ADVANCE_AGRICULTURE		"Agriculture"
ADVANCE_TOOLMAKING		"Toolmaking"
ADVANCE_MINING			"Mining"
ADVANCE_DOMESTICATION		"Domestication"
ADVANCE_BRONZE_WORKING		"Bronze Working"
ADVANCE_STONE_WORKING		"Stone Working"
ADVANCE_JURISPRUDENCE		"Jurisprudence"
ADVANCE_SHIP_BUILDING		"Shipbuilding"
ADVANCE_WRITING			"Writing"
ADVANCE_GEOMETRY		"Geometry"
ADVANCE_MONARCHY		"Monarchy"
ADVANCE_IRON_WORKING		"Iron Working"
ADVANCE_RELIGION		"Religion"
ADVANCE_CITY_STATE		"Republic"
ADVANCE_PHILOSOPHY		"Philosophy"
ADVANCE_TRADE			"Trade"
ADVANCE_BUREAUCRACY		"Bureaucracy"
ADVANCE_ASTRONOMY		"Astronomy"
ADVANCE_THEOCRACY		"Theocracy"
ADVANCE_BANKING			"Banking"
ADVANCE_STIRRUP			"Stirrup"
ADVANCE_ENGINEERING		"Engineering"
ADVANCE_ALCHEMY			"Alchemy"
ADVANCE_CLASSICAL_EDUCATION	"Classical Education"
ADVANCE_HULL_MAKING		"Hullmaking"
ADVANCE_MEDICINE		"Medicine"
ADVANCE_AGRICULTURAL_REVOLUTION	"Agricultural Revolution"
ADVANCE_GUNPOWDER		"Gunpowder"
ADVANCE_PERSPECTIVE		"Perspective"
ADVANCE_OCEAN_FARING		"Ocean Faring"
ADVANCE_PRINTING_PRESS		"Printing Press"
ADVANCE_MACHINE_TOOLS		"Machine Tools"
ADVANCE_CANNON_MAKING		"Cannon Making"
ADVANCE_MECHANICAL_CLOCK	"Mechanical Clock"
ADVANCE_OPTICS			"Optics"
ADVANCE_CAVALRY_TACTICS		"Cavalry Tactics"
ADVANCE_NATIONALISM		"Nationalism"
ADVANCE_CHEMISTRY		"Chemistry"
ADVANCE_PHYSICS			"Physics"
ADVANCE_AGE_OF_REASON		"Age of Reason"
ADVANCE_DEMOCRACY		"Democracy"
ADVANCE_ECONOMICS		"Economics"
ADVANCE_ELECTRICITY		"Electricity"
ADVANCE_RAILROAD		"Railroad"
ADVANCE_INDUSTRIAL_REVOLUTION	"Industrial Revolution"
ADVANCE_STEEL			"Steel"
ADVANCE_CORPORATION		"Corporation"
ADVANCE_OIL_REFINING		"Oil Refining"
ADVANCE_EXPLOSIVES		"Explosives"
ADVANCE_COMMUNISM		"Communism"
ADVANCE_FASCISM			"Fascism"
ADVANCE_ELECTRIFICATION		"Electronics"
ADVANCE_PHARMACEUTICALS		"Pharmaceuticals"
ADVANCE_AERODYNAMICS		"Aerodynamics"
ADVANCE_ROCKETRY		"Rocketry"
ADVANCE_TANK_WARFARE		"Tank Warfare"
ADVANCE_QUANTUM_MECHANICS	"Quantum Physics"
ADVANCE_GLOBAL_DEFENSE_INITIATIVE	"Global Defense"
ADVANCE_JET_PROPULSION		"Combined Arms"
ADVANCE_MASS_PRODUCTION		"Mass Production"
ADVANCE_CONSUMER_ELECTRONICS	"Mass Media"
ADVANCE_GENETICS		"Genetics"
ADVANCE_COMPUTER		"Computer"
ADVANCE_SPACE_FLIGHT		"Space Flight"
ADVANCE_ENVIRONMENTALISM	"Conservation"
ADVANCE_GLOBAL_COMMUNICATIONS_NETWORK	"GlobeNet"
ADVANCE_ADVANCED_COMPOSITES	"Advanced Composites"
ADVANCE_MULTINATIONAL_REPUBLIC	"Corporate Republic"
ADVANCE_ROBOTICS		"Robotics"
ADVANCE_AI_SURVEILLANCE		"AI Surveillance"
ADVANCE_SUBNEURAL_ADS		"Subneural Ad"
ADVANCE_INTELLIGENT_MATERIALS	"Smart Materials"
ADVANCE_FUEL_CELLS		"Fuel Cells"
