@BEGINEVENTS
@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF
@IF
NOSCHISM
DEFENDER=anybody 
@THEN
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
51,61
endlocations
@ENDIF
@IF
Turn
turn=every
@THEN
makeaggression
who=axis
whom=allies
@ENDIF
@IF
Turn
turn=every
@THEN
makeaggression
who=allies
whom=axis
@ENDIF
@IF
Turn
turn=every
@THEN
makeaggression
who=french
whom=axis
@ENDIF
@IF
Turn
turn=every
@THEN
makeaggression
who=axis
whom=french
@ENDIF
@IF
NEGOTIATION
talker=axis
talkertype=humanorcomputer
listener=french
listenertype=humanorcomputer
@THEN

@ENDIF
@IF
NEGOTIATION
talker=axis
talkertype=humanorcomputer
listener=allies
listenertype=humanorcomputer
@THEN

@ENDIF
@IF
NEGOTIATION
talker=allies
talkertype=humanorcomputer
listener=axis
listenertype=humanorcomputer
@THEN

@ENDIF
@IF
unitkilled
unit=USSR infantry
attacker=axis
defender=russians
@THEN
justonce
text
Operation Barbarossa is underway!  The sleeping giant of Russia awakes as the average
Russian realizes they have no choice but to fight to the death given Hitler's 
racist beliefs.  The U.S. increases its lend-lease assistance to Stalin.
endtext
GIVETECHNOLOGY
technology=94
receiver=Russians
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=Russians
technology=94
@THEN
makeaggression
who=russians
whom=axis
CHANGEMONEY
receiver=Axis
amount=1000
createunit
owner=axis
unit=junker ju 88
veteran=true
homecity=none
locations
76,42
63,49
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=Russians
technology=94
@THEN
makeaggression
who=axis
whom=russians
createunit
owner=axis
unit=panther tank
veteran=true
homecity=none
locations
76,42
63,49
endlocations
@ENDIF
@IF
turn
turn=6
@THEN
changemoney
receiver=axis
amount=3000
text
The Axis gears up for its summer offensive.
(Axis gains 3000 gold)
endtext
@ENDIF
@IF
turn
turn=12
@THEN
changemoney
receiver=axis
amount=3000
text
The Axis gears up for its summer offensive.
(Axis gains 3000 gold)
endtext
@ENDIF
@IF
turn
turn=18
@THEN
changemoney
receiver=axis
amount=3000
text
The Axis gears up for its summer offensive.
(Axis gains 3000 gold)
endtext
@ENDIF
@IF
turn
turn=24
@THEN
changemoney
receiver=axis
amount=3000
text
The Axis gears up for its summer offensive.
(Axis gains 3000 gold)
endtext
@ENDIF
@IF
turn
turn=30
@THEN
changemoney
receiver=axis
amount=3000
text
The Axis gears up for its summer offensive.
(Axis gains 3000 gold)
endtext
@ENDIF
@IF
turn
turn=36
@THEN
changemoney
receiver=axis
amount=3000
text
The Axis gears up for its summer offensive.
(Axis gains 3000 gold)
endtext
@ENDIF
@IF
turn
turn=11
@THEN
changemoney
receiver=allies
amount=1000
text
The American fleet is attacked at Pearl Harbor by the Japanese! The United States,
long covertly sending the British and Russians money and weapons, now openly declares
war against the Axis.
endtext
GIVETECHNOLOGY
technology=96
receiver=Allies
@ENDIF
@IF
citytaken
city=London
attacker=axis
defender=allies
@THEN
justonce
text
The Nazis conquer London!  The free world is horrified.
The Axis receives an extra 1000 gold.
endtext
changemoney
receiver=axis
amount=1000
@ENDIF
@IF
citytaken
city=Moscow
attacker=axis
defender=russians
@THEN
justonce
text
The Nazis conquer Moscow!  Russia is now like a body without the head.
The Axis receives an extra 1000 gold.
endtext
changemoney
receiver=axis
amount=1000
@ENDIF
@IF
citytaken
city=Stalingrad
attacker=axis
defender=russians
@THEN
justonce
text
The Nazis conquer Stalingrad!  Stalin is embarrassed to lose this
symbolically named town.  The Axis recovers an extra 500 gold.
endtext
changemoney
receiver=axis
amount=500
@ENDIF
@IF
citytaken
city=Cairo
attacker=axis
defender=allies
@THEN
justonce
text
The Axis conquer Cairo!  Mussolini rides into the city on a white
stallion.  The oil riches of the Middle East beckon.  The Axis recovers
an extra 1000 gold.
endtext
changemoney
receiver=axis
amount=1000
@ENDIF
@IF
citytaken
city=Paris
attacker=axis
defender=anybody
@THEN
justonce
text
The Axis conquer Paris!  The world is stunned at the speed France
has fallen to the German blitzkrieg. The Axis receives an extra 1000 gold.
endtext
changemoney
receiver=axis
amount=1000
@ENDIF
@IF
turn
turn=every
@THEN
CHANGEMONEY
receiver=Axis
amount=2000
@ENDIF
@IF
turn
turn=every
@THEN
CHANGEMONEY
receiver=Russians
amount=-1000
@ENDIF
@IF
turn
turn=every
@THEN
CHANGEMONEY
receiver=Allies
amount=-1000
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Panzer Grenadiers
veteran=true
homecity=none
locations
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Tiger Tank
veteran=true
homecity=none
locations
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Stormtroopers
veteran=true
homecity=none
locations
51,51
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Tactical Bomber
veteran=true
homecity=none
locations
51,51
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Panzer Grenadiers
veteran=true
homecity=none
locations
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
51,61
52,58
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
51,61
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
51,61
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
66,108
61,109
54,114
56,96
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
51,61
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Stuka Dive Bomber
veteran=true
homecity=none
locations
