;
; Events text for Sorceress' Chessboard
; Copyright(c) 1998, MicroProse Studios Inc.
;
;
@BEGINEVENTS
@IF
SCENARIOLOADED
@THEN
PlayCDTrack 5
@ENDIF
@IF
NOSCHISM
DEFENDER=anybody 
@THEN

@ENDIF
@IF
Turn
turn=1
@THEN
Text
An ancient and mysterious power has been unleashed by the Dark Sorceress Ralcjar
and has sent chaotic waves of energy throughout the entire Western Kingdom. Long
forgotten cities have been raised from its ruins and the dreaded thirteen Lords
of Mephisto once again cast up their undead armies from the earth! The Five Kingdoms
of the West have swiftly abandoned their centuries old disputes to face the peril
ready to threaten their Orders. Already, several cities have turned their allegiance
to the dark.
The Holy Seers of Avatar's Isle knows that the only way to drive back the darkness
is to destroy the Dark Sorceress herself and take control of the city of Ralcjar Tolqoir.
This act will permenantly shatter the powers of the invinsible Darkness itself.
The brotherhood has therefore summoned a powerful Hero to aid the realm in its darkest hour!
It is virtue's only hope...away from dancing as a pawn on the Sorceress' chessboard.
EndText
@ENDIF
@IF
turn
turn=every
@THEN
MakeAggression
who=Darkness
whom=Arlion
@ENDIF
@IF
turn
turn=every
@THEN
MakeAggression
who=Darkness
whom=Baptiste
@ENDIF
@IF
turn
turn=every
@THEN
MakeAggression
who=Darkness
whom=Sforza
@ENDIF
@IF
turn
turn=every
@THEN
MakeAggression
who=Darkness
whom=Ajanta
@ENDIF
@IF
turn
turn=every
@THEN
MakeAggression
who=Darkness
whom=Standarr
@ENDIF
@IF
UnitKilled
unit=Hero
attacker=anybody
defender=anybody
@THEN
Text
The Hero has been resurrected on Avatar's Isle!
EndText
CreateUnit
owner=Standarr
unit=Hero
veteran=yes
homecity=NONE
locations
24,54
endlocations
@ENDIF
@IF
UnitKilled
unit=Mephisto Lord
attacker=anybody
defender=anybody
@THEN
CreateUnit
unit=Mephisto Lord
owner=Darkness
veteran=yes
homecity=NONE
locations
38,14
endlocations
@ENDIF
@IF
UnitKilled
unit=AnyUnit
attacker=Darkness
defender=anybody
@THEN
CreateUnit
owner=Darkness
unit=Wraith
veteran=no
homecity=Hatis Prisona
locations
25,21
endlocations
@ENDIF
@IF
CityTaken
city=Ralcjar Tolqior
attacker=anybody
defender=Darkness
@THEN
Text
The City of Ralcjar Tolqior is vanquished! The Five Nations of the West
are liberated from the tyranny of the Dark Priestess!
EndText 
@ENDIF
@IF
CityTaken
city=Avatar's Isle
attacker=Darkness
defender=anybody
@THEN
JustOnce
Text
The Forces of Darkness has destroyed the sanctuary of Avatar's Isle.
EndText
@ENDIF
@IF
UnitKilled
unit=Dark Sorceress
attacker=anybody
defender=Darkness
@THEN
Text
The Knighthoods of the Western Realm celebrate as news of the Sorceress' death spread
like wildfire!
EndText
@ENDIF
@IF
CityTaken
city=Mephisto Satoc
attacker=anybody
defender=Darkness
@THEN
JustOnce
Text
The stygian mysteries of Mephisto Satoc have fallen to the angelic forces of Light.
EndText
@ENDIF
@IF
CityTaken
city=Mephisto Satoc
attacker=anybody
defender=Darkness
@THEN
Text
The Lords of Mephisto raise cries of outrage as their invincibility are temporary shattered.
Their anger conjures forth great legions of the undead.
Endtext
CreateUnit
owner=Darkness
unit=Undead Warrior
veteran=yes
homecity=NONE
locations
38,12
38,17
endlocations
@ENDIF
@IF
CityTaken
city=Mephisto Satoc
attacker=anybody
defender=Darkness
@THEN
CreateUnit
owner=Darkness
unit=Undead Warrior
veteran=yes
homecity=NONE
locations
35,13
36,16
endlocations
@ENDIF
@IF
CityTaken
city=Mephisto Satoc
attacker=anybody
defender=Darkness
@THEN
CreateUnit
owner=Darkness
unit=Undead Warrior
veteran=yes
homecity=NONE
locations
40,16
40,12
endlocations
@ENDIF
@IF
CityTaken
city=Mephisto Satoc
attacker=anybody
defender=Darkness
@THEN
CreateUnit
owner=Darkness
unit=Undead Warrior
veteran=yes
homecity=NONE
locations
38,18
37,13
endlocations
@ENDIF
@IF
Turn
turn=30
@THEN
JustOnce
Text
Paladins from the Eastern and Central Realms have begun arriving
one by one to help the nations of the West purge this darkness.
