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Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:31
  Old Post 29-10-2003 01:48
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#31 Report this post to a moderator
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I agree, Immortal Wombat has not read it!



There must be an announcement...

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:31
  Old Post 29-10-2003 01:51 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#32 Report this post to a moderator
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For those interested, there's a party in the chat room right now...

Tam, what kind of announcement? The news item was posted over an hour ago...

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:31
  Old Post 29-10-2003 01:51 Visit The Big Mc's homepage!
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#33 Report this post to a moderator
Got spare money?

Forget it i am not writing to activision I still want my ctp beta walker

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:31
  Old Post 29-10-2003 01:52 Visit Immortal Wombat's homepage!
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#34 Report this post to a moderator
Help yourself to an AD-FREE life

Jeez, the one fricking disclaimer I actually did read...

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:31
  Old Post 29-10-2003 01:59
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#35 Report this post to a moderator
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this is a great big hoax, I just know it

DDowell is offline DDowell
Chieftain
Västerås, Sweden
Nov 2001
time: 06:31
  Old Post 29-10-2003 02:10
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#36 Report this post to a moderator
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quote:
Originally posted by Immortal Wombat
Jeez, the one fricking disclaimer I actually did read...


My too! Never thought it would happen

Just took my first peak through the code. Looks nice, although A LOT of code can be improved using more modern libraries. Well well, I have an exam tomorrow so I have to stop staring at the monitor. But rest assured, I will be back tomorrow, ready to sink my teeth into this.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:31
  Old Post 29-10-2003 03:02 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#37 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

BTW, I think I moved all relevant threads to this forum. If anyone knows of any threads I may have missed, let me know...

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:31
  Old Post 29-10-2003 03:07 Visit Grrr's homepage!
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#38 Report this post to a moderator
Lose 30 kilos (of popups)

Great ... I have something to do over summer.

* Downloads .

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:31
  Old Post 29-10-2003 03:11
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#39 Report this post to a moderator
Help yourself to an AD-FREE life

Silly, Silly,

Summer isn't until June....

J/K

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:31
  Old Post 29-10-2003 05:28
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#40 Report this post to a moderator
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I wonder if we're allowed to use the SLIC script engine in non-CTP projects?

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:31
  Old Post 29-10-2003 05:39 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#41 Report this post to a moderator
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I'm thinking not. From the EULA:

quote:
New Game Materials may be created only if such New Game Materials can be used exclusively in combination with the retail version of Call to Power II. New Game Materials may not be designed to be used as a stand-alone product.

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:31
  Old Post 29-10-2003 05:44
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#42 Report this post to a moderator
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But the script engine isn't a "stand-alone product" or a "New Game Material". I suppose it would depend on what they term "New Game Material".

Though I think you're right, an Activision lawyer isn't going to see it that way.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:31
  Old Post 29-10-2003 05:55 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#43 Report this post to a moderator
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Exactly... But still, SLIC isn't all that mindblowingly spectacular (from a developer's point of view, anyway). Just a little yacc-generated scripting language. I haven't seen the details yet, but I'm guessing it's all pretty much standard stuff...

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:31
  Old Post 29-10-2003 06:11
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#44 Report this post to a moderator
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Wow!

Neat!

Really neat!

Ever since it was announced that the CTP2 source was going to be released, I've been trying to learn C++ and browsing open source code. Maybe it's just because I'm more familiar with this project, but (as Jimi Hendrix said when questioned about his rendition of 'The Star Spangled Banner' at Woodstock) "I think it's beautiful."

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:31
  Old Post 29-10-2003 06:12 Visit J Bytheway's homepage!
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#45 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Dale
I wonder if we're allowed to use the SLIC script engine in non-CTP projects?


If you want a scripting engine for another project, I'll write one for you, so long as you don't mind me doing it in C# .

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:31
  Old Post 29-10-2003 06:19
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#46 Report this post to a moderator
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quote:
Originally posted by J Bytheway


If you want a scripting engine for another project, I'll write one for you, so long as you don't mind me doing it in C# .


It's not so much that I don't know how to do it, but that I'm too lazy to code all that code for each command in the script-compiler.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:31
  Old Post 29-10-2003 06:24 Visit J Bytheway's homepage!
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See:

http://apolyton.net/forums/showthre...threadid=100265

for my progress so far at getting the source to compile.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:31
  Old Post 29-10-2003 06:25 Visit J Bytheway's homepage!
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#48 Report this post to a moderator
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quote:
Originally posted by Dale
It's not so much that I don't know how to do it, but that I'm too lazy to code all that code for each command in the script-compiler.


Well, SLIC won't help you there, because all the commands are specific to CTP...

