIFT_GOLD	"Gold schenken"
str_tbl_ldl_Gigantic_128_96	"Gigantisch - 128-96"
str_tbl_ldl_gold_for_selling_the	"Gold fr den Verkauf des folgenden Objekts: "
str_tbl_ldl_GOVERNMENT_COLON	"Regierung:"
str_tbl_ldl_Handicapping_Off	"Handicap aus"
str_tbl_ldl_Handicapping_On	"Handicap ein"
str_tbl_ldl_Happiness_Status	"Zufriedenheitsbersicht"
str_tbl_ldl_INDEX	"Index"
str_tbl_ldl_Info_Screen	"Rangliste"
str_tbl_ldl_INSTANT	"Sofortkauf"
str_tbl_ldl_INTELLIGENCE	"Geheimdienst"
str_tbl_ldl_INVENTORY	"Inventar"
str_tbl_ldl_Investigate_City	"Stadt erkunden"
str_tbl_ldl_Invul_Trade_On	"Piraterie ein"
str_tbl_ldl_Invul_Trade_Off	"Piraterie aus"
str_tbl_ldl_King	"Knig"
str_tbl_ldl_Large	"Gro"
str_tbl_ldl_Large_96x64	"Gro"
str_tbl_ldl_Launch	"OK"
str_tbl_ldl_LEADERS_NAME_COLON	"Herrscher:"
str_tbl_ldl_Legal	"Zulssig"
str_tbl_ldl_Load_Game	"Spiel laden"
str_tbl_ldl_LOAD_MAP	"Karte laden"
str_tbl_ldl_LOAD_MP_GAME	"Spiel laden"
str_tbl_ldl_Load_Now	"Jetzt laden"
str_tbl_ldl_LOAD_PBEM_GAME	"E-Mail-Karte"
str_tbl_ldl_LOAD_TEMPLATE	"Vorlage laden"
str_tbl_ldl_load_without_saving	"Wenn Sie den Ladevorgang durchfhren, ohne zuvor zu speichern, \nverlieren Sie Ihren aktuellen Punktestand."
str_tbl_ldl_Lock_Unit_Stack	"Einheiten gruppieren"
str_tbl_ldl_MAKE_DEMAND	"Fordern"
str_tbl_ldl_Male	"Mnnlich"
str_tbl_ldl_Map_Folders	"Kartenverzeichnisse"
str_tbl_ldl_Maps	"Karten"
str_tbl_ldl_Medium	"Normal"
str_tbl_ldl_Medium_48x64	"Normal"
str_tbl_ldl_MILITARY_READINESS_COLON	"Militrbereitschaft:"
str_tbl_ldl_Move_East	"Nach Osten"
str_tbl_ldl_Move_North	"Nach Norden"
str_tbl_ldl_Move_Northeast	"Nach Nordosten"
str_tbl_ldl_Move_Northwest	"Nach Nordwesten"
str_tbl_ldl_Move_South	"Nach Sden"
str_tbl_ldl_Move_Southeast	"Nach Sdosten"
str_tbl_ldl_Move_Southwest	"Nach Sdwesten"
str_tbl_ldl_Move_West	"Nach Westen"
str_tbl_ldl_Move_Up_Or_Down	"Nach oben oder unten"
str_tbl_ldl_UnitCityToggle	"Umschalten Einheit/Stadt"
str_tbl_ldl_MP_Games	"Mehrspieler-Spiele"
str_tbl_ldl_MP_Saves	"Mehrspieler-Spielstnde"
str_tbl_ldl_Nano_Terror	"Nanoviren-Angriff"
str_tbl_ldl_NEGATIVE_HAPPINESS	"Zufriedenheitsminderung"
str_tbl_ldl_Next_Turn	"Nchste Runde"
str_tbl_ldl_Next_UnitCity	"Nchste Einheit/Stadt"

