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SkalTur
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Ahm, hello folks!
I was unable to play Civ for a long time but now I'm back (again?).
Well, just wanna say that I just got Civ3 Conquests and that I just got Civ3 Multi Tool 1.10... let's see if it works fine here, cause I always seem to find bugs that no one did...
And, Gramphos, I see your Multi Tool does not have a portuguese version... if you (or anyone) should want it translated to this language, I'll be glad to do the job!
Anyways, see ya!
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TobyTheGreat
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Okay, Im using regular Civilization III with no Expansion packs or anything like that, When I open savegame editro everything seems to be working, exept when I try to open a saved game, When i do this the savegame editor does nothing, nothing at all it doest even have it opened it just stays the same (blank).
Can anyone help me? Aprreciate it.
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donkey
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I can't seem to get v1.10 to fix my error: city, it keeps crashing when I try to load the game and creates an error log that doesn't tell me much. Any ideas on what might be wrong?
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god_43
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omg i cant believe im talking to u gamph. u r like a celeberty. any way.
i was just wondering if this tool works with conquest 1.22, ty
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tchristopher667
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Gamphos
I'm getting crushed by the AI in my game (C3C - latest patch). I loaded the saved game in just fine, gave myself some money, and tried to save the game back. No dice. Each time I save, I get an error.
I'm running Win2k.
Any Ideas?
tchrist667@bigfoot.com
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swordsman11
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Ok, I'm just getting started on this facet of Civdom...I wanted to create an attack helicopter...but I am unsure of how to do this. Can I have any suggestions? I am using v. 1.10 of the multi-tool...
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Master Kodama
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Yarg, I'll just post the whole log:
STARTUP: 2004-11-09 14:28:25
STARTUP: C:\Program Files\C3MT\::1.11.1
STARTUP: arguments:
STARTUP: logfile SessionLogfile
STARTUP: Loading splashscreen...
STARTUP: Checking for new version...
STARTUP: Loading registrysettings...
STARTUP: Read settings...
SETTINGS: Loading language settings.
STARTUP: Connected to host... Sending request
STARTUP: Newest version: 1.11.1
STARTUP: Download location: http://apolyton.net/forums/showthre...threadid=100445
STARTUP: Location name: Apolyton CS Forums
STARTUP: Extra versioninfo: New in v1.11.1: Fixed some data curruption bugs and a crash bug\n\nNew in version 1.11:\nRewritten save- and scenario-handling system\nImage2Map - Convert PCX images to Civ3 maps\nImproved C3C support
SETTINGS: Asking user for language.
LANGUAGE: Enumurating Languages...
LANGUAGE: English (default)(c3mt.txt) found
LANGUAGE: All languages found.
STARTUP: Loading language file.
LANGUAGE: Loading c3mt.txt
LANGUAGE: Fullpath: C:\Program Files\C3MT\c3mt.txt
SETTINGS: Loading old C3CT settings.
SETTINGS: Deleting old C3CT settings.
SETTINGS: Loading C3MT settings.
SETTINGS: Loading old C3CT user specific settings.
SETTINGS: Loading C3MT user specific settings.
STARTUP: Get paths...
STARTUP: Civ3path: C:\Program Files\Civilization III\
STARTUP: PTWpath: C:\Program Files\Civilization III\Civ3PTW\
STARTUP: C3Cpath: C:\Program Files\Civilization III\Conquests\
STARTUP: System directory: C:\WINDOWS\System32
STARTUP: Checking CDD-association
STARTUP: Checking CDD-association
STARTUP: Checking for undeleted logfiles (crashed seesions)...
STARTUP: Finding Civ3 version...
STARTUP: Civ3 version: 1.29
STARTUP: Handing command line options
UCW: Loading...
BICGET: Loading Version (VER#)
BICGET: Version is 12.06
BICGET: Found BIC Section: BLDG
BICGET: Loading Buildings (BLDG)
BICGET: Found BIC Section: CTZN
BICGET: Loading Citizen (CTZN)
BICGET: Found BIC Section: CULT
BICGET: Loading Culture Levels (CULT)
BICGET: Found BIC Section: DIFF
BICGET: Loading Difficulty Levels (DIFF)
BICGET: Found BIC Section: ERAS
BICGET: Loading Eras (ERAS)
BICGET: Found BIC Section: ESPN
BICGET: Loading Espionage (ESPN)
BICGET: Found BIC Section: EXPR
BICGET: Loading Experience (EXPR)
BICGET: Found BIC Section: GOOD
BICGET: Loading Resources (GOOD)
BICGET: Found BIC Section: GOVT
BICGET: Loading Governments (GOVT)
BICGET: Found BIC Section: RULE
BICGET: Loading Rules (RULE)
BICGET: Found BIC Section: PRTO
BICGET: Loading Unit Prototypes (PRTO)
BICGET: UNKNOWN LENGTH in PRTO section: 1768123710
BICGET: UNKNOWN LENGTH in PRTO section: 1920103488
BICGET: UNKNOWN LENGTH in PRTO section: 1634885709
BICGET: UNKNOWN LENGTH in PRTO section: 1818650703
BICGET: UNKNOWN LENGTH in PRTO section: 2037543791
BICGET: UNKNOWN LENGTH in PRTO section: 1718503457
BICGET: UNKNOWN LENGTH in PRTO section: 7103607
BICGET: UNKNOWN LENGTH in PRTO section: 1330925905
Hope that helps clarify things.
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Master Kodama
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Well I re-installed v1.10 and everything seems to be back to working fine again.
I managed to get the Wizard working once with the latest version, but it corrupted the BIQ or something, because I got an error when I tried to open it up in the editor. Luckily, I had a backup copy of the BIQ. I'm not sure how much good it would do for me to share the BIQ, since I have custom unit graphics and suchlike in a scenario folder, and I'm not sure I want to go to the trouble of posting the the entire scenario unfinished.
I can post it if you want though.
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