Experience Level        Leader                          Officer
Level 1                 Administrator                   Commander
Level 2                 Commissioner                    Captain
Level 3                 Director                        Commodore
Level 4                 Magistrate                      Rear Admiral
Level 5                 Governor                        Admiral

Their skills are listed hopefully at their base experience level. Some Leaders and Officers only appear as certain experience levels. 

                        Leaders

Director Ailis, the Gifted (100 BC now, 2 BC maintenance) 
Environmentalist       -20%
Medicine               +30%
Spiritual Leader       +10%

Director Androgena (~300 BC now, 1 BC maintenance) 
Farming Leader         +10%
Financial Leader       +10%
Labour Leader          +10%
Medicine               +10%

Director Black Razor, the Enforcer (190 BC now, 4 BC maintenance) 
Assassin               +6%
Spy Master             +6%
Farming Leader         +20%
Labor Leader           +20%
Financial Leader       +20%

Director Brainac,  Version 1 (880 BC now, no maintenance) may have random skills and levels
Labor Leader           +20%
Spiritual Leader       +15%
Megawealth             +10BC per turn
Spy Master             +6%
Telepath               +6%

Director Brainac, Version 2 (320 BC now, 4 BC maintenance) 
Labour Leader          +30%
Medicine               +30%
Spiritual Leader       +10%
Researcher             +10RP per turn
Spy Master             +4%

Director Brainac, Version 3 (320 BC now, 3 BC maintence) 
Instructor             +2 exp. per turn
Spiritual Leader       +10%
Commando               +4
Tactics                +6
Telepath               +4%

Director Cassandra, the Elerian Mystic (240 BC now, 1 BC maintenance) 
Environmentalist       -20%
Spiritual Leader       +10%
Diplomat               +20
Telepath               +6%
Tech Knowledge: Telepathic Training

Director Chug, the Planetologist (200 BC now, 1 BC maintence) 
Enviromentalist        -20%
Farming Leader         +20%
Rearcher               +10RP per turn
Tech Knowledge: Terraforming

Magistrate Claw, the Klackon Taskmaster (750 BC now, 3 BC maintenance) 
Farming Leader         +45%
Labour Leader          +45%
Operations             +9

Administrator Crassis, the Labor Leader (30 BC now, 1 BC maintenance) 
Labor Leader           +10%

Administrator Draxx, the Spy Master (100 BC now, 1 BC maintenance) 
Assassin                 3%
Spy Master              +3%

Magistrate Electra, the High Priestess (~600 BC now, ~4 BC maintenance) 
Environmentalist       -20%
Farming Leader         +20%
Spiritual Leader       +10%
Telepath               +5%

Commissioner Emo, the Science Leader (30 BC now, 1 BC maintenance) 
Science Leader         +10%

Magistrate Felina, the Naturalist (~400 BC now, 1 BC maintenance) 
Environmentalist       -45%
Farming Leader         +45%

Administrator Galis, the Financial Leader (30 BC now, 1 BC maintence) 
Financial Leader       +10%

Director Galin, the Rogue Trader (320 BC now, no maintenance) 
Financial Leader       +20%
Megawealth             +10BC per turn
Trader                 +30%

Administrator Garron, the Ambassador (80 BC now, no maintenance) 
Diplomat               +15
Famous                 -60 BC 
Megawealth             +10BC per turn

Magistrate Grogg, the Gnolam Capitalist (~1000 BC now, no maintenance) 
Financial Leader       +45%
Labour Leader          +30%
Megawealth             +10BC per turn

Administrator Houri, the Environmentalist (40 BC now, 1 BC maintenance) 
Environmentalist       -15%

Director Khunagg, the Ruthless (180 BC now, 2 BC maintenance) 
Farming Leader         +20%
Labour Leader          +20%
Tactics                +4
Commando               +4

Commissioner Kimbuzzi, the Farming Leader (30 BC now, 1 BC maintenance) 
Farming Leader         +20%

Director Kirsus, the Psilon Scientist (200 BC now, 2 BC maintence) 
Science Leader         +30%
Researcher             +15RP per turn

Administrator Lydon, the Noble (80 BC now, no maintenance) 
Diplomat               +10
Famous                 -60 BC leader and officer hiring costs
Megawealth             +10BC per turn

Governor Malovane, the Battle Lord (1650 BC now, 5 BC maintenance) 
Instructor             +7 exp. per turn
Labour Leader          +75%
Spiritual Leader       +37%
Commando               +15