str_tbl_ldl_No_Available_Caravans	"Keine Karawanen verfgbar!"
str_tbl_ldl_no_required_Advance	"Die Stadt besitzt die erforderliche Modernisierung nicht!"
str_tbl_ldl_Normal	"Normal"
str_tbl_ldl_North_South_and_East_West	"Nord-Sd- und Ost-West-Scrolling"
str_tbl_ldl_Nothing_Building	"Kein Bauvorhaben"
str_tbl_ldl_NP	"nm"
str_tbl_ldl_ON_ALERT	"Alarmbereitschaft"
str_tbl_ldl_Open_City_Status	"Stadtstatus einsehen"
str_tbl_ldl_Open_City_View	"Stadtbersicht ffnen"
str_tbl_ldl_Open_Civ_Status	"Zivilisationsstatus einsehen"
str_tbl_ldl_Open_Diplomacy	"Diplomatiebersicht ffnen"
str_tbl_ldl_Open_Great_Library	"Lexikothek ffnen"
str_tbl_ldl_Open_Info_Screen	"Ranglistenbersicht ffnen"
str_tbl_ldl_Open_Options_Screen	"Optionsbersicht ffnen"
str_tbl_ldl_Open_Science_Status	"Wissenschaftsbersicht ffnen"
str_tbl_ldl_Open_Trade_Status	"Handelsbersicht ffnen"
str_tbl_ldl_Open_Unit_Status	"Einheitenbersicht ffnen"
str_tbl_ldl_Open_Work_View	"Arbeitsbersicht ffnen"
str_tbl_ldl_Paradrop	"Abspringen"
str_tbl_ldl_Pause_Game	"Spiel anhalten"
str_tbl_ldl_PERSONALITY_TYPE_COLON	"Spielertyp:"
str_tbl_ldl_Pillage	"Plndern"
str_tbl_ldl_Plant_Nuke	"Nuklearbombe znden"
str_tbl_ldl_POLLUTERS	"Umweltschdlich"
str_tbl_ldl_Pollution_Off	"Umweltverschm. aus"
str_tbl_ldl_Pollution_On	"Umweltverschm. ein"
str_tbl_ldl_Pop	"Bevlk."
str_tbl_ldl_POSITIVE_HAPPINESS	"Zufriedenheitsanstieg"
str_tbl_ldl_Prince	"Prinz"
str_tbl_ldl_Private	"Privat"
str_tbl_ldl_Public	"ffentlich"
str_tbl_ldl_QUEUE	"Auftragsliste"
str_tbl_ldl_Quit_Now	"Jetzt beenden"
str_tbl_ldl_quit_without_saving	"Wenn Sie das Spiel beenden, ohne zuvor zu speichern, \nverlieren Sie Ihren aktuellen Punktestand."
str_tbl_ldl_Random	"Zufllig"
str_tbl_ldl_REQUEST	"Tauschhandel"
str_tbl_ldl_RESPONSE	"Antwort"
str_tbl_ldl_Restart_Now	"Neu starten"
str_tbl_ldl_restart_without_saving	"Wenn Sie ein neues Spiel starten, ohne zuvor zu speichern, \nverlieren Sie Ihren aktuellen Punktestand."
str_tbl_ldl_Return_to_normal	"Standardeinst. wiederherstellen"
str_tbl_ldl_RUSH_BUY	"Sofortkauf"
str_tbl_ldl_Save_Game	"Spiel speich."
str_tbl_ldl_SAVE_MAP	"Karte speich."
str_tbl_ldl_Saves	"Spielstnde"
str_tbl_ldl_Seconds_Per_Turn_COLON	"Sekunden pro Runde:"
str_tbl_ldl_SEND	"Senden"
str_tbl_ldl_SEND_GREETINGS	"Begrung"
str_tbl_ldl_SEND_REQUEST	"Anfrage"
str_tbl_ldl_Settle	"Ansiedeln"
str_tbl_ldl_Skip_Unit	"Einheit berspringen"
str_tbl_ldl_Sleep	"Ausruhen"
str_tbl_ldl_Small	"Klein"
str_tbl_ldl_Small_32x48	"Klein"
str_tbl_ldl_Speed_Turns	"Zeitrunden"
str_tbl_ldl_Team	"Team"
str_tbl_ldl_Teams_Off	"Teams aus"
str_tbl_ldl_Teams_On	"Teams ein"
str_tbl_ldl_Tile	"Gelndefeld"
str_tbl_ldl_TO_THE_COLON	"An die:"
str_tbl_ldl_TOTAL_CLEANING	"Suberung Gesamt"
str_tbl_ldl_TOTAL_NEGATIVE	"Minuspunkte Gesamt"
str_tbl_ldl_TOTAL_POLLUTION	"Verschmutz. Gesamt"
str_tbl_ldl_TOTAL_POSITIVE	"Pluspunkte Gesamt"
str_tbl_ldl_Trade_Off	"Handel aus"
str_tbl_ldl_Trade_On	"Handel ein"
str_tbl_ldl_Trade_Route_Established	"Handelsweg angelegt."
str_tbl_ldl_Trade_Route_path_has_been_reset	"Der Verlauf des Handelsweges wurde gendert."
str_tbl_ldl_Trade_Status	"Handelsbersicht"
str_tbl_ldl_TREATY	"Abkommen"
str_tbl_ldl_TREATY_ALLIANCE	"Allianzabkommen"
str_tbl_ldl_TREATY_CEASE_FIRE	"Friedensabkommen"
str_tbl_ldl_TREATY_ECOPACT	"ko-Pakt"
str_tbl_ldl_TREE	"Schema"
str_tbl_ldl_UNDISCOVERED_ADVANCES_KNOWN_COLON	"Innovative Neuerungen:"
str_tbl_ldl_Unit	"Einheit"
str_tbl_ldl_Unit_Status	"Einheitenbersicht"
str_tbl_ldl_Unload_Transport	"Transporter entladen"
str_tbl_ldl_Unlock_Unit_Stack	"Truppenverband aufheben"

str_tbl_ldl_Very_Large	"Riesig"

str_tbl_ldl_Warlord	"Feldherr"
str_tbl_ldl_Wonder	"Weltwunder"
str_tbl_ldl_You_will_receive	"Ihr erhaltet "
str_tbl_ldl_Your_Intent_to_Purchase_has_been_Sent	"Ihr Kaufangebot wurde bermittelt."
str_tbl_ldl_Zoom_in_one_level	"Um eine Stufe vergrern"
str_tbl_ldl_Zoom_out_one_level	"Um eine Stufe verkleinern"
str_ldl_CAPS_MUSIC	"Musik"
str_ldl_Select_Track	"Track whlen"
str_ldl_CAPS_SELECT_TRACK	"Track whlen"
str_tbl_ldl_Auto_Repeat_On	"Wiederholen ein"
str_tbl_ldl_Auto_Repeat_Off	"Wiederholen aus"
str_tbl_ldl_Random_Order_On	"Zufallsauswahl ein"
str_tbl_ldl_Random_Order_Off	"Zufallsauswahl aus"
str_ldl_Fuel_COLON	"Benzin:"






###   DO NOT TRANSLATE   #############################################################################################

#Number Junk#
str_ldl_	""
str_ldl_0	"0"
str_ldl_1	"1"
str_ldl_10	"10"
str_ldl_100	"100"
str_ldl_1000_G	"1000 G"
str_ldl_15	"15"
str_ldl_2	"2"
str_ldl_25	"25"
str_ldl_3	"3"
str_ldl_3_PERCENT	"3%"
str_ldl_4	"4"
str_ldl_475	"475"
str_ldl_5	"5"
str_ldl_50	"50"
str_ldl_500	"500"
str_ldl_6	"6"
str_ldl_7	"7"
str_ldl_8	"8"


str_tbl_ldl_upba5012_tga	"upba5012.tga"
str_tbl_ldl_upba5013_tga	"upba5013.tga"
str_tbl_ldl_upba5014_tga	"upba5014.tga"
CANT_ATTACK_TEAMMATES	"[player.1.leader_name] gehrt zu Eurem Team, Ihr knnt [player.gender.pronoun_him_dat] nicht angreifen."

