This file contain a catapult sprite for Civilization : Call to Power.

This catapult is the exclusive work of the author. This is the first 3D model I've made and I think it's not too bad.
You can use this sprite freely without the author permission. It would be nice however to credit the author for his work if you use his sprite for scenarii or modpacks.

INSTALL:

In order to use this sprite you must either remplace an old sprite with it or create a new unit with new ID. 
If you want to create new unit then it's not as easy as in civ 2, because you have to edit the ai files (so the aI can use it correctly), units.txt, spriteID.txt and uniticon.txt .

The changes are relatively obvious (exept for the ai) but don't forget to change the number at the top of the txt files. It is the number of units, ID or icons in the file.

You have to copy the guSpriteID.spr in the default\graphics\sprites directory (change 'spriteID' in the filename by the ID you choose).

The upu0'SpriteID'.tga must be copied in the default\graphics\icons, it is the unit picture in the cheat mode and units tab . The upua'IconID'.tga must be copied in the default\graphics\picture, it is the picture in the production tab. It must be defined in the uniticons.txt.

Note that there is no Great Library pic of the unit, because I don't know the size of the pic. The GL picture is defined in the uniticon.txt as CU0'IconIDF'.tga. 



This sprite has been made by Jrme LUX
email : jlux@caramail.com