Apolyton Archive | Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to. | Forum index | About this archive | The 1998–2001 UBB forums
Scenario 1: A normal, wet, warm, random generated map designed for multiplayer. Scenario is set at double production and all flat terrain that normally produces +1 trade from the beginning. This is an attempt to balance out the unbalanced value of terrain in DP, and to make DP more similar to SP. Scenario 2: This a temperate, wet world. Other settings as for scenario 1.