## branch icons
str_tbl_ldl_upk100.tga	"upk100.tga"
str_tbl_ldl_upk101.tga	"upk101.tga"
str_tbl_ldl_upk102.tga	"upk102.tga"
str_tbl_ldl_upk103.tga	"upk103.tga"
str_tbl_ldl_upk104.tga	"upk104.tga"
str_tbl_ldl_upk105.tga	"upk105.tga"
str_tbl_ldl_upk106.tga	"upk106.tga"
str_tbl_ldl_upk107.tga	"upk107.tga"
str_tbl_ldl_upk108.tga	"upk108.tga"
str_tbl_ldl_upk109.tga	"upk109.tga"
str_tbl_ldl_upk110.tga	"upk110.tga"
str_tbl_ldl_upk111.tga	"upk111.tga"


# Junk 1 #
str_ldl_Ai_Track	"KI-Track"
str_ldl_Accept	"Akzeptiert"
str_ldl_AF	"AF"
str_ldl_Air	"Luft"
str_ldl_Assign	"Zuordnen"
str_ldl_Blah	"Blah"
str_ldl_BR	"BR"
str_ldl_Building_Label	"Gebudebezeichnung"
str_ldl_Automate_Research_To_Find	"Forschungsziele automatisieren"
str_ldl_Available_Abilities	"Verfgbare Fhigkeiten"
str_ldl_BASIC_COMMANDS	"Wichtige Befehle"
str_ldl_BASKET_WEAVING	"Korbflechten"
str_ldl_Bouncing_Message	"Animiertes Meldungs-Icon"
str_ldl_Brightness	"Helligkeit"
str_ldl_CAPS_CARBON_DIOXIDE	"Kohlendioxid"
str_ldl_CAPS_OK	"OK"
str_ldl_CAPS_OZONE	"Ozon"
str_ldl_CAPS_RETURN	"Zurck"
str_ldl_CAPS_SEARCH	"Suchen"
str_ldl_CAPS_SPECIAL	"Spezial"