73,53
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Stuka Dive Bomber
veteran=true
homecity=none
locations
73,53
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Mobile Artillery
veteran=true
homecity=none
locations
70,46
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Stuka Dive Bomber
veteran=true
homecity=none
locations
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Junker Ju 88
veteran=true
homecity=none
locations
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Fw 190
veteran=true
homecity=none
locations
57,47
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=u-boat
veteran=true
homecity=none
locations
53,45
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=u-boat
veteran=true
homecity=none
locations
47,21
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=u-boat
veteran=true
homecity=none
locations
47,21
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=u-boat
veteran=true
homecity=none
locations
53,41
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=Allies
technology=96
@THEN
CHANGEMONEY
receiver=Axis
amount=300
createunit
owner=axis
unit=Tiger Tank
veteran=true
homecity=none
locations
63,49
57,47
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=Allies
technology=96
@THEN
createunit
owner=axis
unit=Tiger Tank
veteran=true
homecity=none
locations
44,58
57,53
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=Allies
technology=96
@THEN
createunit
owner=axis
unit=Panzer Grenadiers
veteran=true
homecity=none
locations
44,58
57,53
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
changemoney
receiver=russians
amount=300
@ENDIF
@IF
citytaken
city=Arkhangelsk
attacker=axis
defender=russians
@THEN
justonce
text
The Nazis conquer Arkhangelsk!  Lend Lease Assistance from the U.S. to Russia
is greatly reduced now that the Russian don't have access to the Atlantic Ocean.
endtext
@ENDIF
GIVETECHNOLOGY
technology=42
receiver=russians
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=russians
technology=42
@THEN
changemoney
receiver=russians
amount=-300
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=russians
technology=50
@THEN
changemoney
receiver=russians
amount=300
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Tiger Tank
veteran=true
homecity=none
locations
61,109
54,114
56,96
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Tiger Tank
veteran=true
homecity=none
locations
70,46
73,53
62,86
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Junker Ju 88
veteran=true
homecity=none
locations
70,46
73,53
62,86
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Fw 190
veteran=true
homecity=none
locations
70,46
73,53
62,86
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Panzer Grenadiers
veteran=true
homecity=none
locations
61,109
54,114
endlocations
@ENDIF
@IF
turn
turn=every
@THEN
createunit
owner=axis
unit=Junker Ju 88
veteran=true
homecity=none
locations
61,109
54,114
endlocations
@ENDIF
@IF
unitkilled
unit=convoy
attacker=axis
defender=allies
@THEN
changemoney
receiver=allies
amount=-300
text
Convoy sunk!  Allies lose 300 gold.
endtext
@ENDIF
@IF
randomturn
denominator=9
@THEN
createunit
owner=axis
unit=Battleship
veteran=true
homecity=hamburg
locations
60,90
endlocations
@ENDIF
@IF
randomturn
denominator=5
@THEN
createunit
owner=axis
unit=Battleship
veteran=false
homecity=Taranto
locations
53,45
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=axis
technology=20
@THEN
justonce
createunit
owner=axis
unit=Strongpoint
veteran=true
homecity=none
locations
36,58
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=axis
technology=20
@THEN
justonce
createunit
owner=axis
unit=Strongpoint
veteran=true
homecity=none
locations
48,48
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=axis
technology=20
@THEN
justonce
createunit
owner=axis
unit=Strongpoint
veteran=true
homecity=none
locations
46,52
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=axis
technology=20
@THEN
justonce
createunit
owner=axis
unit=Strongpoint
veteran=true
homecity=none
locations
42,54
endlocations
@ENDIF
@IF
turn
turn=16
@THEN
changemoney
receiver=allies
amount=5000
text
The Allied economy moves into full gear as the entire U.S. economy starts
to churn out materiel for the war effort.  Partisans from conquered 
countries begin to organize themselves into units under the Allies and demand
that their homelands be reconquered.
endtext
GIVETECHNOLOGY
technology=97
receiver=Allies
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=Allies
technology=97
@THEN
changemoney
receiver=axis
amount=-1000
@ENDIF
@IF
RECEIVEDTECHNOLOGY
receiver=Allies
technology=97
@THEN
changemoney
receiver=russians
amount=1000
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
50,48
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
49,51
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
49,51
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
49,51
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
49,53
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
49,53
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
49,53
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
49,55
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
51,61
endlocations
@ENDIF
@IF
turn
turn=1
@THEN
createunit
owner=axis
unit=88 Gun
veteran=true
homecity=none
locations
49,55
endlocations
@ENDIF
@ENDEVENTS