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- After agreeing to a WITHDRAW_TROOPS request, the AI will have 5 turns to withdraw its units out of your borders.``- After 5 turns, if there are still units within the borders, then the AI will be systematically and completely booted out of your country.``- AI units booted go to a random square on the edge of your border (as if the AI pulled out normally).``- Water units will be taken to a water square outside of your borders.``- If a valid square to pull out to is not found, then the offending army will be disbanded. This avoids problems of island and large nations, and ships in lakes.``- If during the agreement the AI moves a unit inside your borders, he will incur the INCURSION_REGARD penalty and be booted out to a random square outside of your borders.``- The Human players are still responsible to withdraw their own troops within the alloted time. This script will not boot you.````Note: fixed the crashing to desktop problem.