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DanQ
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Emperor of Apolyton, Ruler of the Here and Now
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Ontario, Canada
Aug 1998 time: 00:24
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From the official announcement:
quote:
An extensive, unofficial expansion pack for Activision's Call to Power II, The Ages of Man (AoM) was developed by a team of CtPII fans headed by Stan Karpinski over a period of more than two years. For the past month, copies of AoM has been shipping on CD to those who have purchased and continue to purchase it from its official website. No profit has been or is being made from these sales -- the cost of each purchase covers the expense of the CD, protective case, printing, burning, postal charges and shipping box. As of today, those looking to acquire AoM have an alternative delivery option. As part of a multi-tiered agreement between Karpinski and reknowned Civilization series and related titles fan-site Apolyton Civilization Site (ACS), ACS has become the first and exclusive online delivery portal for The Ages of Man.
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If you are looking for more information AoM, we recommend visiting both the official website of the game and the related forum thread here at ACS. The download link is directly below -- please consult the related information ("NOTES") prior to commencing transfer.
- Download The Ages of Man v1.1 (546MB) -
~ Diplomacy Update ~
Do not link to this file directly. Link to this forum thread instead.
Direct linking is a violation of the agreement between ACS and the AoM team.
NOTES
- To download AoM, you will need WinZip (http://www.winzip.com) or a similar compression utility in order to access the files contained within the single ZIP.
- At 546MB in size for the first file available for download above, the ACS administration recommends users connect to the Internet with high-speed (ISDN or greater) access to download.
- In addition or in lieu of high-speed Internet access, ACS also recommendeds that users use a World Wide Web browser or separate program that supports download resume in case the transfer is interrupted for one reason or another.
- ACS recommends GetRight (http://www.getright.com) as a download resuming program.
- ACS' server supports download resuming.
---------
Dan; Apolyton CS
Last edited by DanQ on 15-08-2005 at 09:06
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Vince278
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Expansion packs normally do require that you own a copy of the game...
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:24
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Martin is right. AoM fixes, for instance, the AI, which is quite capable in AoM - although the source enhcancements would help it even further. But, there's a number of problems with CtP2 that AoM can't fix, but the source patch does. For instance, quite a few crashes, bug where your tech progress isn't saved if you save the game after discovering a new tech, bug where you can see if enemy cities are defended or not, several not-working buildings, and so on.
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stankarp
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australia
Feb 2002 time: 05:24
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Just a comment.
I play AOM happily without crash problems most of the time. Occassionally there is one related to the chariot archer unit being clicked an dragged. So I use the "m" hot key for movement as much as possible. Saves time as well.
Otherwise in 19 out of 20 games I have no more problems than with MS Word or PSP7 which freeze or crash every now and then.
Those people who have got the AOM CD and ARE playing it, (unlike most modders it seems), have universally (almost) complained the ai is too aggressive and the game is too hard. I settled on the ai improvements as, in my opinion, the ai acts like a human player in on line play, can never be trusted until it fears you, and then only slightly. The other comment is that geography and resources are now CRITICAL, which is what I wanted.
I still have 7 legit copies of CTP2 to on sell, can be ordered from the AOM website:
http://www.theagesofman.net/Buy%20AOM.htm
$13.00 Australian shipped anywhere in the world.
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stankarp
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australia
Feb 2002 time: 05:24
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Just a quick note to help people get going with AOM.
The main changes between AOM and CTP2 and other mods would be.
1) The new outpost tile improvement. This allows you to use a good anywhere on the map (as long as it is in owned territory) to gather golde and/or pw. In addition certain outposts on goods add happiness, fight disasters or promote bonus events. This leads to a player being able to claim and use tracts of territory which otherwise, tended to be ignored and left empty.
2) Supply for military units, changes how you conduct war. Along with this comes sieges and supply trains.
3) A complete range of military units for each period including flanking infantry for use in mountains.
4) AI has been beefed up, passive personalities removed, attack beefed up in strategies.txt and a spearate code that makes it more likely ai armies(size 10+) at war with you are more likely to attack if they start next too you.
5) New scoring system which gives points for cities, wonders, territory and triumphs but deducts your aggression level.
6) Special historical events, the Dark Ages, Huns, Mongols and Black Death.
7) Elite units, generals and heroes as well as more wonder units.
Outposts are the biggest single change, changes the way you play, geography and location of resources is now critical.
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