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Fosse
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U.S.A.
Mar 2002 time: 23:32
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Turn resent, and attached below just in case.
Attachment: tgau 2142 to gaia.zip
This has been downloaded 0 time(s).
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Fosse
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U.S.A.
Mar 2002 time: 23:32
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Turn to Chaos Theory
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shawnmmcc
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When I was designing the scenarios I CMN'd, I discovered my machine had the same glitch or a very similar one. If I try to enter the Design Workshop using the"U" command, the game froze. If I accidently hit Workshop instead of Help in the base production que when checking on a facility cost, I would get a game lockup also.
So I try to always hit Help vs Workshop in the base production que now, and try to never use the "U" command to end the Design Workshop even when playing solo. It's a pain, but it is doable. I am using the CD-crack version of SMAC/X. Maybe if I used the XP version/upgrade 5.0 this would fix it, but I haven't bothered.
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shawnmmcc
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From inside the base status window, either change production or queue (or click the empty slot) - all in the lower left hand corner in case I'm not using the technical names. From Change you get Help-Workshop-OK-Cancel. You can hit Workshop, it works just fine. However, I freeze the game if I forget and hit Workshop when checking a base facility cost.
If you just click on Help when highlighting a unit from the selection panel - the one that shows 20 production choices at a time - it also puts you into the Design Workshop. Plus it never gets you in trouble with Base Facilities or Secret Projects, i.e. that freeze up if you accidently hit Workshop while highlighting them.
From Queue/Empty Slot you get a slightly different selection, just hit the first choice, which is also Help. Again, this puts you in the Design Workshop. When you finish, with either one hit Cancel. Simply put, the first choice either way is "Help" which is the one you use, and the last choice is "Cancel" which you use to exit, an d you are back in the base status window.
The toughest thing is that you don't need these work arounds in single-player, so it's easy to get lazy if you're working on some kind of SMAC project. Then it bites you when you get your next PBEM game. I hope this helps.
edited due to lots of typos - dyslexics should never post on the fly
Last edited by shawnmmcc on 07-09-2004 at 14:18
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Fosse
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U.S.A.
Mar 2002 time: 23:32
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2144 sent to Gaia
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Fosse
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U.S.A.
Mar 2002 time: 23:32
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Turn to Chaos Theory
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shawnmmcc
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2145 to Morgan. Slight delay, cable modem problems took the turn to work on a USB drive, sent it via hotmail.
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Fosse
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U.S.A.
Mar 2002 time: 23:32
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Turn e-mailed. Thanks Shawn for the PM alerting me to the turn post.
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Fosse
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U.S.A.
Mar 2002 time: 23:32
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turn to Chaos
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shawnmmcc
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Need a clarification. Can another player call a planetary election if I give him all the frequencies of the AI, we are pacted, and I state I am giving him the other two human players frequency? The problem is that there is no mechanism for "sharing" other players' frequency, so technically he cannot call it as he doesn't have all the frequencies, and he cannot "get" them from another human. I feel this requires unanimous agreement, otherwise I will go with the technical interpretation where right now I must initiate an election.
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