ADVANCE_PERSONAL_ENCRYPTION	"Digital Encryption"
ADVANCE_WORMHOLES		"Wormholes"
ADVANCE_TECHNOCRACY		"Technocracy"
ADVANCE_SUPERCONDUCTOR		"Superconductor"
ADVANCE_HUMAN_CLONING		"Human Cloning"
ADVANCE_ARCOLOGIES		"Arcologies"
ADVANCE_SEA_COLONIES		"Sea Colonies"
ADVANCE_SPACE_COLONIES		"Space Colonies"
ADVANCE_GENETIC_TAILORING	"Genetic Tailoring"
ADVANCE_ZERO_G_MANUFACTURING	"Zero-G Industry"
ADVANCE_CRYONICS		"Cryonics"
ADVANCE_ECOTOPIA		"Ecotopia"
ADVANCE_MIND_CONTROL		"Mind Control"
ADVANCE_ULTRAPRESSURE_MACHINERY	"Ultra-Pressure Machinery"
ADVANCE_UNIFIED_FIELD_THEORY	"Unified Physics"
ADVANCE_ASTEROID_MINING		"Asteroid Mining"
ADVANCE_NANOASSEMBLY		"Nano-Assembly"
ADVANCE_WILDERNESS_PRESERVATION_ACT	"Eden Project"
ADVANCE_GAIA_THEORY		"Gaia Theory"
ADVANCE_VIRTUAL_DEMOCRACY	"Virtual Democracy"
ADVANCE_ALIEN_ARCHEOLOGY	"Alien Archaeology"
ADVANCE_FUSION			"Fusion"
ADVANCE_NEURAL_SILICON_INTERFACE	"Neural Interface"
ADVANCE_LIFE_EXTENSION		"Life Extension"
ADVANCE_CLOAKING		"Cloaking"
ADVANCE_TELEPORTATION1		"Future Flight 1"
ADVANCE_TELEPORTATION2		"Future Flight 2"
ADVANCE_TELEPORTATION3		"Future Flight 3"
ADVANCE_TELEPORTATION4		"Future Flight 4"
ADVANCE_TELEPORTATION5		"Future Flight 5"
ADVANCE_TELEPORTATION6		"Future Flight 6"
ADVANCE_TELEPORTATION7		"Future Flight 7"
ADVANCE_TELEPORTATION8		"Future Flight 8"
ADVANCE_TELEPORTATION9		"Future Flight 9"
ADVANCE_TELEPORTATION0		"Future Flight 10"
ADVANCE_CULTURAL1		"Future Cultural 1"
ADVANCE_CULTURAL2		"Future Cultural 2"
ADVANCE_CULTURAL3		"Future Cultural 3"
ADVANCE_CULTURAL4		"Future Cultural 4"
ADVANCE_CULTURAL5		"Future Cultural 5"
ADVANCE_CULTURAL6		"Future Cultural 6"
ADVANCE_CULTURAL7		"Future Cultural 7"
ADVANCE_CULTURAL8		"Future Cultural 8"
ADVANCE_CULTURAL9		"Future Cultural 9"
ADVANCE_CULTURAL0		"Future Cultural 10"
ADVANCE_SEA1		"Future Sea 1"
ADVANCE_SEA2		"Future Sea 2"
ADVANCE_SEA3		"Future Sea 3"
ADVANCE_SEA4		"Future Sea 4"
ADVANCE_SEA5		"Future Sea 5"
ADVANCE_SEA6		"Future Sea 6"
ADVANCE_SEA7		"Future Sea 7"
ADVANCE_SEA8		"Future Sea 8"
ADVANCE_SEA9		"Future Sea 9"
ADVANCE_SEA0		"Future Sea 10"
ADVANCE_PHYSICS1		"Future Physics 1"
ADVANCE_PHYSICS2		"Future Physics 2"
ADVANCE_PHYSICS3		"Future Physics 3"
ADVANCE_PHYSICS4		"Future Physics 4"
ADVANCE_PHYSICS5		"Future Physics 5"
ADVANCE_PHYSICS6		"Future Physics 6"
ADVANCE_PHYSICS7		"Future Physics 7"
ADVANCE_PHYSICS8		"Future Physics 8"
ADVANCE_PHYSICS9		"Future Physics 9"
ADVANCE_PHYSICS0		"Future Physics 10"
ADVANCE_ALIEN_LIFE_PROJECT	"Xenobiology"

WONDER_STONEHENGE			"Stonehenge"
WONDER_SPHINX				"Sphinx"
WONDER_LABRYINTH_OF_THE_MINOTAUR	"Labyrinth"
