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Your spaceship is destroyed.
Your colony pod was landed on unknown planet.
Maybe there are more pods with more people.
Who knows?
Your main goal is SURVIVAL.
That will be hard, since most of our tech-data is lost after hazard.
Also, we'll need to beware of the natives.
Some of them could help us, other could kill us.
Rules changes (based on "Player1 MOD"):
-Saltpeter removed
-Artillery needs Iron
-All pre-industrial wonders, Universal Suffrage,
Theory of Evolution and Longevity can't be built
-Maximum research time raised to 100 turns
Important note:
This scenario is based on PtW version 1.24 of "Player1 MOD" (aka "Patch suggestion MOD").
All changes done in that MOD are NOT detailed in this readme.