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Enigma_Nova
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There may be a problem...
Drones are probably the first to get Air power, right?
We'll get neural very soon.
I wonder if we can get Synth fuels from the drones and start researching Air Power ourselves... then switch to MMI once the drones research (and send) air power.
This may pip them to the 2 SPs. And, with those SPs, The Hive will be unstoppable.
Let's see... the techs we'll have are:
What we have now
EnvEcon & SoftHB (Uni probe)
Neural (researched)
Synth Fuels (given)
Does this allow us to start on Air power?
Does this allow us to switch to MMI?
I'm running off to check that now.
No it does not. We'd need another tech after we research neural.
Guess what? A great excuse to get Doc:Init
Or maybe adaptive economics
With all that, the Drones will get Air Power first.
They will send it to us, we will accept, switch to MMI and booya!
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Enigma_Nova
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There may be a problem...
Drones are probably the first to get Air power, right?
We'll get neural very soon.
I wonder if we can get Synth fuels from the drones and start researching Air Power ourselves... then switch to MMI once the drones research (and send) air power.
This may pip them to the 2 SPs. And, with those SPs, The Hive will be unstoppable.
Let's see... the techs we'll have are:
What we have now
EnvEcon & SoftHB (Uni probe)
Neural (researched)
Synth Fuels (given)
Does this allow us to start on Air power?
Does this allow us to switch to MMI?
I'm running off to check that now.
No it does not. We'd need another tech after we research neural.
Guess what? A great excuse to get Doc:Init
Or maybe adaptive economics
With all that, the Drones will get Air Power first.
They will send it to us, we will accept, switch to MMI and booya!
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Enigma_Nova
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Well since they managed to pip our governor I reckon we should pip their cloudbase.
Who's a good sweet-talking drones representative? Surely we can talk them into such things.
Come to think of it... I think I'll go to the drones embassy to start some discussion on the matter.
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Enigma_Nova
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I also like choppers.
I like the Ascetic Virtues (Conquered base? Drones fixed!) and the MMI SPs, too!
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Enigma_Nova
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We have:
Sid Meier's Alien Crossfire, Version 2.0.
Multiplayer --> Load game
If you're doing that then send the specs of the error here.
If you're not then I mock you.
And no, I don't have a mac. I have a IBM-Compatible PC.
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Mead
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Have we discussed how we intend to win this game?
What type of victory are we going for?
(Transcendent? Conquest? Diplomatic? Economic? It doesn't matter so long as we win?)
Are we going to do it alone?
Are we going to team up with our perma-pact allies the Drones?
What about the Peace faction?
We need to discuss what we want to do.
Regardless of what our overall goal in this game is we need to set some objectives and stick to them as much as possible. Not having clear objectives, or changing them without very good reason, will be very wasteful and could likely lead to failure.
I am not sure what our overall goals are but this is what I see as our objectives over the next few turns.
OBJECTIVES
FIRST and most important objective
Tear through Uni's holdings like a pack of hungry wolves.
SECOND
For the immediate future, provide only enough military support to Peace to keep them alive and focus our efforts on the Uni invasion. Use Peace's base as a buffer against CyCon and to force CyCon to commit forces to its western borders. This should force CyCon to defend on both their eastern and western frontiers forcing CyCon to split their forces.
THIRD
Put our formers to useful work making boreholes.
FOURTH
Start putting Tree Farms, as required, in our cities to manage our eco-damage
FIFTH (starting in about 4-5 turns)
Start preparing for in invasion of the Data angles. Once we launch our invasion take it in 3-4 turns.
The above are the objectives that I see in decreasing order of importance.
In addition to the objectives where we will focus our efforts, we should remain flexible to take advantage of cheap opportunities that may come our way.
I would also like to perhaps start making and launching needlejet Colony Pods once we get fusion power, as well as getting the Longevity Vaccine (two less drones per base would be nice), and the cloning vats if the game is still going on by then, but first ensure we focus on our objectives.
I would prefer entering into a true merger with the Drones. If we do merge the two factions like CyCon and Uni merged, our victory would be almost assured.
Mead
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Snowflake
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falling, once again
Apr 2003 time: 23:32
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Here's a list of units that I think we need to remember to produce/rush the coming turn:
1. Since we only have 9 Apache and 4 skyhawk, and 2 skyhawk and 1 Apache would be tight up in the east front, I think we need to build two more Apache for the Univ invasion. They should be built in the bases that are closer to the uni front.
2. We need to rush the transport.
3. We need to think about building a drop colony pod in east bases.
4. Seat of Uni, Kommuzima needs a defense probe, and Roko needs a scout.
5. If it can be spared from other military productions, then Franky can build a colony pod for setting the base at (22,34).
Last edited by Snowflake on 07-03-2004 at 13:39
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Snowflake
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falling, once again
Apr 2003 time: 23:32
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Notes for next turn (2164/2165)
Enigma needs a farm. (12,22) (18,22)
Dacole and komm city needs food.
Also should do a mine in the area.
Roko's borehole plan has problems.
Last edited by Snowflake on 17-04-2004 at 10:10
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