WONDER_RAYAMANA				"Ramayana"
WONDER_PARTHENON			"Chichen Itza"
WONDER_I_CHING				"Confucius Academy"
WONDER_THE_FORBIDDEN_CITY		"Forbidden City"
WONDER_PHILOSOPHERS_STONE		"Philosopher's Stone"
WONDER_HAGIA_SOPHIA			"Hagia Sophia"
WONDER_GUTTENBERGS_BIBLE		"Gutenberg Bible"
WONDER_EAST_INDIA_COMPANY		"East India Company"
WONDER_GALILEOS_TELESCOPE		"Galileo's Telescope"
WONDER_LONDON_STOCK_EXCHANGE		"London Exchange"
WONDER_EMANCIPATION_PROCLAMATION	"Emancipation Act"
WONDER_EDISONS_LAB			"Edison's Lab"
WONDER_HOLLYWOOD			"Hollywood"
WONDER_WORD_INTELLIGENCE_AGENCY		"The Agency"
WONDER_INTERNET				"Internet"
WONDER_THE_PILL				"Contraception"
WONDER_HUMAN_GENOME_PROJECT		"Genome Project"
WONDER_GLOBSAT				"GlobeSat"
WONDER_STAR_LADDER			"Star Ladder"
WONDER_GLOBAL_E_BANK			"Global E-Bank"
WONDER_DINOSAUR_PARK			"Dinosaur Park"
WONDER_WORLD_WILDERNESS_ACT		"The Eden Project"
WONDER_GAIA_CONTROLLER			"Gaia Controller"
WONDER_AI_ENTITY			"AI Entity"
WONDER_EGALITARIAN_PROCLAMATION		"Egalitarian Act"
WONDER_SENSORIUM			"Sensorium"
WONDER_NANITE_DEFUSER			"Nanite Defuser"
WONDER_ESP_CENTER			"ESP Center"
WONDER_THE_PRIMER			"Nanopedia"
WONDER_INTELLIGENT_LIFE_PROJECT		"Intelligent Life Project"
WONDER_THE_IMMUNE_CELL_PROJECT		"Immunity Chip"
WONDER_WORMHOLE_DETECTOR		"Wormhole Sensor"
WONDER_SUPER_FORCE_FIELD		"National Shield"
WONDER_STONEHENGE_ARTICLE		""
WONDER_SPHINX_ARTICLE		"the"
WONDER_LABRYINTH_OF_THE_MINOTAUR_ARTICLE		"the"
WONDER_RAYAMANA_ARTICLE		"the"
WONDER_PARTHENON_ARTICLE		""
WONDER_I_CHING_ARTICLE		"the"
WONDER_THE_FORBIDDEN_CITY_ARTICLE		"the"
WONDER_PHILOSOPHERS_STONE_ARTICLE		"the"
WONDER_HAGIA_SOPHIA_ARTICLE		"the"
WONDER_GUTTENBERGS_BIBLE_ARTICLE		""
WONDER_EAST_INDIA_COMPANY_ARTICLE		"the"
WONDER_GALILEOS_TELESCOPE_ARTICLE		""
WONDER_LONDON_STOCK_EXCHANGE_ARTICLE		"the"
WONDER_EMANCIPATION_PROCLAMATION_ARTICLE		"the"
WONDER_EDISONS_LAB_ARTICLE		""
WONDER_HOLLYWOOD_ARTICLE		""
WONDER_WORD_INTELLIGENCE_AGENCY_ARTICLE		""
WONDER_INTERNET_ARTICLE		"the"
WONDER_THE_PILL_ARTICLE		""
WONDER_HUMAN_GENOME_PROJECT_ARTICLE		"the"
WONDER_GLOBSAT_ARTICLE		"the"
WONDER_STAR_LADDER_ARTICLE		"the"
WONDER_GLOBAL_E_BANK_ARTICLE		"the"
WONDER_DINOSAUR_PARK_ARTICLE		"the"
WONDER_WORLD_WILDERNESS_ACT_ARTICLE		""
WONDER_GAIA_CONTROLLER_ARTICLE		"the"
WONDER_AI_ENTITY_ARTICLE		"the"
WONDER_EGALITARIAN_PROCLAMATION_ARTICLE		"the"
WONDER_SENSORIUM_ARTICLE		"the"
WONDER_NANITE_DEFUSER_ARTICLE		"the"
WONDER_ESP_CENTER_ARTICLE		"the"
WONDER_THE_PRIMER_ARTICLE		"the"
WONDER_INTELLIGENT_LIFE_PROJECT_ARTICLE		"the"
WONDER_THE_IMMUNE_CELL_PROJECT_ARTICLE		"the"
WONDER_WORMHOLE_DETECTOR_ARTICLE		"the"
