\\ error dialog button text
|ERRORD00|"XxXxX"
|ERRORD01|"XxXxX"
|ERRORD02|"XxXxX"
|ERRORD03|"XxXxX"

\\Task force mission names
\!TFRCM
\-LR Space Superiority
\-SR Space Superiority
\-Indirect Fire
\-Carrier
\-Recon
\-Troop Transport
\-Colony
\-Outpost

\\SHORT MISSION NAMES
\!MISNS
\-LR Attack
\-SR Attack
\-Planet Destroyer
\-Indirect Fire
\-Carrier
\-Point Defense
\-Recon
\-Transport
\-Colony
\-Outpost

\\LONG MISSION NAMES
\!MISNL
\-Long Range Attack
\-Short Range Attack
\-Planet Destroyer
\-Indirect Fire
\-Carrier
\-Point Defense
\-Reconnaissance
\-Transport
\-Colony
\-Outpost

\\VERY SHORT TASK FORCE MISSIONS
\!TFMVS
\-LR Attack
\-SR Attack
\-Indirect
\-Carrier
\-Recon
\-Transport
\-Colony
\-Outpost

\\VERY SHORT MISSION NAMES
\!SHMVS
\-LR Attack
\-SR Attack
\-Pl. Dest.
\-Indirect
\-Carrier
\-Pt. Def.
\-Recon
\-Transport
\-Colony
\-Outpost

\\VERY SHORT TASK FORCE SIZES
\!FLSVS
\-Detach
\-Squad
\-Flot
\-Wave
\-Pack
\-Armada

\\VERY SHORT SHIP SIZES
\!SHIVS
\- Lancer 
\- Cutter 
\- Corvette 
\- Frigate 
\- Destr 
\- L Cruiser 
\- Cruiser 
\- B Cruiser 
\- B'ship 
\- Dread 
\- S-Dread 
\- Titan 
\- Behemoth 
\- Leviathan 

\\Mission descriptions
\!MISND
\-Long Range Attack ships are designed to make optimal use of their long distance weaponry, staying out of the reach of enemies with lower ranges.
\-Short Range Attack ships are designed to get in as close as possible to their targets so they may deliver maximum damage.
\-Planet Destroyer ships carry weapons capable of rendering entire planets uninhabitable by any known race.
\-Indirect Fire ships carry lot's of missiles as their main combat strength.
\-Carrier ships contain one or more Fighter Bays and use these smaller vessels as their primary method of attack and defense.
\-Point Defense ships are defensive in nature, staying near mission ships and fending off incoming missiles, fighters, or debris.
\-Reconnaissance Ships are unarmed scout ships that search out the secrets of the Universe.  It isn't terribly wise to do this while unarmed, however.
\-Transport Ships are used to get Ground Forces to the planets they are going to invade.
\-Colony Ships are used to create colonies on other habitable planets.  Habitable is open for definition, of course, as these ships will land anywhere they are ordered to.
\-Outpost ships are similar to Colony ships, but have few of the luxuries those ships carry.  If an outpost grows to a full colony, then the Outpost itself forms a Military DEA.


\\Task force health
\!TFRCH
\-Full Strength
\-Combat Ready
\-Fit for Duty
\-Questionable
\-Unfit for Duty
\-Depleted
\-Cadre

\\ Ground Unit types
\!GndTp
\-Militia
\-Infantry
\-Marine
\-Mobile
\-Armored
\-Batteloid

\\ Population Push Factors
\!PUSHF
\-Unemployment
\-High Taxes
\-Small Stick Levy
\-Medium Stick Levy
\-Big Stick Levy
\-High Piracy
\-Starvation
\-Unrest
\-Revolt
\-Corrupt Leader
\-Incompetent Leader
\-Hostile Environment
\-Polluted
\-Dense Population
\-Overpopulation
\-Manifest Destiny
\-Low Social State
\-Race Genocide
\-Forced Migration
\-Deportation
\-Encouraged Migration
\-Religious Persecution
\-Strip Mine Slavery
\-Slavery Show Disc
\-Rel. Per. Slavery
\-Oppressometer