Magistrate Matrix, the Cyber Mage (600 BC now, 6 BC maintenance)
Science Leader         +45%
Spiritual Leader       +22%
Assassin                6%
Telepath               +9%

Magistrate Megatron, the ??? (nnn BC now, 9 BC maintenance)
Science Leader         +45%
Farming Leader         +45%
Labor Leader           +45%

Magistrate Mentox, the Legendary Scientist (170 BC now, 3 BC maintenance)
 * comes with knowledge of research lab and auto labs
Science Leader         +45%
Researcher             +45%
Famous
 
Commissioner Necron, the Dark Lord (1200 BC now, 11 BC maintenance) 
Financial Leader       +60%
Labour Leader          +60%
Science Leader         +60%
Spiritual Leader       +30%
Telepath               +12%

Magistrate Nimrazz, the Master Tactician (~300 BC now, 1 BC maintenance) 
Instructor             +3 exp. per turn
Tactics                +9
Commando               +9
Operations             +9

Magistrate Orphus, the Peacemaker (510 BC now, 6 BC maintenance)
Instructor             +3 exp. per turn
Medicine               +45%
Spiritual Leader       +22%
Diplomat               +45
Famous                 -180 BC leader and officer hiring costs

Commissioner Ralleia, the Siren (120 BC now, 1 BC maintenance) 
Farming Leader         +40%
Labour Leader          +40%
Science Leader         +40%
Spiritual Leader       +20%

Director Rash-Iki, the Warlord (110 BC now, 2 BC maintenance) 
Tactics                +4
Labor Leader           +30%
Instructor             +3%
Commando               +4

Commissioner Tanus, the Revolutionary (760 BC now, 3 BC maintenance) 
Farming Leader         +40%
Labour Leader          +40%
Science Leader         +40%
Spiritual Leader       +20%
Tech Knowledge: Advanced Government (Galactic Unification, Federation, etc.)

Magistrate Torg, the Overlord (570 BC now, 4 BC maintenance) 
Farming Leader         +45%
Financial Leader       +45%
Labour Leader          +45%
Commando               +6

Administrator Urro, the Ikarian Doctor (60 BC now, 1 BC maintenance) 
Medicine               +15%
Researcher             +5RP per turn

Director Vallin, the Rogue Trader (140 BC now, no maintenance) 
Megawealth             10BC
Financial Leader       +20%
Trader                 +30%

Magistrate Vott, the Technomancer (380 BC now, no maintenance) 
Science Leader         +45%
Financial Leader       +20%
Researcher             +22%
Megawealth             10 BC

Administrator Yoda, the Elder Sensei  (60 BC now, 1 BC maintenance) 
Instructor             +1
Famous                 -90BC

Commissioner Xantus, the Supreme Leader (1410 BC now, 9 BC maintenance) 
Environmentalist       -60%
Financial Leader       +60%
Labour Leader          +60%
Science Leader         +60%
Spiritual Leader       +30%

Not sure Zog, th Gnolam Capitalist (180 BC now, no maintenance)
Financial Leader       +nn%
Labor Leader           +nn%
Megawealth             10BC
(Zog is listed in my guide, but does not show up in Coroion)

                              Officers

Commander Altos, the Alkari Pilot (120 BC now, 2 BC maintenance) 
Fighter Pilot          +5               +5 per level
Helmsman               +7               +8 per level
Navigator              +1               +0.5 per level

Commander Aquasarrious, the Trilarian Navigator (90 BC now, 1 BC maintence) 
Helmsman               +5
Navigator              +1
Weaponry               +5
(Really Long Name      +5)

Captain Caern, the Tulosian Mercenary (240 BC now, 2 BC maintenance) 
Helmsman               +10
Navigator              +1
Ordnance               +10
Security               +4
Weaponry               +10

Commander Cyr, the Fighter Ace (50 BC now, 1 BC maintenance) 
Fighter Pilot          +5

Rear Admiral Dalan, the Legendary Captain (nnn BC now, 9BC maintenance) 
Megawealth             10 BC
Weaponry               +30
Fighter Pilot          +30
Helmsmen               +30
Famous                 -360 BC

Rear Admiral Dantos, the Bandit Lord (nnn BC now, no maintenance) 
Ordnance               +30
Weaponry               +30
Fighter Pilot          +30
Helmsmen               +20
Famous                 -360 BC

Captain Diablo, the Cyber Marauder (160 BC now, 2 BC maintenance) 
Ordnance               +10
Weaponry               +10
Assassin                4%
Commando               +4
Spy Master             +4%