WONDER_SUPER_FORCE_FIELD_ARTICLE		"the"

UNIT_CITY		"City"
UNIT_SPACE_CITY		"Space Colony"
UNIT_OCEAN_CITY		"Sea Colony"
UNIT_CATTLE		"Cattle"
UNIT_SETTLER		"Settler"
UNIT_SLAVER		"Slaver"
UNIT_CHARIOT		"Mounted Archer"
UNIT_TRIREMES		"Trireme"
UNIT_HOPLITE		"Phalanx"
UNIT_DIPLOMAT		"Diplomat"
UNIT_LEGION		"Legion"
UNIT_CLERIC		"Cleric"
UNIT_GREEK_FIRE		"Archer"
UNIT_GREEK_FIRE_TRIREME	"Fire Galley"
UNIT_KNIGHT		"Knight"
UNIT_LONGSHIP		"Longship"
UNIT_PIKEMEN		"Pikeman"
UNIT_CANNON		"Cannon"
UNIT_CAVALRY		"Cavalry"
UNIT_SHIP_OF_THE_LINE	"Ship of the Line"
UNIT_MUSKETEERS		"Musketeer"
UNIT_LAWYER		"Lawyer"
UNIT_FASCIST		"Fascist"
UNIT_ABOLITIONIST	"Abolitionist"
UNIT_MACHINE_GUNNER	"Machine Gunner"
UNIT_ARTILLERY		"Artillery"
UNIT_TROOP_SHIP		"Transport"
UNIT_SUBMARINE		"Submarine"
UNIT_BATTLESHIP		"Battleship"
UNIT_SPY			"Spy"
UNIT_FIGHTER		"Fighter"
UNIT_AIRCRAFT_CARRIER	"Aircraft Carrier"
UNIT_TANK		"Tank"
UNIT_NUKE		"Nuke"
UNIT_DESTROYER		"Destroyer"
UNIT_TELEVANGELIST	"Televangelist"
UNIT_CARGO_POD		"Cargo Pod"
UNIT_INTERCEPTORS	"Interceptor"
UNIT_BOMBER		"Bomber"
UNIT_MOBILE_SAM		"Mobile SAM"
UNIT_CORPORATE_BRANCH	"Corporate Branch"
UNIT_PARATROOPER	"Paratrooper"
UNIT_C17_TRANSPORT	"C17 Transport"
UNIT_SPACE_PLANE	"Space Plane"
UNIT_SUBNEURAL_ADS	"Subneural Ad"
UNIT_SPY_PLANE		"Spy Satellite"
UNIT_BATTLEBOT		"War Walker"
UNIT_SEA_ENGINEER	"Sea Engineer"
UNIT_STEALTH_SUB	"Stealth Sub"
UNIT_ECOTERRORIST	"Ecoterrorist"
UNIT_SPACE_ENGINEER	"Space Engineer"
UNIT_INFECTOR		"Infector"
UNIT_CRAWLER		"Crawler"
UNIT_BATTLE_CRUISER	"Star Cruiser"
UNIT_SPACE_MARINES	"Space Marine"
UNIT_SPACE_BOMBER	"Space Bomber"
UNIT_PARK_RANGER	"Eco Ranger"
UNIT_WORMHOLE_PROBE	"Wormhole Probe"
UNIT_LEVIATHAN		"Leviathan"
UNIT_SWARM		"Swarm"
UNIT_PHANTOM		"Phantom"
UNIT_STEALTH_BOMBER	"Stealth Bomber"
UNIT_STEALTH_FIGHTER	"Space Fighter"
UNIT_MARINES		"Marine"
UNIT_PLASMA_DESTROYER	"Plasma Destroyer"
UNIT_FUSION_TANK	"Hovertank"
UNIT_SAMURAI		"Samurai"
UNIT_PLASMATICA		"Plasmatica"
UNIT_CYBER_NINJA	"Cyber Ninja"
UNIT_WARRIOR		"Warrior"
UNIT_CARAVAN		"Caravan"
UNIT_NOBLE		"Noble"
UNIT_SIEGE_ENGINE	"Siege Engine"
UNIT_HORSE_ARCHER	"Horse Archer"
UNIT_CRUISE_MISSILE	"Cruise Missile"
UNIT_HELICOPTER		"Helicopter"
UNIT_MISSILE_CRUISER	"Missile Cruiser"
UNIT_ALPHA_TRANSPORTER	"Alpha Transporter"

GOVERNMENT_ANARCHY		  "Anarchy"
GOVERNMENT_TYRANNY		  "Tyranny"
GOVERNMENT_MONARCHY		  "Monarchy"
GOVERNMENT_THEOCRACY		  "Theocracy"
GOVERNMENT_COMMUNISM		  "Communism"
GOVERNMENT_FASCISM		  "Fascism"
GOVERNMENT_CITY_STATE		  "Republic"
GOVERNMENT_DEMOCRACY		  "Democracy"
GOVERNMENT_MULTINATIONAL_REPUBLIC "Corporate Republic"