# Junk2 #
str_ldl_Carbon_Dioxide	"Kohlendioxid"
str_ldl_Cautious	"Vorsichtig"
str_ldl_Character	"Charakter"
str_ldl_Class	"Klasse"
str_ldl_CLEAR_ALL	"Alle lschen"
str_ldl_Clear_All_Orders	"Alle Befehle lschen"
str_ldl_CLEAR_ORDERS	"Befehle lschen"
str_ldl_CLOSE_BRACKET	">"
str_ldl_co	"co"
str_ldl_col1	"col1"
str_ldl_col2	"col2"
str_ldl_col3	"col3"
str_ldl_col4	"col4"
str_ldl_Cold	"Kalt"
str_ldl_Color	"Farbe"
str_ldl_CONCEPT	"Spielkonzept"
str_ldl_Contrast	"Kontrast"
str_ldl_Copy	"Kopieren"
str_ldl_cu	"cu"
str_ldl_Cunning	"Gerissen"
str_ldl_Current_Advancements	"Aktuelle Neuerungen"
str_ldl_Current_Age	"Aktuelles Zeitalter"
str_ldl_Current_Age_COLON	"Aktuelles Zeitalter:"
str_ldl_CURRENT_GOVERNMENT_COLON	"Aktuelle Regierung:"
str_ldl_Current_Lobby_COLON	"Aktuelle Lobby:"
str_ldl_Current_Setting	"Aktuelle Einstellung"
str_ldl_Current_Supply	"Aktueller Nachschub"
str_ldl_demand_a_map	"Ihr werdet eine Karte unentdeckter Gebiete fordern"
str_ldl_Deplorable	"Bedauerlich"
str_ldl_DESCRIPTION_INSTALLATION_X_RAY_MINES	"DESCRIPTION_INSTALLATION_X_RAY_MINES"
str_ldl_Debug_version	"Die Debug-Version ist in der endgltigen Vollversion nicht enthalten."
str_ldl_Defense_COLON	"Verteidigung:"
str_ldl_d	"d"
str_ldl_DESCRIPTION_ALPINE	"DESCRIPTION_ALPINE"
str_ldl_Description_COLON	"Beschreibung:"
str_ldl_DESCRIPTION_DESERTS	"DESCRIPTION_DESERTS"
str_ldl_DESCRIPTION_FORESTS	"DESCRIPTION_FORESTS"
str_ldl_DESCRIPTION_GLACIERS	"DESCRIPTION_GLACIERS"
str_ldl_DESCRIPTION_GRASSLAND	"DESCRIPTION_GRASSLAND"
str_ldl_DESCRIPTION_HILLS	"DESCRIPTION_HILLS"
str_ldl_DESCRIPTION_INSTALLATION_AIR_BASES	"DESCRIPTION_INSTALLATION_AIR_BASES"
str_ldl_DESCRIPTION_INSTALLATION_DRYDOCK	"DESCRIPTION_INSTALLATION_DRYDOCK"
str_ldl_DESCRIPTION_INSTALLATION_FORTIFICATIONS	"DESCRIPTION_INSTALLATION_FORTIFICATIONS"
str_ldl_DESCRIPTION_INSTALLATION_LAND_MINES	"DESCRIPTION_INSTALLATION_LAND_MINES"
str_ldl_DESCRIPTION_INSTALLATION_LISTENING_POSTS	"DESCRIPTION_INSTALLATION_LISTENING_POSTS"
str_ldl_DESCRIPTION_INSTALLATION_MAGNETIC_MINES	"DESCRIPTION_INSTALLATION_MAGNETIC_MINES"
str_ldl_DESCRIPTION_INSTALLATION_RADAR_STATIONS	"DESCRIPTION_INSTALLATION_RADAR_STATIONS"
str_ldl_DESCRIPTION_INSTALLATION_SONAR_BUOYS	"DESCRIPTION_INSTALLATION_SONAR_BUOYS"
str_ldl_DESCRIPTION_INSTALLATION_SPACEDOCK	"DESCRIPTION_INSTALLATION_SPACEDOCK"
str_ldl_DESCRIPTION_RAINFOREST	"DESCRIPTION_RAINFOREST"
str_ldl_DESCRIPTION_SAVANNAH	"DESCRIPTION_SAVANNAH"
str_ldl_DESCRIPTION_SWAMPS	"DESCRIPTION_SWAMPS"
str_ldl_DESCRIPTION_TILEIMP_ADVANCED_FARMS	"DESCRIPTION_TILEIMP_ADVANCED_FARMS"
str_ldl_DESCRIPTION_TILEIMP_ADVANCED_MINES	"DESCRIPTION_TILEIMP_ADVANCED_MINES"
str_ldl_DESCRIPTION_TILEIMP_ADVANCED_ROBOTIC_DOCKS	"DESCRIPTION_TILEIMP_ADVANCED_ROBOTIC_DOCKS"
str_ldl_DESCRIPTION_TILEIMP_ADVANCED_UNDERSEA_MINES	"DESCRIPTION_TILEIMP_ADVANCED_UNDERSEA_MINES"
str_ldl_DESCRIPTION_TILEIMP_AUTOMATED_FISHERIES	"DESCRIPTION_TILEIMP_AUTOMATED_FISHERIES"
str_ldl_DESCRIPTION_TILEIMP_FARMS	"DESCRIPTION_TILEIMP_FARMS"
str_ldl_DESCRIPTION_TILEIMP_FISHERIES	"DESCRIPTION_TILEIMP_FISHERIES"
str_ldl_DESCRIPTION_TILEIMP_FOOD_MODULES	"DESCRIPTION_TILEIMP_FOOD_MODULES"
str_ldl_DESCRIPTION_TILEIMP_FOOD_PODS	"DESCRIPTION_TILEIMP_FOOD_PODS"
str_ldl_DESCRIPTION_TILEIMP_FOOD_TANKS	"DESCRIPTION_TILEIMP_FOOD_TANKS"
str_ldl_DESCRIPTION_TILEIMP_HYDROPONIC_FARMS	"DESCRIPTION_TILEIMP_HYDROPONIC_FARMS"
str_ldl_DESCRIPTION_TILEIMP_LEVEL_MEGA_UNDERSEA_MINES	"DESCRIPTION_TILEIMP_LEVEL_MEGA_UNDERSEA_MINES"
str_ldl_DESCRIPTION_TILEIMP_MAGLEV	"DESCRIPTION_TILEIMP_MAGLEV"
str_ldl_DESCRIPTION_TILEIMP_MEGA_MANUFACTURING_BAY	"DESCRIPTION_TILEIMP_MEGA_MANUFACTURING_BAY"
str_ldl_DESCRIPTION_TILEIMP_MEGA_MINES	"DESCRIPTION_TILEIMP_MEGA_MINES"
str_ldl_DESCRIPTION_TILEIMP_MINES	"DESCRIPTION_TILEIMP_MINES"
str_ldl_DESCRIPTION_TILEIMP_NETS	"DESCRIPTION_TILEIMP_NETS"
str_ldl_DESCRIPTION_TILEIMP_RAILROAD	"DESCRIPTION_TILEIMP_RAILROAD"
str_ldl_DESCRIPTION_TILEIMP_ROAD	"DESCRIPTION_TILEIMP_ROAD"
str_ldl_DESCRIPTION_TILEIMP_ROBOTIC_DOCKS	"DESCRIPTION_TILEIMP_ROBOTIC_DOCKS"
str_ldl_DESCRIPTION_TILEIMP_UNDERSEA_MINES	"DESCRIPTION_TILEIMP_UNDERSEA_MINES"
str_ldl_DESCRIPTION_TILEIMP_UNDERSEA_TUNNEL	"DESCRIPTION_TILEIMP_UNDERSEA_TUNNEL"
str_ldl_DESCRIPTION_TUNDRA	"DESCRIPTION_TUNDRA"
str_ldl_DF	"DF"
str_ldl_DISCONTENT	"Unzufrieden"
str_ldl_Dumb	"Dumm"
str_ldl_Elite_Corps	"Eliteeinheit"
str_ldl_Email_COLON	"E-Mail:"
str_ldl_Embassies_With_These_Civilizations	"Botschaften dieser Zivilisationen"
str_ldl_Enter_Text	"Text eingeben"
str_ldl_Estimated_Power_COLON	"Geschtzte Macht: Ihr steckt tief in der $@^&*("
str_ldl_F	"v"
str_ldl_Exit	"OK"
str_ldl_Flat_World	"Flache Welt"
str_ldl_Great_Library_Animation	"Animierte Lexikothek"
str_ldl_Gross_Gold	"Bruttogold"
str_ldl_Gross_Product	"Bruttoprodukt"
str_ldl_Gross_Production	"Bruttoproduktion"
str_ldl_I	"I"
str_ldl_Icon	"Icon"
str_ldl_Kill_Offer	"Angebot lschen"
str_ldl_M	"M"
str_ldl_M_Cost	"M.Kosten"
str_ldl_Last_Actions_Cost	"Kosten f. letzte Aktion"
str_ldl_Last_Graph	"Letztes Diagramm"
str_ldl_Last_Page	"Letzte Seite"
str_ldl_Last_Section	"Letzter Abschnitt"
str_ldl_Last_Turn	"Letzte Runde"
str_ldl_Fought_Last_Turn	"Kmpfe in letzter Runde"
str_ldl_Global_Warming	"Globale Erwrmung"
str_ldl_Global_Warmining	"Globale Erwrmung"
str_ldl_Go_To	"Gehe zu"
str_ldl_Go_to_airport	"Gehe zu Flughafen"
str_ldl_Go_to_city	"Gehe zu Stadt"
str_ldl_GO_TO_COLON	"Gehe zu:"
str_ldl_Go_to_drydock	"Gehe zu Trockendock"
str_ldl_Go_to_fort	"Gehe zu Fort"
str_ldl_Go_To_Nearest_Repair	"Gehe zu nchster Werkstatt"
str_ldl_Go_to_spacedock	"Gehe zu Weltraumhangar"
str_ldl_Gamma	"Gamma"
str_ldl_Grunt	"Grunz"
str_ldl_GrwothStyle	"GrowthStyle"
str_ldl_Less_Messages	"Weniger Meldungen"
