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Två blå bananer,
11-15-2002)
It looked interesting at first,but now that I´ve played it for a while,i´ve discovered two things that I really hate.
1.) Many critical city improvements costs nothing to maintain.Where´s the realism in that? (o no,sir,you don´t need to buy any new scrolls to the library,or hire any scribes.)
2.) There´s no penalty for switching between different "production modes" ; Blast! Now that the cathedral is almost finished I realise I need a new knight instead, oh,Ill just switch.No penalty. Realism huh? (Oh yes,sir,those granite blocks can easily be converted to lances and armour.) (I was playing at "King" difficulty.)
Summary: For all it´s historical realism, since there is no OTHER realism,this mod suck.
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poorboy,
02-01-2001)
Nice improvements and the new graphics are better than the original. Love how you changed Genetic Engineering. A must play for all CIV II fans…..
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Jon,
12-18-2000)
The changes in technologies are good, but the graphics for the modern cities are rubbish
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Alex,
12-14-2000)
the best patch. the new units and tech tree are interesting and make the game more realistic.
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10-20-2000)
from_the_depths has written this review.
Could alter a few of the categories to balance the game. Otherwise, quite interesting
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10-19-2000)
KAding has written this review.
A bit too easy defensively, with City Walls taking a city is almost impossible until Bomber/Howitzers. Still great fun though :)
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09-16-2000)
Colin Ahern has written this review.
could use more units
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