GOVERNMENT_ECOTOPIA		  "Ecotopia"
GOVERNMENT_TECHNOCRACY		  "Technocracy"
GOVERNMENT_VIRTUAL_DEMOCRACY	  "Virtual Democracy"
GOVERNMENT_FUNDAMENTALISM	  "Fundamentalism"
IMPROVE_SILO		"Granary"
IMPROVE_CAPITOL		"Capitol"
IMPROVE_CITY_WALLS	"City Wall"
IMPROVE_TEMPLE		"Temple"
IMPROVE_COURTHOUSE	"Courthouse"
IMPROVE_LIBRARY		"Publishing House"
IMPROVE_BAZAAR		"Marketplace"
IMPROVE_ACADEMY		"Academy"
IMPROVE_THEATER		"Theatre"
IMPROVE_AQUEDUCT	"Aqueduct"
IMPROVE_CIRCUS		"Coliseum"
IMPROVE_BANK		"Bank"
IMPROVE_UNIVERSITY	"University"
IMPROVE_HOSPITAL	"Hospital"
IMPROVE_MILL		"Mill"
IMPROVE_CATHEDRAL	"Cathedral"
IMPROVE_CITY_CLOCK	"City Clock"
IMPROVE_FACTORY		"Factory"
IMPROVE_OIL_REFINERY	"Refinery"
IMPROVE_MOVIE_PALACE	"Cineplex"
IMPROVE_AIRPORT		"Airport"
IMPROVE_DRUG_STORE	"Pharmacy"
IMPROVE_NUCLEAR_PLANT	"Nuclear Plant"
IMPROVE_RECYCLING_PLANT	"Recycling Plant"
IMPROVE_TELEVISION	"Television"
IMPROVE_COMPUTER_CENTER	"Research Center"
IMPROVE_SDI		"SDI"
IMPROVE_ROBOTIC_PLANT	"Robotic Plant"
IMPROVE_POPULATION_MONITOR	"Security Monitor"
IMPROVE_BIO_WARFARE_FILTERS	"Micro Defense"
IMPROVE_WATER_TRANSFORMER	"Aqua-Filter"
IMPROVE_ZERO_EMISSION_VEHICLES	"Eco-Transit"
IMPROVE_ARTIFICIAL_WOMB_COMPLEX	"Incubation Center"
IMPROVE_RAIL_LAUNCHER		"Rail Launcher"
IMPROVE_ARCOLOGIES		"Arcologies"
IMPROVE_BEEF_VAT		"Beef Vat"
IMPROVE_HOUSE_OF_FREEZING	"Cryochamber"
IMPROVE_MIND_CONTROL_EMITTER	"Mind Controller"
IMPROVE_FORCEFIELD		"Forcefield"
IMPROVE_NANITE_FACTORY		"Nanite Factory"
IMPROVE_FUSION_PLANT		"Fusion Plant"
IMPROVE_EMBEDDED_KNOWLEDGE_CHIP	"Bio Memory Chip"
IMPROVE_BODY_EXCHANGE		"Body Exchange"
X_LAB				"Xenoform Lab"
EMBRYO_TANK			"Embryo Tank"
CONTAINMENT_FIELD		"Containment Field"
GENE_SEQUENCER			"Gene Splicer"
ET_COMMUNICATION_DEVICE		"ECD"
TERRAIN_BROWN_MOUNTAIN	"Desert Mountain"
TERRAIN_BROWN_HILL	"Desert Hill"
TERRAIN_WHITE_MOUNTAIN	"Polar Mountain"
TERRAIN_WHITE_HILL	"Polar Hill"
TERRAIN_MOUNTAIN	"Mountain"
TERRAIN_DESERT		"Desert"
TERRAIN_FOREST		"Forest"
TERRAIN_GLACIER		"Glacier"
TERRAIN_GRASSLAND	"Grassland"
TERRAIN_HILL		"Hill"
TERRAIN_JUNGLE		"Jungle"
TERRAIN_PLAINS		"Plains"
TERRAIN_SWAMP		"Swamp"
TERRAIN_TUNDRA		"Tundra"
TERRAIN_WATER_SHALLOW	"Shallow Water"
TERRAIN_WATER_DEEP	"Deep Water"
TERRAIN_WATER_RIFT	"Rift"
TERRAIN_WATER_TRENCH	"Trench"
TERRAIN_WATER_VOLCANO	"Volcano"
TERRAIN_SPACE		"Space"
TERRAIN_WATER_BEACH	"Beach"
TERRAIN_WATER_SHELF	"Continental Shelf"
TERRAIN_DEAD		"Dead Tile"
TERRAIN_DEAD_HILL	"Dead Hill"
TERRAIN_MOUNTAIN_GOOD_ONE	"Diamonds"
TERRAIN_MOUNTAIN_GOOD_TWO	"Rubies"
TERRAIN_DESERT_GOOD_ONE		"Oil"
TERRAIN_FOREST_GOOD_ONE		"Beaver"
TERRAIN_GLACIER_GOOD_ONE	"Walrus"