str_ldl_Maximum_Research_COLON	"Maximale Forschung:"
str_ldl_List	"Liste"
str_ldl_Make_Draggable	"Ziehbar machen"
str_ldl_Make_Queue	"Liste erstellen"
str_ldl_Make_Transparent	"Transparent machen"
str_ldl_New	"Neu"
str_ldl_New_Food	"Neue Nahrung"
str_ldl_Max_Science	"Max. Wissensch."
str_ldl_MICRO	"Mikro"
str_ldl_Net_Average	"Nettodurchschnitt"
str_ldl_Net_Food	"Nettonahrung"
str_ldl_Net_Gold	"Nettogold"
str_ldl_Net_Production	"Nettoproduktion"
str_ldl_Next_Graph	"Nchstes Diagram"
str_ldl_Next_Page	"Nchste Seite"
str_ldl_More_Messages	"Mehr Meldungen"
str_ldl_No_Danger_Here	"Keine Gefahr"
str_ldl_No_wrapping	"Kein Scrolling"
str_ldl_Note_COLON	"Notiz:"
str_ldl_p	"p"
str_ldl_PERCENT_Production	"% Produktion"
str_ldl_PERCENTs_Game	"Spiel von %s"
str_ldl_PLAY_TUTORIAL	"Einfhrungsspiel"
str_ldl_Ozone	"Ozon"
str_ldl_Ozone_Loss	"Ozonverlust"
str_ldl_Messaging_Advisors	"Nachrichtenassistent"
str_ldl_Next_Section	"Nchster Abschnitt"
str_ldl_Patrol	"Patrouille"
str_ldl_Obj_Editor	"Obj-Editor"
str_ldl_Pay	"Zahlen"
str_ldl_Player_3_Caesar	"Spieler 3 -- Caesar"
str_ldl_Please_choose_connection	"Bitte whlen Sie eine Verbindungsart fr den Kontakt mit anderen Spielern in einem Mehrspieler-Spiel."
str_ldl_PLUS	"-"
str_ldl_PLUS_10_PERCENT_Food	"+10% Nahrung"
str_ldl_PLUS_10_PERCENT_Gold	"+10% Gold"
str_ldl_PLUS_10_PERCENT_Production	"+10% Produktion"
str_ldl_PLUS_10_PERCENT_Public_Works	"+10% Staatl. Bautrupps"
str_ldl_PLUS_10_PERCENT_Science	"+10% Wissenschaft"
str_ldl_PLUS_20_PERCENT_Food	"+20% Nahrung"
str_ldl_PLUS_20_PERCENT_Gold	"+20% Gold"
str_ldl_PLUS_20_PERCENT_Production	"+20% Produktion"
str_ldl_PLUS_20_PERCENT_Public_Works	"+20% Staatl. Bautrupps"
str_ldl_PLUS_20_PERCENT_Science	"+20% Wissenschaft"
str_ldl_Points_Rec	"Gewinnpunkte"
str_ldl_Points_Remaining	"Verbleibende Punkte"
str_ldl_Points_Used	"Verbrauchte Punkte"
str_ldl_Radio_Group	"Radio Group"
str_ldl_Materials_	"Materialien"
str_ldl_Load_Preferences	"Bevorzugte Einstellungen laden"
str_ldl_Pollute	"Verschmutz."
str_ldl_LABOR	"Arbeit"
str_ldl_Protective	"Beschtzend"
str_ldl_Reset	"Zurcksetzen"
str_ldl_RECEIVE	"Erhalten"
str_ldl_Return	"Zurckgeben"
str_ldl_Returns_X_Trade	"Gibt x Handel zurck"
str_ldl_Riot_Chance	"Aufruhrwahrscheinlichkeit"
str_ldl_Roman_Empire	"Rmisches Reich"
str_ldl_s	"a"
str_ldl_Sad	"Traurig"
str_ldl_Save_as_InstaStart	"Als Schnellstart speichern"
str_ldl_Search	"Suchen"
str_ldl_Select	"Whlen"
str_ldl_SF	"SF"
str_ldl_STRING_UI_TEST	"STRING_UI_TEST"
str_ldl_Strongly_Modal	"Sehr modal"
str_ldl_Simple_Combat	"Einfacher Kampf"
str_ldl_Text_at_run_time	"Text wird zur Laufzeit festgelegt"
str_ldl_Text_Desc	"Textbeschr."
str_ldl_Roman	"Rmer"
str_ldl_ROMANS	"Rmer"
str_ldl_Send_To	"Senden an"
str_ldl_Send_Unit_to_City_COLON	"Einheit in Stadt senden:"
str_ldl_Treaty_Alliance	"Allianz"
str_ldl_Treaty_Capture_City	"Stadteroberungsabkommen"
str_ldl_Treaty_Cease_Fire	"Friedensabkommen"
str_ldl_Treaty_EcoPact	"ko-Pakt"
str_ldl_Submit	"Absenden"
str_ldl_TEN_HYPHENS	"-----------"
str_ldl_Time_	"Zeit"
str_ldl_TITLE	"Titel"
str_ldl_this_text_at_run_time	"Dieser Text wird zur Laufzeit festgelegt"
str_ldl_TO_CAPITAL	"zur Hauptstadt"
str_ldl_Teleport	"Teleportieren"
str_ldl_Traders_XY	"Hndler X/Y"
str_ldl_Turn_PERCENTd	"Runde %d"
str_ldl_Rustle	"Viehdiebstahl"
str_ldl_Style	"Stil"
str_ldl_ug029_tga	"ug029.tga"
str_ldl_Type_Player_Info	"Bitte geben Sie hier alles an, was die anderen Spieler ber Sie erfahren sollen. Hinweis: DIESE INFORMATIONEN KNNEN VON ANDEREN ONLINE-SPIELERN EINGESEHEN WERDEN! Bitte stellen Sie sicher, da diese Informationen ffentlich zugnglich sein sollen."
str_ldl_Unhappiness_Effect	"Unzufriedenheitsauswirkungen"
str_ldl_Unhappy	"Unzufriedenh."
str_ldl_UNIT_HAPPINESS_EFFECTS	"Zufriedenheitsausw. bei Einheiten"
str_ldl_Start_End_Ages	"Zeitalter beginnen/beenden"
str_ldl_Sorry_the_tribe_you_selected_is_already_taken	"Der Stamm, den Sie gewhlt haben, ist schon vergeben."
str_ldl_Unit_Lost_Warning	"Einheitenverlust melden"
str_ldl_UV	"UV"
str_ldl_V	"V"
str_ldl_Weakly_Modal	"Schwach modal"
str_ldl_Which_city	"Welche Stadt wollt Ihr fordern?"
str_ldl_You_have_launched_the_Game	"Sie haben das Spiel gestartet"
str_ldl_Youve_been_denied	"Sie wurden abgewiesen."
str_ldl_Youve_either_won_or_lost	"Sie haben entweder gewonnen oder verloren!"
str_tbl_ldl_0	""
str_tbl_ldl_9	"9"
str_tbl_ldl_10	"10"
str_ldl_Warning	"WARNHINWEIS!"
str_ldl_UNITS_TO_TRANSPORT	"Zu transportierende Einheiten"
str_ldl_UNITS_IN_CITY	"Einheiten in der Stadt"
str_ldl_Wonder_Movies	"Wunderfilme"
str_tbl_ldl_1024x768	"1024x768"
str_tbl_ldl_12	"12"
str_tbl_ldl_1280x1024	"1280x1024"
str_tbl_ldl_1600x1200	"1600x1200"
str_tbl_ldl_640x480	"640x480"
str_tbl_ldl_800x600	"800x600"
str_tbl_ldl_A	"A"
str_tbl_ldl_Ability	"Fhigkeit"
str_tbl_ldl_AD	"n.Chr."
str_tbl_ldl_arialbd_ttf	"arialbd.ttf"
str_tbl_ldl_arialnb_ttf	"arialnb.ttf"
str_tbl_ldl_B	"B"
str_tbl_ldl_BC	"v.Chr."
str_tbl_ldl_C	"C"
str_tbl_ldl_AssaultButton	"AssaultButton"
str_tbl_ldl_BombardButton	"BombardButton"
str_tbl_ldl_BombCabinetButton	"BombCabinetButton"
str_tbl_ldl_AdvertiseButton	"AdvertiseButton"
str_tbl_ldl_AidUprisingButton	"AidUprisingButton"
str_tbl_ldl_Are_you_sure	"Wollt Ihr dies wirklich tun?"
str_tbl_ldl_CaptureSlavesButton	"CaptureSlavesButton"
str_tbl_ldl_Cecilias_Blade_Runner	"Cecilias Blade Runner"
str_tbl_ldl_Center_Map_on_UnitCity	"Karte auf Einheit/Stadt ausrichten"
str_tbl_ldl_ConductHitButton	"ConductHitButton"
str_tbl_ldl_ConvertCityButton	"ConvertCityButton"
str_tbl_ldl_Clear_Mines	"Minen entschrfen"
str_tbl_ldl_CreateParkButton	"CreateParkButton"
str_tbl_ldl_CreateRiftButton	"CreateRiftButton"
str_tbl_ldl_BranchButton	"BranchButton"
str_tbl_ldl_D	"D"
str_tbl_ldl_CargoButton	"CargoButton"
