-
(
dionysos2048,
05-19-2001)
Excellent, really make the game more interresting
-
(
Will 5001,
04-06-2001)
Maybe its just me, but after installing the mod I found that after loading the game, some things was missing in diplomod.scl and I kept reciving irrelevant messages. Do I replace original files? I had to undo all the modifications. sorry dale :-)
-
(
kaan,
04-03-2001)
This is a great mod, get it now!
-
(
alley_cat,
03-08-2001)
For some reason, every time I try to start a scenario after installing this mod, CTP2 halts with 2 error messages about not findind something in diplomod.scl or something like that. It works fine on standard game.``Why is that?
-
(
brjaan,
02-19-2001)
Works really well even with the English City Mod.
-
(
Jools,
02-03-2001)
Sorry about the nine, i'm too much of an a****** to give you a 10.``Hey does this count to my post count?````On a more serious note... GREAT JOB but why didn't activision think of this? Why do we have to constantly modify our games?
-
(
Gwap,
01-31-2001)
I only installed a previous version onto my current game. It has done a wee bit to make AI smarter on this issue. Good work. Now the only drawback so far discovered is that alliances with all AI players can be made but whilst they're at war with anybody else cannot be maintained for any length of time.
-
(
jackazzstudent,
01-31-2001)
Great Mod!! As I am not an expert player, this makes it easier to placate the AI. It also makes it possible to ally yourself without giving too much in return. My only complaint is that, maybe, it is too easy to befriend the AI.
-
(
xaldin,
01-22-2001)
While it isn't a finished project what is there works wonders. The other civs are more diplomatically inclined both with the human and each other and far more believable reactions. Still aren't stunning but compared to the original this makes them 100% better.
|