ReAd.ME 

Ricardo Logus' Yom Kippur Scenario v.1.0

1. This scenario consists of:

cities.gif
city.gif
city.txt
medit2.mp
mideast.scn
mideast.txt
rules.txt
terrain1.gif
terrain2.gif
units.gif

2. Yom Kippur is a scenario designed to be played as
 the Israelis, but playing Syria or Egypt will be 
much more challenging (as they have weaker units).

NOTE: NATO forces have the the strongest units, but they 
are intended to play just a marginal role: to contain 
Turkey and eventually Libia. (I know very well that Tur-
key is part of Nato, but don't forget that it stayed out
of it in 1974).

     IDF (Israel's Defense Force) shares some units in 
common with Nato (like F-15 ou SEAL), but they don't
have the access to the latest weapon technology. Instead,
Israel have some unique units, like IDF Infantry and
so on.

     All the other countries of the Arab world have only
a limited access to military technology. Although their
units are weaker than Nato's or Israel's, they may count
on much more cheaper units (like MIG-21 and Fanatics or
Special Forces.)

     So, to maintain the balance of the game, do never
exchange technology with your neighbours, mainly if 
they are arabs.

NOTE: Libano felt in total anarchy when you start the
game, becouse of that, do conquer their main cities before
Syria do it for you.      

3. for intalling:
 just insert this files in the main civ directory. 
 (make sure you've a safe copy of the archives that
you're to replace)


This scenario was designed and created by Ricardo Logus.
I hope you enjoy it! By the way, I'd like to thanks 
Heaven site and specially to Michael D.McCart, for 
making through it's huge collection of pictures, the
doing of this scenario much more easier. 

Comments & suggestion: rlgous@mandic.com.br