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CTP FOR MAC PATCH IN THE WORKS (5 February 2000, 2:28 EST) Very good news for users of the CTP for Mac. Nate Birkholz of MacSoft yesterday posted on the Usenet group comp.sys.mac.games.strategic that a patch is in progress, and that several specific bugs mentioned in our forums have been addressed in the patch. It seems that most of the multiplay problems that have been mentioned are also fixed. Many thanks to Carch for the update. -MarkG
3 NEW UNIT FILES (31 January 2000, 17:37 EST) With 3 new unit files from Tom Davies(for a total of 10), we now have more than 100 files in our ctp files database! To make this occasion a bit more special, Tom's files are the first that are accompanied by images, which you can see on the right. If you think they are a bit large, it's because they are so beautifull :) The three files are: 16th Century Musketeer(271KB), Ancient Heavy Cavalry(468KB) and Egyptian Spearman(303KB), all fully animated with movement,attack and death scenes. Btw, some numbers: our files database has 102 files with 133827 downloads. As for Tom, who has been a bit complaining lately :), his 10 files have a total of 4489 downloads. -MarkG
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Apolyton News29 January - 4 February 2000
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CTP REVIEWS
LINUX-FLAVOURED REVIEW (3 February 2000, 10:16 EST) Games Weekly Magazine has a review of the Linux port of C:CTP, dated July 24th, 1999. Jelly Roll, who wrote the review, rated it just below the 80% mark overall (78% to be exact).
"The installation is quite painless... After playing this game for a while, I was very impressed", Roll wrote. "The gameplay is smooth (except for some lag when there is a lot of unit movement), and the graphics are clean (some scrolling lag -- possible cause: slow processor).
Overall the game is quite well done. Loki is in the process of converting other games from the Windows environment, and hopefully they turn out aas well as Civ: Call to Power". -DanQ
GAME TIME: SEPT 8, 1998 (4 February 2000, 11:37 EST) Game Time, one of the gaming shows broadcast on the Internet by the All Games Network, produced a show on Sept. 8, 1998 that highlighted C:CTP.
The show begins with the opening sequence from the game. Interestingly, the host incorrectly refers to the game as "Civilization: Call To Arms" several times, but corrects himself just before going to the first commercial break. 
After that, Whitaker is put on the hot seat and procedes to discuss various aspects of the game. He refers to the user as "the sheppard of your people" in his introductory remarks. Shortly therafter he lists the five things that he believed would help make C:CTP the next best game in the series:
Take it into the future: be historically accurate up to and including today, and allow the user to make the sci-fi future develop anyway they desire Replayability Incorporating top-of-the-line graphics that users had only seen in RTS titles to that point (named Age of Empires as an example) Scalable interface --- micromanage at the beginning (few cities/citizens), and macromanage near the end (lots of cities/citizens) Multiplayer --- can make it work in a TBS environment; RTS takes away "element of control" that TBS has
The major chunk of the interview is devoted to Whitaker actually showing off a game in progress, with the camera mounted directly in front of the computer screen.
To view, you will need either the RealPlayer G2+ or the Windows Media Player. Load this page, and then click on second search result that is produced. -DanQ
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GWIM REVIEW (4 February 2000, 10:44 EST) Yesterday we reported on Games Weekly Internet Magazine's (GWIM) review of the Linux port of C:CTP; today, we examine their review of the "original".
For starters, reviewer Werewolf is a little more understanding about the game's revamped interface over previous installments in the series than most others have been.
"The game's interface has changed. Hold it: don't get excited, it's not that bad. The new interface is placed at the bottom of your screen now and has tabs that are easy to view and use. And if you still can't figure out how to use the blasted thing, there's a very informative and educational tutorial (it's a good thing too)".
And that's not all that impressed him about Activision's entrance into the Civilization series.
"The whopping 400 megabytes the game takes up after installed are well worth it for the smooth animation's of units in the game... Not only was the animation very impressive but it was complimented perfectly by a very upbeat, and at times inspiring, soundtrack.
These [new Wonders] are but a few of the cool new things your civilization can accomplish. One of the biggest kicks I got out of the game was the ability to build space and under-sea colonies.
Let's face it, the main reason why most people are going to be buying this game is because it is a sequel to one of the best games ever made. It truly measures up well against Civilization II".
Werewfolf awarded C:CTP with a 8.5/10 rating of approval. -DanQ
C:CTP NOMINATED: GDR (3 February 2000, 10:01 EST) GamesDomain has opened the polls for the general public to vote for their gaming cream of the crop of 1999.
One of the nominees in the Strategy Camp is none other than Civilization: Call To Power. The competition in the category is stiff, including other notable titles such as Age of Empires 2, SimCity 3000 and, naturally, rival Sid Meier's Alpha Centauri.
In each "Camp" you can vote for up to three of the nominated categories. You need only your name and email address to participate. What comes after?
"After a set period of time, the results are then tallied and announced, and we move on to the Knockout Round where the top-voted games are placed in head-to-head bouts to compete for the Overall Best of 1999 Award", reads the introductory paragraph to the feature.
Good luck C:CTP! Everyone else: cast your ballot today. -DanQ
FROM JUNE 1, 1999 (4 February 2000, 11:42 EST) "240 Seconds of Gaming" is another feature of the All Games Network. Its June 1, 1999 edition provided a four-minute highlight into the world of C:CTP. The two hosts go back and forth between discussing their likes and dislikes of the title.
To view, you will need either the RealPlayer G2+ or the Windows Media Player. Load this page, and then click on the last search result that is produced. -DanQ

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Apolyton&Friends News 22-28/Jan/00
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