str_tbl_ldl_CloakButton	"CloakButton"
str_tbl_ldl_DefuseButton	"DefuseButton"
str_tbl_ldl_DEMAND_CITY	"Stadt fordern"
str_tbl_ldl_DescendButton	"DescendButton"
str_tbl_ldl_Detrench	"Verschanzung aufheben"
str_tbl_ldl_E	"E"
str_tbl_ldl_EstablishEmbassyButton	"EstablishEmbassyButton"
str_tbl_ldl_ExpelButton	"ExpelButton"
str_tbl_ldl_F	"v"
str_tbl_ldl_EXCHANGE_CITY	"Stadt tauschen"
str_tbl_ldl_FileInjunctionButton	"FileInjunctionButton"
str_tbl_ldl_FIVE_HYPHENS	"-----"
str_tbl_ldl_Flat_World	"Flache Welt"
str_tbl_ldl_GoToButton	"GoToButton"
str_tbl_ldl_FortifyButton	"FortifyButton"
str_tbl_ldl_FreeSlaveButton	"FreeSlaveButton"
str_tbl_ldl_G	"G"
str_tbl_ldl_Great_Library_Biowarfare_Filter	"Lexikothek - Bio-Schutzfilter"
str_tbl_ldl_Great_Library_Cathedral	"Lexikothek - Kathedrale"
str_tbl_ldl_Great_Library_Cleric	"Lexikothek - Geistlicher"
str_tbl_ldl_Great_Library_Consumer_Electronics	"Lexikothek - Massenmedien"
str_tbl_ldl_Great_Library_Corporate_Branch	"Lexikothek - Brokrat"
str_tbl_ldl_Great_Library_Eco_Terrorist	"Lexikothek - koterrorist"
str_tbl_ldl_Great_Library_Ecotopia	"Lexikothek - kotopia"
str_tbl_ldl_Great_Library_Genetics	"Lexikothek - Genetik"
str_tbl_ldl_Great_Library_Global_Defense_Initiative	"Lexikothek - Globale Verteidigung"
str_tbl_ldl_Great_Library_House_of_Freezing	"Lexikothek - Cryo-Anlage"
str_tbl_ldl_Great_Library_Infector	"Lexikothek - Infektor"
str_tbl_ldl_Great_Library_Lawyer	"Lexikothek - Anwalt"
str_tbl_ldl_Great_Library_Life_Extension	"Lexikothek - Lebensverlngerung"
str_tbl_ldl_Great_Library_Multinationalism	"Lexikothek - Handelsrepublik"
str_tbl_ldl_Great_Library_Personal_Encryption	"Lexikothek - Digitale Kodierung"
str_tbl_ldl_Great_Library_Printing_Press	"Lexikothek - Druckpresse"
str_tbl_ldl_Great_Library_Screen	"Lexikothek"
str_tbl_ldl_Great_Library_Subneural_Ads	"Lexikothek - Unterschwellige Werbung"
str_tbl_ldl_Great_Library_Technocracy	"Lexikothek - Technokratie"
str_tbl_ldl_Great_Library_Televangelist	"Lexikothek - Televangelist"
str_tbl_ldl_Great_Library_Television	"Lexikothek - TV-Sender"
str_tbl_ldl_Great_Library_Theocracy	"Lexikothek - Theokratie"
str_tbl_ldl_Great_Library_Virtual_Democracy	"Lexikothek - Virtuelle Demokratie"
str_tbl_ldl_Great_Library_Wilderness_Preservation	"Lexikothek - Wildnisschutzgesetz"
str_tbl_ldl_hrs	"Std."
str_tbl_ldl_InciteRevolutionButton	"InciteRevolutionButton"
str_tbl_ldl_HearGossipButton	"HearGossipButton"
str_tbl_ldl_GroupButton	"GroupButton"
str_tbl_ldl_InfectCityButton	"InfectCityButton"
str_tbl_ldl_Hard	"Schwer"
str_tbl_ldl_Hardest	"Sehr schwer"
str_tbl_ldl_Investigate_Readiness	"Militrbereitschaft erkunden"
str_tbl_ldl_Kings_Quest_Peachy	"Kings Quest Peachy"
str_tbl_ldl_Knowledge_Status	"Wissensstand"
str_tbl_ldl_Leisure_Suit_Larrys_Home	"Leisure Suit Larrys Home"
str_tbl_ldl_GIFT_CITY	"Stadt schenken"
str_tbl_ldl_LaunchButton	"LaunchButton"
str_tbl_ldl_MoveButton	"MoveButton"
str_tbl_ldl_NextPageButton	"NextPageButton"
str_tbl_ldl_No_workers_left_to_place	"Keine Arbeiter mehr verfgbar!"
str_tbl_ldl_upba0515_tga	"upba0515.tga"
str_tbl_ldl_upba0516_tga	"upba0516.tga"
str_tbl_ldl_upba0517_tga	"upba0517.tga"
str_tbl_ldl_upba0518_tga	"upba0518.tga"
str_tbl_ldl_upba0519_tga	"upba0519.tga"
str_tbl_ldl_upba0520_tga	"upba0520.tga"
str_tbl_ldl_upba0521_tga	"upba0521.tga"
str_tbl_ldl_upba0522_tga	"upba0522.tga"
str_tbl_ldl_upba0506_tga	"upba0506.tga"
str_tbl_ldl_upba0513_tga	"upba0513.tga"
str_tbl_ldl_No_Danger_Here	"Keine Gefahr"
str_tbl_ldl_No_Wrap	"Kein Scrolling"
str_tbl_ldl_None	"Keine"
str_tbl_ldl_Not_Too_Bad	"Nicht schlecht"
str_tbl_ldl_Nullify_Walls	"Stadtmauern einreien"
str_tbl_ldl_ParadropButton	"ParadropButton"
str_tbl_ldl_PatrolButton	"PatrolButton"
str_tbl_ldl_PBEM_Games	"E-Mail-Spiele"
str_tbl_ldl_PBEM_Saves	"E-Mail-Spielstnde"
str_tbl_ldl_ReadButton	"ReadButton"
str_tbl_ldl_ReformCityButton	"ReformCityButton"
str_tbl_ldl_ReMap_Keyboard	"Standardtastatureinstellungen"
str_tbl_ldl_PillageButton	"PillageButton"
str_tbl_ldl_PiracyButton	"PiracyButton"
str_tbl_ldl_PlantNanoVirusButton	"PlantNanoVirusButton"
str_tbl_ldl_PlantNukeButton	"PlantNukeButton"
str_tbl_ldl_Play_Options	"Spieloptionen"
str_tbl_ldl_Pretty_Safe	"Ziemlich sicher"
str_tbl_ldl_Risky	"Gefhrlich"
str_tbl_ldl_Roman	"Rmer"
str_tbl_ldl_Rustle	"Viehdiebstahl"
str_tbl_ldl_RustleButton	"RustleButton"
str_tbl_ldl_Sabotage_Building	"Gebudesabotage"
str_tbl_ldl_Sale_Value_COLON_	"Verk.-Wert:"
str_tbl_ldl_SAVE_MP_GAME	"Spiel speichern"
str_tbl_ldl_SAVE_PBEM_GAME	"E-Mail-Spiel speichern"
str_tbl_ldl_Save_then_Load	"Speichern und laden"
str_tbl_ldl_Save_then_Quit	"Speichern und beenden"
str_tbl_ldl_Save_then_Restart	"Speichern und neu starten"
str_tbl_ldl_SellIndulgencesButton	"SellIndulgencesButton"
str_tbl_ldl_SpyButton	"SpyButton"
str_tbl_ldl_SoothsayButton	"SoothsayButton"
str_tbl_ldl_SettleButton	"SettleButton"
str_tbl_ldl_StealDiscoveryButton	"StealDiscoveryButton"
str_tbl_ldl_ThrowPartyButton	"ThrowPartyButton"
str_tbl_ldl_SleepButton	"SleepButton"
str_tbl_ldl_SueButton	"SueButton"
str_tbl_ldl_STRING_TABLE_TEST	"STRING_TABLE_TEST"
str_ldl_Active_Abilities	"Aktive Fhigkeiten"
str_ldl_Add_Tab	"Register hinzufgen"
str_ldl_ATT	"Anseh."
str_ldl_G	"G"
str_ldl_GW	"GW"
str_ldl_HP	"LP"
str_ldl_HYPHEN	"-"
str_ldl_ICQ_COLON	"Messaging Service ID:"
str_ldl_MAP_CONTROLS	"Karte"
str_ldl_Musician	"Musiker"
str_ldl_Musicians	"Musiker"
str_ldl_OPEN_BRACKET	"<"
str_ldl_This_is_a_City	"Dies ist eine Stadt"
str_tbl_ldl_Set_Waypoint	"Wegmarkierung setzen"
str_tbl_ldl_UngroupButton	"UngroupButton"
str_tbl_ldl_What_the_	"Was zum"
str_tbl_ldl_Very_Risky	"Sehr gefhrlich"
str_tbl_ldl_upd002_tga	"upd002.tga"
str_tbl_ldl_upd003_tga	"upd003.tga"
str_tbl_ldl_upd004_tga	"upd004.tga"

