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Frank Johnson
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Houston, TX
Jan 1970 time: 23:32
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I wish I understood Civ3's modding capabilities the way I understood civ2's.
Civ3 does solve alot of the problems that civ2 had as far as making a tech leader the undeniable victor of a game, even with just a small unit lead.
Also the corruption model inspires diplomacy, because a good ally is better than conquest in certain areas when you get right down to it.
These are painful lessons civ2 taught many of us in serveral games.
I've had civ3 for years now and I haven't played a single multiplayer game, or modded it even once....so I can't exactly be the force I used to be, but since I have now risen in power in my job, (I'm the manager now MUWAHAHA) I could guarentee a certain day off a week, if you wanted to try and creative a civ3 diplo game. I would have to go out and get conquests, since I hear that variant is much superior to the other 2, but otherwise I would be willing if there seemed like there was interest, even for a test run between 4 or 5 of us on a small map.
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