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Dominae
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The AI loses a lot if it uses Impi on the offense: it spends an equivalent amount of Shields but accomplishes less. Theseus' examples of what Impi are capable of doing are human-only tactics.
The AI loses little to nothing if it reseves Impi for defense: as city-defenders they cost the same as Spearmen and prevent fast-mover from retreating; as offensive stack defenders, which the AI uses quite a bit, they come close to being used as human players do.
Dominae
Last edited by Dominae on 05-01-2004 at 02:45
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ducki
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I've had plain old Regular Spearmen on the offensive against me - pillaging iron, being a general nuisance to a core city.
Did he attack the city? Heck no, that'd be dumb. He did, however, disconnect my iron and fortify on that hill, occasionally making feints at nearby workers/warriors.
Fortunately I did have a couple of swordsmen to dislodge him.
Point is, I have seen lowly spearmen, not even a UU, being "intelligently" offensive. Almost human.
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Dominae
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I've seen Impi on the offense too, just like Spearmen sometime do. But that does not mean it's a good idea: should the Zulu build Archers, Swordsmen, Horsemen or Impi to attack you with? Playing the Impi, and planning to take out our nearest neighbor, do you blindly build a bunch of Impi, or do you build Archers and Horsemen for some real punch?
The AI cannot tailor it's offensive strategies around it's units (like we can). So it's impossible to teach the AI to use Impi as shock troops without having it throw large stacks of them at well-defended cities.
Dominae
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alexman
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Hunt Valley, MD
Jan 1970 time: 00:32
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Ahem.
24 hours later, and just 2 votes out of 7?
[Edit: that was 48 hours, and it's now almost 72]
Last edited by alexman on 12-01-2004 at 17:52
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Dominae
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'Yes' to removing the AI offense flag from Impi (I think that's what were voting on, right?).
Dominae
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