# stuff for 640 version
str_tbl_ldl_upbb0515_tga	"upbb0515.tga"
str_tbl_ldl_upbb0516_tga	"upbb0516.tga"
str_tbl_ldl_upbb0517_tga	"upbb0517.tga"
str_tbl_ldl_upbb0518_tga	"upbb0518.tga"
str_tbl_ldl_upbb0519_tga	"upbb0519.tga"
str_tbl_ldl_upbb0520_tga	"upbb0520.tga"
str_tbl_ldl_upbb0521_tga	"upbb0521.tga"
str_tbl_ldl_upbb0522_tga	"upbb0522.tga"
str_tbl_ldl_upbb0506_tga	"upbb0506.tga"
str_tbl_ldl_upbb0513_tga	"upbb0513.tga"

str_tbl_ldl_Music_Track_1	"Tribal Drums"
str_tbl_ldl_Music_Track_2	"Gregorian Spirits"
str_tbl_ldl_Music_Track_3	"Celtic Winter"
str_tbl_ldl_Music_Track_4	"Asia Minor"
str_tbl_ldl_Music_Track_5	"Electric Varanasi"
str_tbl_ldl_Music_Track_6	"Arabian Nights"
str_tbl_ldl_Music_Track_7	"Congo Melody"
str_tbl_ldl_Music_Track_8	"The Void"