\\ Population Pull Factors
\!PULLF
\-Planet Distance
\-Green Hab. Zone
\-Yellow Hab. Zone
\-Red Hab. Zone
\-Same Species
\-Same Race
\-Same Religion
\-No Population
\-Max. Population
\-Subsidies
\-Race Ghettoized
\-Ethos Ghettoized
\-Local Immigration
\-No Available Region
\-Planet Special
\-Civ. Same Race
\-Civ. Same Species
\-Casus Belli Above
\-Casus Belli Below
\-Social State Above
\-Social State Below
\-Race Genocide
\-Race Forced Migration
\-Race Gradual Deport
\-Race Encouraged Migration
\-Race Indifference
\-Race Tolerance
\-Race Encouraged Immigration
\-Race Easy Citizen
\-Race Equality
\-Religion Persecuted
\-Religion Tolerated
\-Religion Welcomed
\-Religion Tolerance
\-Religious Freedom

\\ Faction names
\!FACTN
\-The Leader
\-Leaders Entourage
\-Vice-Leader / Heir
\-Political Elite
\-Social Elite
\-Economic Elite
\-Moral Intelligentsia
\-Scientific Intelligentsia
\-The Military
\-Bureaucracy
\-Internal Security
\-The Media
\-Upper Class
\-Middle Class
\-Lower Class

\\ Species names
\!SPECS
\-Humanoid
\-Etherean
\-Geodic
\-Cybernetik
\-Ichthytosian
\-Harvesters
\-Insectoid
\-Saurian

\\ Race names 0 - humanoid
\!RACE0
\-Human
\-Mrrshan
\-Psilon

\\ Race names 1 - etherican
\!RACE1
\-Imsaeis
\-Eoladi

\\ Race names 2 - Geodic
\!RACE2
\-Silicoid

\\ Race names 3 - cybernetic
\!RACE3
\-Meklar
\-Cynoid


\\ Race names 4 - ichthytosian
\!RACE4
\-Trilarian
\-Nommo

\\ Race names 5 - harvester
\!RACE5
\-Ithkul

\\ Race names 6 - insectoid
\!RACE6
\-Klackon
\-Tachidi

\\ Race names 7 - saurian
\!RACE7
\-Sakkra
\-Raas
\-Grendarl

\\Non-playable race names
\*RACE_080 Darlok
\*RACE_090 Brye Ehts 
\*RACE_100 Ajadar 
\*RACE_110 Audrieh 
\*RACE_120 Phaigour 
\*RACE_130 Alkari
\*RACE_140 Rhea
\*RACE_150 Bulrathi
\*RACE_160 Mrrshan
\*RACE_170 Elerians
\*RACE_180 Gnolam
\*RACE_190 Elder Civilization
\*RACE_200 ComBots

\\Non-playable specie names
\*SPECS008 Metashifters
\*SPECS009 NonCorporeal
\*SPECS00A Protoplasmic
\*SPECS00B Plant
\*SPECS00C Fungal
\*SPECS00D Avian
\*SPECS00E Gargantua
\*SPECS00F Bulrathi
\*SPECS010 Mrrshan
\*SPECS011 Elerians
\*SPECS012 Gnolam
\*SPECS013 Elder Civilization
\*SPECS014 ComBots

\\ New Orions
\*RACENORI New Orions


\\Fleet (tFlotilla!) orders
\!FLORD
\-Exploration
\-Colonize Planet
\-Build Outpost
\-Defend System
\-Harass
\-Attack

\\Task Force sizes
\!FLSZE
\-Detachment
\-Squadron
\-Flotilla
\-Wave
\-Pack
\-Armada

\\Task Force rings
\!TFRNG
\-Core
\-Escort
\-Picket
\-n/a
