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WILL CIV3 BE IN E3?
(4 April 2001, 15:47 EST) As Atahualpa first noted in the forums, Firaxis is not listed in the Exhibitors list of E3. Still, this could mean nothing, as Civ3 could be presented in Infogrames' booth. A certain webmaster who happens to frequent a certain forum might be able to answer this certain issue :) -MarkG

AUDIO NEWSLETTER ARCHIVE ONLINE
(3 April 2001, 0:36 EST) Good morning.

As promised, the archive of the audio version of our newsletter has been fully restored. It was taken offline almost a week ago as a temporary measure pending Apolyton's move over to the new GameStats network server (see our About section for more details).

Filed broadcasts from both 2000 and 2001 are now available directly from apolyton.net, whereas earlier the former were hosted on our hosts', GameStats', download reserve server. -DanQ

Apolyton News

1-7/April/01


CIV3 SITE UPDATE: NO PUBLIC WORKS!
(6 April 2001, 16:55 EST)
The next update for the official civ3 site is finally here with answers to 4 questions. What's new:

- No public works system. Classic settler now removes two populations units in an effort to kill ICS. A new worker unit does all the teraforming stuff.

- More advanced border system. Free-passage agreements, Automatic withdrawn of forces upon demand.

- "Go to" command is back, improved path routines

- Advisors are here too, the guy on the right is the science advisor!

Thanks to Sein3 for the update -MarkG


LEADER CONCERNS
(4 April 2001, 16:17 EST) The recent preview of CivIII in Computer Games Magazine [see story below] has led to some questions regarding the civilization leader pictures and who they are. While members of Firaxis' CivIII team are neither confirming or denying suggestions put forth, they have addressed a concern by Trachmir, one of Apolyton's forum users.

I'm quite worried about these leaders, he laments. It seems very unlikely that they are going to include a lot of civilizations if each one needs this diplo-animation. I also wonder about MODs to add new civs, and how difficult and/or incomplete it will be.

Dan Magaha, Firaxis webmaster, responds.

Our goal has always been quality and not quantity. We're putting a lot of effort into the default set of civilizations and units, but we fully expect that players will be able to create whatever civs, units, scenarios, or whatever else they wanted that we just don't have time to create.

Just as we're going to have provisions for scenario makers who want to create custom units without the complexity of articulated, animated units, there should be some sort of provision for custom civilizations.
-DanQ


CHIPS&BITS TOP 10 30/MAR-5/APR/01
(7 April 2001, 2:49 EST) A new release and straight to the top!

STARSIEGE TRIBES 2 PC is just in and unquestionably at #1. BLACK & WHITE PC has assumed the #2 position. WATERLOO: NAPOLEON'S LAST BATTLE PC has dropped to #3.

1. Starsiege Tribes 2 ($39.95)
2. Black & White ($44.95)
3. Waterloo: Napoleon's Last Battle ($39.95)
4. Space Empires IV ($42.95)
5. Europa Universalis ($39.95)
6. Sims: House Party ($28.95)
7. Fallout Tactics: Brotherhood of Steel ($42.95)
8. Ultima Online: Third Dawn ($39.95)
9. Kohan: Immortal Sovereigns ($39.95)
10. Icewind Dale: Heart of Winter ($26.95)

-MarkG


APOLYTONERS FIGHT CANCER
(7 April 2001, 13:52 EST) Cool newspaper-style title, no? :) If you're bored trying to find little green people on the Apolyton SETI Team, there is now the a more "down to earth" effort which you can help with your spare cpu time: join the Apolyton Anti-Cancer Team! -MarkG


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