###Grammar and Description Stuff###
GRAMMAR_MALE_LOSER_RANK_1	"der Mittellose"
GRAMMAR_FEMALE_LOSER_RANK_1	"die Mittellose"
GRAMMAR_MALE_LOSER_RANK_2	"der ngstliche"
GRAMMAR_FEMALE_LOSER_RANK_2	"die ngstliche"
GRAMMAR_MALE_LOSER_RANK_3	"der Blamierte"
GRAMMAR_FEMALE_LOSER_RANK_3	"die Blamierte"
GRAMMAR_MALE_LOSER_RANK_4	"der Unvorbereitete"
GRAMMAR_FEMALE_LOSER_RANK_4	"die Unvorbereitete"
GRAMMAR_MALE_LOSER_RANK_5	"der Unwrdige"
GRAMMAR_FEMALE_LOSER_RANK_5	"die Unwrdige"
GRAMMAR_MALE_LOSER_RANK_6	"der Ahnungslose"
GRAMMAR_FEMALE_LOSER_RANK_6	"die Ahnungslose"

GRAMMAR_MALE_WINNER_RANK_1	"der Aufrichtige"
GRAMMAR_FEMALE_WINNER_RANK_1	"die Aufrichtige"
GRAMMAR_MALE_WINNER_RANK_2	"der Weise"
GRAMMAR_FEMALE_WINNER_RANK_2	"die Weise"
GRAMMAR_MALE_WINNER_RANK_3	"der Tapfere"
GRAMMAR_FEMALE_WINNER_RANK_3	"die Tapfere"
GRAMMAR_MALE_WINNER_RANK_4	"der Furchtlose"
GRAMMAR_FEMALE_WINNER_RANK_4	"die Furchtlose"
GRAMMAR_MALE_WINNER_RANK_5	"der Unbezwingbare"
GRAMMAR_FEMALE_WINNER_RANK_5	"die Unbezwingbare"
GRAMMAR_MALE_WINNER_RANK_6	"der Zivilisationsgromeister"
GRAMMAR_FEMALE_WINNER_RANK_6	"die Zivilisationsgromeisterin"

PLAYER_DESCRIPTION_LOSER_RANK_1	"[player.leader_nocolor] [player.gender.loser_rank_1]"
PLAYER_DESCRIPTION_LOSER_RANK_2	"[player.leader_nocolor] [player.gender.loser_rank_2]"
PLAYER_DESCRIPTION_LOSER_RANK_3	"[player.leader_nocolor] [player.gender.loser_rank_3]"
PLAYER_DESCRIPTION_LOSER_RANK_4	"[player.leader_nocolor] [player.gender.loser_rank_4]"
PLAYER_DESCRIPTION_LOSER_RANK_5	"[player.leader_nocolor] [player.gender.loser_rank_5]"
PLAYER_DESCRIPTION_LOSER_RANK_6	"[player.leader_nocolor] [player.gender.loser_rank_6]"

PLAYER_DESCRIPTION_WINNER_RANK_1	"[player.leader_nocolor] [player.gender.winner_rank_1]"
PLAYER_DESCRIPTION_WINNER_RANK_2	"[player.leader_nocolor] [player.gender.winner_rank_2]"
PLAYER_DESCRIPTION_WINNER_RANK_3	"[player.leader_nocolor] [player.gender.winner_rank_3]"
PLAYER_DESCRIPTION_WINNER_RANK_4	"[player.leader_nocolor] [player.gender.winner_rank_4]"
PLAYER_DESCRIPTION_WINNER_RANK_5	"[player.leader_nocolor] [player.gender.winner_rank_5]"
PLAYER_DESCRIPTION_WINNER_RANK_6	"[player.leader_nocolor] [player.gender.winner_rank_6]"


str_tbl_ldl_upba0504_tga	"upba0504.tga"
str_tbl_ldl_upba0511_tga	"upba0511.tga"
str_tbl_ldl_upba0507_tga	"upba0507.tga"
str_tbl_ldl_upba0514_tga	"upba0514.tga"
str_tbl_ldl_upba0526_tga	"upba0526.tga"
str_tbl_ldl_upba0527_tga	"upba0527.tga"

str_tbl_ldl_upbb0504_tga	"upbb0504.tga"
str_tbl_ldl_upbb0511_tga	"upbb0511.tga"
str_tbl_ldl_upbb0507_tga	"upbb0507.tga"
str_tbl_ldl_upbb0514_tga	"upbb0514.tga"
str_tbl_ldl_upbb0526_tga	"upbb0526.tga"
str_tbl_ldl_upbb0527_tga	"upbb0527.tga"

#
# SAM030199 added these two for the graphics screen
# my apologies
#
str_ldl_Unit_Animation_Off	"Animierte Einheiten aus"
str_ldl_Unit_Animation_On	"Animierte Einheiten ein"
