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Pacific
by harlan
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An 'almost 3-D' view (punched view) of the Pacific Ocean contained by the continents that form its boundaries, plus a myriad of tiny Pacific islands. A map most suited to naval conflicts such as the Pearl Harbor-provoked battles of WWII, with less land emphasis than the MPS version.
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Mediterrainean to Persia (Rivers)
by harlan
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Similar to 'Med_Pers'; the Western half of Eurasia, Northern Africa, Northern Arabia and Iran. Most major river systems include 'ocean' terrain squares as well as 'river' terrain at intermittent yet fairly frequent points.
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Mediterrainean to Persia
by harlan
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Accounting for the Western half of Eurasia including the British Isles, Northern Africa, Northern Arabia up to Uzbeckistan. By and large good workable terrain in all but the most Northerly and Southern areas and East of the Caspian Sea.
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Greater Europe 2
by harlan
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Covers the Western half of Eurasia, Northern Africa, Greenland. Differs from 'GrtEuro1' essentially through the absence of North America. The best terrain generally being in Western Europe and Southern Russia.
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Greater Europe 1
by harlan
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Covers the Western half of Eurasia, Northern Africa, a very much 'shrunk' Atlantic Ocean through to the East Coast of North America. The best developmental opportunities being in Western Europe and Central-Southern Russia and Kazakhstan, boasting much grassland and plains.
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China to Burma
by harlan
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The Himalayan mountainous topography makes rugged terrain in the North East quadrant. Ample arable land through Eastern China that includes the Yangtzi, Huang, and other riverways.
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Agrint
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A large map full of large continents, no polar ice caps. Could make an interesting game.
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A1
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A large map full of various continents and archipelagoes, with lots of room to expand your empire.
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4 Hemispheres
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Jason Cooley has created this file.
An interesting map divided into 4 sections, each section seperated by a large mtn range. Rather challenging to play on.
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3 Worlds
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Three Worlds is literally that — three maps of the globe, but with a twist. The earth itself has been tilted to an angle running SW-NE. The effect is unusual, with the Arctic and Antarctic zones in effect forming linear islands. Three maps are provided, the first (civ1wld) without tribes being placed, the second (civ1wld2) with some select tribes, ...
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