DanS is offline DanS
Emperor
Kickball Capital of the World
Jan 1970
time: 00:31
  Old Post 29-10-2003 22:49 Visit DanS's homepage!
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#49 Report this post to a moderator
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Has anybody set up a CVS at Sourceforge or similar? Is there any organization for this?

runderwo is offline runderwo
Settler

Oct 2003
time: 05:31
  Old Post 30-10-2003 10:39
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#50 Report this post to a moderator
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I don't see how an open source project could legally be set up according to the EULA. Take a look:
quote:
You agree not to sell, rent, lease, license, distribute or otherwise transfer the Call to Power II Source Code, or any copies of the Call To Power II Source Code, without the express prior written consent of Activision.
You agree not to make copies of the Call to Power II Source Code or any part thereof, except for back up or archival purposes, or make copies of the materials accompanying the Call to Power II Source Code.

How can we put out our own releases, or even offer CVS access for an open source project, without violating the terms of the EULA? It seems ridiculously prohibitive. Why was this license chosen instead of a GPL-like license with the additional anti-commercial terms added that Activision needs to protect its business? Personally, I won't bother wasting time with this release until the license is changed to something that encourages a development community, rather than being something that will have to be constantly worked around for the entire life of the project.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:31
  Old Post 30-10-2003 14:25 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#51 Report this post to a moderator
Got spare money?

Let me repost what I posted on Slashdot before...


Okay, having read through the EULA carefullly (again), here's the deal:

The EULA makes a clear distinction between "Call to Power II Source Code" (i.e. the archive file available from Apolyton) and "New Game Materials", which is not explicitly defined but is clearly implied to mean 'fixed' (possibly compiled) versions of the game.

The EULA forbids anyone from distributing the "Call to Power II Source Code" without express consent from Activision. Apolyton has this consent, so Apolyton is (AFAIK exclusively) allowed to distribute the code. It doesn't say anything like this about the "New Game Materials". In fact it says quite the opposite: the EULA explicitly mentions that you can distribute "New Game Materials" to other gamers, as long as you do so free of charge and meet a couple of other demands (mostly mark it clearly as a non-Activision product).

This means that you're perfectly allowed to make "New Game Materials" from the source code and, once you've done so, you can distribute and copy those however you like (as long as the terms in the EULA are met of course). You don't even have to change anything about the game, just clearly mark it as non-Activision "New Game Material" in the documentation (and in the start-up screen, if it's compiled as an executable), slap your name and email on it, and you're good to go.

If you want to interpret the EULA very strictly, you could argue that a modified yet uncompiled version of the source code doesn't qualify as "New Game Material" but should rather be seen as "Call to Power II Source Code". In that case it can only be distributed through Apolyton. So in theory you might be violating the EULA if you distribute your own 'fixed' source code through any channel other than Apolyton, but I doubt Activision would sue you over that... As Apolyton staff member, I would actually think it would be rather cool if they did ;-)

Aias is offline Aias
Warlord
PURDUE USA
May 2001
time: 23:31
  Old Post 30-10-2003 23:12
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#52 Report this post to a moderator
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The oddest thing happened to me today: I woke up in a parallel universe where Activision released the CtP I/II source code! Wierd huh?

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:31
  Old Post 30-10-2003 23:21 Visit The Big Mc's homepage!
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#53 Report this post to a moderator
Support Apolyton or Terrorists Win

the you get a good look at the ctp 1 code cause as far as i can tell they haven’t realised it only ctp2 code

Turambar is offline Turambar
Prince
England
Apr 2002
time: 05:31
  Old Post 31-10-2003 02:39 Visit Turambar's homepage!
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#54 Report this post to a moderator
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Woah! I leave for a few days and all this happens!

Great news!

MrBaggins is offline MrBaggins
King

May 1999
time: 05:31
  Old Post 02-11-2003 01:00
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#55 Report this post to a moderator
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Woah! I leave for a couple of months and look what happens!

*chuckles* Seriously great news.

I've already started looking at the code and figuring out how they've done certain stuff. I'll have to reload VS6, though.

Keygen is offline Keygen
Emperor
Athens, Hellas
Jan 2000
time: 07:31
  Old Post 04-11-2003 19:54 Visit Keygen's homepage!
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#56 Report this post to a moderator
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So the source code has been released already...

Much, much earlier than I expected, I could say.

Well, great!

Many thanks to Joe Rumsey for turning this dream into reality, David Ray and Winnie Lee for participating in this effort and contributing valuable information all this time and Big Mc and the rest for starting up the thread that started all this that we now see

And of cource many thanks go to Activision for realising and implementing a long dream of the CtP funs: the release of source code!

 
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