This file contains a blue Musketeer sprite for Call To Power and the tif group needed to create it.  It also include Harlan's sprite file for creating non-animated sprites.

It contains no animations, so it is not really a good replacement for the one that came with the game.  It was really intended for use in Scenarios or to be used as a basic soldier template to be fairly easily edited to make any soldier you want.

Installation:

If you just want to use the sprite, use it to replace an existing sprite (remember to make a back-up copy first).

If you want to edit the tif's to create a new sprite (follow the readme for the CTP Sprite Tool for specifics), create a folder and name it the number you want your sprit to be.  Extract the tif's into this folder and the GU22.txt into the parent directory.  Re-name the tif's, replacing "22" with the number of your sprite.  Move a copy of makespr.exe to the directory you put the GU22.txt  in.  Then just edit the five tifs with MA in there names (you should have to mess with the shadow tif's unless you make major changes)and run the makespr -u ## command where ## is your sprite number.  

This file also include the tga files. To use them, just rename them with your sprite number in place of the "22" and put UPU0##.tga in the the default\graphics\icons directory and the UPUA##.tga into the default\graphics\picture directory.

Feel free to distribute this as well as modify it to your heart's content.