Captain Grak, the Bulrathi Commando (160 BC now, 1 BC maintenance) 
Security               +4
Famous                 -120 BC
Ordnance               +4
Commando               +6

Commander Gizmo, the Gadgeteer (50 BC now, 1 BC maintence) 
Engineer                2%
Researcher             +5RP per turn

Commander Grumm, the Armsman (40 BC now, 1 BC maintenance) 
Security               +2
Commando               +2

Commander Hawk, the Astrogator (80 BC now, 1 BC maintenance) 
Helmsman               +5
Navigator              +1

Captain Jarrad, the Explorer (200 BC now, 1 BC maintenance) 
Helmsman               +10              +5 per level
Navigator              +1               +1 per level
Weaponry               +10              +5 per level
Diplomat               +20%             +5% per level

Commodore Karg, the Pirate Captain (780 BC now, 6 BC maintenance) 
Galactic Lore          +22
Helmsman               +22
Navigator              +3
Ordnance               +22
Weaponry               +22

Captain Kher, the Smuggler (200 BC now, 2 BC maintenance) 
Helmsman               +10              +5 per level
Navigator              +1               +1 per level
Weaponry               +10              +5 per level
Trader                 +20%             +5% per level

Commodore Kronos, the Ancient Spacefarer (390 BC now, 4 BC per turn) 
Galactic Lore          +22
Helmsman               +15
Navigator              +3

Captain Kytryl, the Privateer (300 BC now, 3 BC maintenance) 
Helmsman               +15              +5 per level
Navigator              +2               +1 per level
Weaponry               +10              +5 per level
Trader                 +20%             +5% per level
Famous                 -120 BC

Admiral Loknar, the Last Orion (Gain from beating the Orion Guardian, no maintence) 
Fighter Pilot          +37
Galactic Lore          +37
Helmsman               +37
Ordnance               +37
Weaponry               +37

Captain Mukirr, the Mrrshan Warrior (180 BC now, 1 BC maintence) 
Weaponry               +15
Commando               +4

Commodore Mystic X, the Unknown (510 BC now, n maintenance)
Navigator               +2
Ordnance                +22
Weaponry                +22
Assassin                6%
Diplomat                +45 (note these are what I got the last time)

Captain Nhagg, the Armsmaster (~100 BC now, 1 BC maintenance) 
Ordnance               +15
Weaponry               +10
Commando               +6

Captain Nile, the Forsaken Warrior (160 BC now, 2 BC maintenance) 
Security               +6
Weaponry               +15
Commando               +6

Commander Ruola, the Weapons Officer (30 BC now, 1 BC maintenance) 
Weaponry               +5               +5 per level

Commodore Skaine, the Legendary Pilot (660 BC now, 5 BC maintenance)
Fighter Pilot          +22
Helmsman               +22
Navigator              +2
Weaponry               +15
Famous                 -270 BC leader and officer hiring costs

Admiral Slag, the Armsdealer (1540 BC now, no maintenance) 
Helmsman               +25
Navigator              +2
Weaponry               +25
Megawealth             +10BC per turn
Trader                 +75%

Captain Slith, the Rebel Pilot (~100 BC now, 1 BC maintenance) 
Helmsman               +10
Navigator              +1
Ordnance               +10
Weaponry               +10

Captain Sparky, the Meklar Cybernaut (140 BC now, 2 BC maintenance) 
Engineer                6%
Ordnance               +10
Tech Knowledge: Advanced Damage Control

Admiral Tellik, the Legendary Engineer (1500 BC now, 8 BC maintenance)
Engineer                15%
Ordnance               +37
Famous                 -480 BC leader and officer hiring costs
Operations             +15
Researcher             +37

Commodore Tulock, the Bounty Hunter (600 BC now, 5 BC maintenance) 
Helmsman               +22
Navigator              +2
Weaponry               +22
Assassin                6%
Commando               +6

Captain Tyranous, the Sakkra Armsman (80 BC now, 1 BC maintenance) 
Security               +4
Weaponry               +10
Commando               +4

Commander V'Larr, the Idependant Trader? (240 BC now, no maintence) 
Helsman                +5               +5 per level
Navigator              +1               +0.5 per level
Weaponry               +5               +5 per level
Megawealth             +10BC per turn

Overlord Xyphys, the Antarian Warrior, the Leader of the Antarans (he's the leader of the Antaran Star Fortress) nnn BC now, 14 maintenance
Fighter Pilot           +37
Helmsmen                +37
Ordnance                +37
Weapon                  +37
Security                +15