TERRAIN_GRASSLAND_GOOD_ONE	"Tobacco"
TERRAIN_GRASSLAND_GOOD_TWO	"Poppies"
TERRAIN_HILL_GOOD_ONE		"Coffee"
TERRAIN_HILL_GOOD_TWO		"Grapes"
TERRAIN_JUNGLE_GOOD_ONE		"Sugar"
TERRAIN_JUNGLE_GOOD_TWO		"Jade"
TERRAIN_PLAINS_GOOD_ONE		"Elephant"
TERRAIN_SWAMP_GOOD_ONE		"Alligator"
TERRAIN_TUNDRA_GOOD_ONE		"Caribou"
TERRAIN_TUNDRA_GOOD_TWO 	"Oil" 
TERRAIN_WATER_SHALLOW_GOOD_ONE	"Crab"
TERRAIN_WATER_SHALLOW_GOOD_TWO	"Pearls"
TERRAIN_WATER_DEEP_GOOD_ONE	"Whale"
TERRAIN_WATER_DEEP_GOOD_TWO	"Giant Squid"
TERRAIN_WATER_BEACH_GOOD_ONE	"Crab"
TERRAIN_WATER_BEACH_GOOD_TWO	"Pearls"
TERRAIN_WATER_SHELF_GOOD_ONE	"Crab"
TERRAIN_WATER_SHELF_GOOD_TWO	"Pearls"
TERRAIN_DUMMY_GOOD		"Dumb Good"
CONCEPT_DIAMONDS	"Diamonds"
CONCEPT_RUBIES		"Rubies"
CONCEPT_OIL		"Oil"
CONCEPT_BEAVER		"Beaver"
CONCEPT_TOBACCO		"Tobacco"
CONCEPT_POPPIES		"Poppies"
CONCEPT_COFFEE		"Coffee"
CONCEPT_COCOA		"Grapes"
CONCEPT_SUGAR		"Sugar"
CONCEPT_JADE		"Jade"
CONCEPT_ELEPHANT	"Elephant"
CONCEPT_ALLIGATOR	"Alligator"
CONCEPT_CARIBOU		"Caribou"
CONCEPT_CRABS		"Crab"
CONCEPT_PEARLS		"Pearls"
CONCEPT_WHALES		"Whale"
CONCEPT_GIANT_SQUID	"Giant Squid"
CONCEPT_WORMHOLE		"Wormhole"
CONCEPT_ASSAULT			"Assault"
CONCEPT_BOMBARD			"Bombard"
CONCEPT_ENTRENCH		"Fortify"
CONCEPT_PILLAGE			"Pillage"
CONCEPT_PIRACY			"Piracy"
CONCEPT_REFORM_CITY		"Reform City"
CONCEPT_DISBAND_UNIT		"Disband Unit"
CONCEPT_SLEEP			"Sleep"
CONCEPT_AID_UPRISING		"Aid Uprising"
CONCEPT_FREE_SLAVES		"Free Slave"
CONCEPT_CONVERT_CITY		"Convert City"
CONCEPT_SELL_INDULGENCES	"Sell Indulgence"
CONCEPT_SOOTHSAY		"Soothsay"
CONCEPT_BRANCH			"Franchise"
CONCEPT_TERRAFORM		"Terraform"
CONCEPT_ESTABLISH_EMBASSY 	"Establish Embassy"
CONCEPT_HEAR_GOSSIP		"213"
CONCEPT_THROW_PARTY		"351"
CONCEPT_CONDUCT_HIT		"Conduct Hit"
CONCEPT_PLANT_NANOVIRUS		"Nano-attack"
CONCEPT_INFECT_CITY		"Infect City"
CONCEPT_FILE_INJUNCTION		"File Injunction"
CONCEPT_SUE			"Sue"
CONCEPT_PARADROP		"Paradrop"
CONCEPT_CREATE_PARK		"Create Park"
CONCEPT_CLOAK			"Cloak"
CONCEPT_SETTLE			"Settle"
CONCEPT_CAPTURE_SLAVES		"Capture Slaves"
CONCEPT_LAUNCH			"Launch"
CONCEPT_DESCEND			"Descend"
CONCEPT_UNLOAD			"Unload"
CONCEPT_BOMB_CABINET		"Bomb Cabinet"
CONCEPT_PLANT_NUKE		"Plant Nuke"
CONCEPT_SPY			"Spy"
CONCEPT_STEAL_DISCOVERY_SPY	"Steal Advance"
CONCEPT_ADVERTISE		"Advertise"
CONCEPT_TRADE			"Trade"
CONCEPT_TRADE_ROUTE		"Trade Route"
CONCEPT_MILITARY_READINESS	"Military Readiness"
CONCEPT_PUBLIC_WORKS		"Public Works"
CONCEPT_SCIENCE_SETTING		"Science Setting"
CONCEPT_TILE_IMPROVEMENTS	"Tile Improvements"
CONCEPT_WONDERS			"Wonders"
CONCEPT_IMPROVEMENTS		"Improvements"
CONCEPT_ADVANCES		"Advances"
CONCEPT_DIPLOMACY		"Diplomacy"
