Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Master of Orion I/II > Term 160-170
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:32
  Old Post 26-11-2003 18:20
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Help yourself to an AD-FREE life

It does not help against shields, planetary defences, monsters and heavy or xentronium armor.

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:32
  Old Post 26-11-2003 20:39
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

It might be just a factor of cost -- having a few racks of "regular guns" with a couple of APs -- if the APs have the opportunity cost of only an extra gun, then the feature might be worth it.

Gilgamensch is offline Gilgamensch
King
France
Jun 2002
time: 06:32
  Old Post 26-11-2003 21:40
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Put an end to popups!

quote:

It might be just a factor of cost -- having a few racks of "regular guns" with a couple of APs -- if the APs have the opportunity cost of only an extra gun, then the feature might be worth it.


Correct, but as we (I think) will mainly use it against normal enemies, the hits will go directly to the internal damage and therefore help us destroying enemy ships. Why shall we waist 'energy' on the enemies armor, if we can bypass it.

And as shields are not yet so strong, the extra amount needed is not such a strong factor yet.

Can't remember if it was an extra or just an option: Can we already bypass shields as well?

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:32
  Old Post 26-11-2003 23:53
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Put an end to popups!

Mass drivers won't bust planets, so thats not too much of a concern, we can bring in a ship loaded with mirv mercs or nukes to crack a planet if we have to.

Shield piercing is only on phasors and particle beams.

Another thing about AP, it doesn't work against heavy armor or xentronium, but the ai rarely if ever has either.
And Achilles targeting pierces X armor and heavy armor so reinforced hulls are a must then.

Basically, we don't know if we will fire first, reinforced hulls add that much more between a lucky enemy shot and our ship.

bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:32
  Old Post 27-11-2003 13:20
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Browse Apolyton AD-FREE

Let's first survive till that time :-) For now, do as you wish but do not forget to leave a minimal amount of empty space ...

Pave is offline Pave
Prince
Celebrating Macedonia, the country north to FOPOG
Dec 2002
time: 07:32
  Old Post 27-11-2003 19:38 Visit Pave's homepage!
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Sorry, didn't have time to play MoO2 untill now.

This is for all colonies: first build Star Bases, then military structure on planets and then Battle Stations ( I mean the bigger star base ). The build queue of Tycho II is good. I haven't decided anything on population yet.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:32.
Apolyton Time is 00:32.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0280 seconds (86.14% PHP - 13.86% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net