EndText
@ENDIF
@IF
TurnInterval
interval=31
@THEN
CreateUnit
owner=Ajanta
unit=Paladin
veteran=true
homecity=NONE
locations
76,14
endlocations
@ENDIF
@IF
TurnInterval
interval=31
@THEN
CreateUnit
owner=Sforza
unit=Paladin
veteran=true
homecity=NONE
locations
51,46
endlocations
@ENDIF
@IF
TurnInterval
interval=31
@THEN
CreateUnit
owner=Baptiste
unit=Paladin
veteran=true
homecity=NONE
locations
55,21
endlocations
@ENDIF
@IF
TurnInterval
interval=31
@THEN
CreateUnit
owner=Standarr
unit=Paladin
veteran=true
homecity=NONE
locations
28,38
endlocations
@ENDIF
@IF
TurnInterval
interval=31
@THEN
CreateUnit
owner=Arlion
unit=Paladin
veteran=true
homecity=NONE
locations
6,40
endlocations
@ENDIF
@IF
TurnInterval
interval=31
@THEN
CreateUnit
owner=Sforza
unit=Paladin
veteran=true
homecity=NONE
locations
42,42
endlocations
@ENDIF
@IF
TurnInterval
interval=31
@THEN
CreateUnit
owner=Standarr
unit=Paladin
veteran=true
homecity=NONE
locations
31,29
endlocations
@ENDIF
@IF
Turn
Turn=24
@THEN
Text
The Holy Seers have uncovered a tome of knowledge narrating the histories of the ancient cities.
So far, the brotherhood have only been able to uncover a small passage from these runic alphabets.
The crytic message is as follows..."Brave knights swallowed up by the shadows are bound eternally
to serve the Dark Lords themselves, manisfesting as wraiths, serving with dark desires on Hatis Prisona..."
EndText
@ENDIF
@IF
Turn
Turn=56
@THEN
Text
The Brotherhood of Seers have again gifted the Nations with another clue which could possibly be used in driving back the Darkness. In his sleep,
Brother Marcus was plagued by voices of ancient magicians crying from amongst the depths of Mendicos Valis. Could this mean anything?
EndText
@ENDIF
@IF
CityTaken
city=Mendicos Valis
attacker=anybody
defender=Darkness
@THEN
JustOnce
Text
Beneath the city of Mendicos Valis, the spirits of imprisoned conjurors by the Lord of Darkness five centuries ago
have been freed. They pledge their sincere loyalty to help drive back the forces of darkness!
EndText
CreateUnit
owner=Standarr
unit=Conjuror
veteran=true
homecity=NONE
locations
39,7
41,5
41,3
endlocations
@ENDIF
@IF
CityTaken
city=Mendicos Valis
attacker=anybody
defender=Darkness
@THEN
JustOnce
CreateUnit
owner=Standarr
unit=Conjuror
veteran=true
homecity=NONE
locations
39,7
41,5
41,3
endlocations
@ENDIF
@IF
CityTaken
city=Mendicos Valis
attacker=anybody
defender=Darkness
@THEN
JustOnce
CreateUnit
owner=standarr
unit=Conjuror
veteran=true
homecity=NONE
locations
41,5
41,3
39,1
endlocations
@ENDIF
@IF
CityTaken
city=Mendicos Valis
attacker=anybody
defender=Darkness
@THEN
JustOnce
CreateUnit
owner=standarr
unit=Conjuror
veteran=true
homecity=NONE
locations
41,3
39,1
37,1
endlocations
@ENDIF
@IF
CityTaken
city=Mendicos Valis
attacker=anybody
defender=Darkness
@THEN
JustOnce
CreateUnit
owner=standarr
unit=Conjuror
veteran=true
homecity=NONE
locations
39,1
37,1
35,3
endlocations
@ENDIF
@IF
CityTaken
city=Mendicos Valis
attacker=anybody
defender=Darkness
@THEN
JustOnce
CreateUnit
owner=standarr
unit=Conjuror
veteran=true
homecity=NONE
locations
37,1
35,3
35,5
endlocations
@ENDIF
@IF
CityTaken
city=Mendicos Valis
attacker=anybody
defender=Darkness
@THEN
JustOnce
CreateUnit
owner=standarr
unit=Conjuror
veteran=true
homecity=NONE
locations
35,3
35,5
37,7
endlocations
@ENDIF
@IF
Turn
Turn=42
@THEN
Text
A great distrubance has been sensed by all the Seers throughout the entire kingdom!
They predict that the Dark Priestess presumably, is up to something.
EndText
@ENDIF
@IF
Turn
Turn=47
@THEN
Text
Chaotic raw mana has whipped out across the West! Immense evilness are reawakened
from their restless slumbers to serve the Darkness.
EndText
@ENDIF
@IF
RandomTurn
denominator=75
@THEN
Text
The Lancio Order of the East have shown support to the Standarr Knighthood by presenting 3000 gold crowns as a gift
for continued action against the darkness!
EndText
ChangeMoney
receiver=Standarr
amount=3000
@ENDIF
@IF
RandomTurn
denominator=90
@THEN
Text
A thousand gold coins have mysteriously disappeared from the Arlion Royal Treasury. The
Arlion Council has declared war on the Sforza Order based on senseless hearsay!
EndText
CreateMoney
receiver=Arlion
amount=-1000
MakeAgression
who=Arlion
whom=Sforza
@ENDIF
@IF
RandomTurn
denominator=15
@THEN
Text
Reinforcements of warships have entered the Ladis straits near the Ladis Harbor from the supreme Pieta
Empire. The Ajanta council is very grateful!
EndText
CreateUnit
owner=Ajanta
unit=Warship
veteran=yes
homecity=NONE
locations
79,35
79,37
endlocations
@ENDIF
@IF
RandomTurn
denominator=25
@THEN
Text
A Privateer from the East has docked outside Grandeur Harbor.
EndText
CreateUnit
owner=Sforza
unit=Privateer
veteran=yes
homecity=NONE
locations
57,7
56,10
58,12
endlocations
@ENDIF
@ENDEVENTS