CONCEPT_CEASE_FIRE		"Peace Treaty"
CONCEPT_ALLIANCE		"Alliance"
CONCEPT_DEMANDS			"Demand"
CONCEPT_GIFTS			"Gifts"
CONCEPT_EXCHANGES		"Exchange"
CONCEPT_TREATIES		"Treaty"
CONCEPT_LEAVE_MY_LANDS		"Stop Trespass"
CONCEPT_NO_PIRACY		"Stop Piracy"
CONCEPT_REDUCE_POLLUTION	"Reduce Pollution"
CONCEPT_STOP_TRADE		"Stop Trade"
CONCEPT_ATTACK_ENEMY		"Attack Enemy"
CONCEPT_CAPTURE_CITY		"000"
CONCEPT_ECO_PACT		"Eco Pact"
CONCEPT_GOVERNMENTS		"Government"
CONCEPT_VICTORY_CONDITIONS		"Victory - General"
CONCEPT_VICTORY_CONDITIONS_GENOCIDE		"Victory - Bloodlust"
CONCEPT_VICTORY_CONDITIONS_INTELLIGENT_LIFE		"Victory - Intelligent Life"
CONCEPT_VICTORY_CONDITIONS_POINTS_AT_3000		"Victory - 3000 AD"
CONCEPT_CIV_POINTS		"Civilization Points"
CONCEPT_WAGES			"Wages"
CONCEPT_WORK_HOURS		"Work Hours"
CONCEPT_RATIONS			"Rations"
CONCEPT_FOOD			"Food"
CONCEPT_POLLUTION		"Pollution"
CONCEPT_GOLD			"Gold"
CONCEPT_PRODUCTION		"Production"
CONCEPT_GOODS			"Goods"
CONCEPT_CRIME			"Crime"
CONCEPT_HAPPINESS		"Happiness"
CONCEPT_SCIENCE			"Science"
CONCEPT_CITY			"City"
CONCEPT_SEA_COLONIES		"Sea Colony"
CONCEPT_SPACE_COLONIES		"Space Colony"
CONCEPT_ANCIENT_AGE		"Ancient Age"
CONCEPT_RENAISSANCE_AGE		"Renaissance Age"
CONCEPT_MODERN_AGE		"Modern Age"
CONCEPT_GENETIC_AGE		"Genetic Age"
CONCEPT_DIAMOND_AGE		"Diamond Age"
CONCEPT_WORKER			"Worker"
CONCEPT_SLAVE			"Slave"
CONCEPT_ENTERTAINER		"Entertainer"
CONCEPT_SCIENTIST		"Scientist"
CONCEPT_MERCHANT		"Merchant"
CONCEPT_LARORER			"Laborer"
CONCEPT_DISBAND_CITY		"Disband City"
CONCEPT_MONUMENT_SCREEN		"Monument Screen"
CONCEPT_CAPITALIZATION		"Capitalization"
CONCEPT_INFRASTRUCTURE		"Infrastructure"
CONCEPT_SPECIAL_FORCES		"Special Forces"
CONCEPT_VETERANS		"Veterans"
CONCEPT_TRADE_UNITS		"Stealth Units"
CONCEPT_SPECIALISTS		"Specialists"
CONCEPT_RIOTS			"Riot"
CONCEPT_REVOLUTION		"Revolution"
CONCEPT_OVERCROWDING		"Overcrowding"
CONCEPT_SUPPORT_COST		"Support Cost"
CONCEPT_MAINTENANCE_COST	"Maintenance Cost"
CONCEPT_INCITE			"Incite"
CONCEPT_X_LAB			"X-Lab"
CONCEPT_C_FIELD			"Containment Field"
CONCEPT_E_TANK			"Embyro Tank"
CONCEPT_ECD			"ECD"
CONCEPT_G_SPLICER		"Gene Splicer"
CONCEPT_RUSTLE			"r77"
CONCEPT_EMPIRE_SIZE		"Empire Size"
CONCEPT_RIVER			"Rivers"
POP_WORKER		"Worker"
POP_SLAVE		"Slave"
POP_BANKER		"Merchant"
POP_BARD		"Entertainer"
POP_WISEMAN		"Scientist"
POP_FACTORY_GRUNT	"Laborer"
POP_ACTOR		"Entertainer"
POP_PHILOSOPHER		"Scientist"
POP_PROFESSOR		"Scientist"
POP_LIBRARIAN		"Scientist"
POP_PROGRAMMER		"Scientist"
POP_MERCHANT		"Merchant"
TILEIMP_FARMS			"Farms"
TILEIMP_ADVANCED_FARMS		"Advanced Farms"
TILEIMP_HYDROPONIC_FARMS	"Hydroponic Farms"
TILEIMP_MINES			"Mines"
TILEIMP_ADVANCED_MINES		"Advanced Mines"
TILEIMP_MEGA_MINES		"Mega Mines"
TILEIMP_UNDERSEA_MINES		"Undersea Mines"
TILEIMP_ADVANCED_UNDERSEA_MINES	"Advanced Undersea Mines"
TILEIMP_LEVEL_MEGA_UNDERSEA_MINES "Mega Undersea Mines"
TILEIMP_NETS			"Nets"
TILEIMP_FISHERIES		"Fisheries"
TILEIMP_AUTOMATED_FISHERIES	"Automated Fisheries"
TILEIMP_ROBOTIC_DOCKS		"Assembly Bays"
TILEIMP_ADVANCED_ROBOTIC_DOCKS	"Advanced Assembly Bays"
TILEIMP_MEGA_MANUFACTURING_BAY	"Mega Assembly Bays"
TILEIMP_FOOD_PODS		"Food Pods"
TILEIMP_FOOD_MODULES		"Food Modules"
TILEIMP_FOOD_TANKS		"Food Tanks"
TILEIMP_RUINS			"Ruins"
TILEIMP_ROAD			"Roads"
TILEIMP_RAILROAD		"Railroads"
TILEIMP_MAGLEV			"Maglevs"
TILEIMP_UNDERSEA_TUNNEL		"Undersea Tunnels"
TILEIMP_LISTENING_POSTS		"Listening Post"
TILEIMP_AIR_BASES		"Air Base"
TILEIMP_FORTIFICATIONS		"Fortification"
TILEIMP_RADAR_STATIONS		"Radar Station"
TILEIMP_SONAR_BUOYS		"Sonar Buoy"
INSTALLATION_LISTENING_POSTS		"Listening Post"
INSTALLATION_AIR_BASES			"Air Base"
INSTALLATION_FORTIFICATIONS		"Fortification"
INSTALLATION_RADAR_STATIONS		"Radar Station"
INSTALLATION_SONAR_BUOYS		"Sonar Buoy"
THRONE_CASTLE_STONEAGE			"Stone Age Castle"
THRONE_ENTERTAINMENT_STONEAGE	"Stone Age Entertainment"
THRONE_FOUNTAIN_STONEAGE	"Stone Age Fountain"
THRONE_STATUE_STONEAGE		"Stone Age Statue"
THRONE_RELIGIOUS_STONEAGE	"Stone Age Religious"
THRONE_CASTLE_ANCIENT		"Ancient Castle"
THRONE_ENTERTAINMENT_ANCIENT	"Ancient Entertainment"
THRONE_FOUNTAIN_ANCIENT		"Ancient Fountain"
THRONE_STATUE_ANCIENT		"Ancient Statue"
THRONE_RELIGIOUS_ANCIENT	"Ancient Religious"
THRONE_CASTLE_RENAISSANCE	"Renaissance Castle"
THRONE_ENTERTAINMENT_RENAISSANCE "Renaissance Entertainment"
THRONE_FOUNTAIN_RENAISSANCE	"Renaissance Fountain"
THRONE_STATUE_RENAISSANCE	"Renaissance Statue"
THRONE_RELIGIOUS_RENAISSANCE	"Renaissance Religious"
THRONE_CASTLE_MODERN		"Modern Castle"
THRONE_ENTERTAINMENT_MODERN	"Modern Entertainment"
THRONE_FOUNTAIN_MODERN		"Modern Fountain"
THRONE_STATUE_MODERN		"Modern Statue"
THRONE_RELIGIOUS_MODERN		"Modern Religious"
THRONE_CASTLE_GENETIC		"Genetic Castle"
THRONE_ENTERTAINMENT_GENETIC	"Genetic Entertainment"
THRONE_FOUNTAIN_GENETIC		"Genetic Fountain"
THRONE_STATUE_GENETIC		"Genetic Statue"
THRONE_RELIGIOUS_GENETIC	"Genetic Religious"
THRONE_CASTLE_DIAMOND		"Diamond Castle"
THRONE_ENTERTAINMENT_DIAMOND	"Diamond Entertainment"
THRONE_FOUNTAIN_DIAMOND		"Diamond Fountain"
THRONE_STATUE_DIAMOND		"Diamond Statue"
THRONE_RELIGIOUS_DIAMOND	"Diamond Religious"
UNIT_ORDER_NONE		"None"
UNIT_ORDER_MOVE		"Move"
UNIT_ORDER_ENTRENCH	"Fortify"
UNIT_ORDER_SLEEP	"Sleep"
