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Case

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The backlash starts here
Feb 2000 time: 15:32
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quote: Originally posted by Kobra
@Case (or anyone else for that matter): Would you mind telling me a bit more on those goto events? Are there any guides made on that issue? |
I don't *think* that there's any guide. Some basic points though are:
1) The AI doesn't like using them and will ignore them at the first opportunity.
2) In particular, every time a significant event occurs (ie, a city is captured or a unit is destroyed) the AI seems to 'forget' the goto orders.
3) As a result, you need to include events reinforcing the goto order several times in each turn. ie, have an event where every time a unit is destroyed, the goto order is issued. In the Cruel Sea, every time the Germans sink a common British ship an event is triggered where the goto orders are reissued to the British. This results in the orders being continiously reissued, especially at times when the AI tends to forget them.
4) Furthermore, goto orders seem to only work effectively when the units are ordered to move in roughtly the same direction that the AI would move them anyway. They work so well in The Cruel Sea and Red Front because all the AI cities are at the left of the map and all the enemy human cities are at the right of the map. If the goto events weren't there, the AI would still send most of it's 'attack' role units to the east. The goto events just increase the percentage of such units which are sent and directs which part of the east the units end up in.
5) Goto orders aren't delicate instruments. They're useful in getting a ship from New York to London or a Panzer from Kiev to Stalingrad, but don't work well in terrain with higher densities of cities and the like.
6) Using sucessive goto orders to direct units on more complex, non-linear paths is very tricky to achieve but is possible.
7) As such, goto events should be considered a useful means of directing a flood, and not any kind of a precision instrument.
I hope that that helps 
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Case

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The backlash starts here
Feb 2000 time: 15:32
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quote: Originally posted by fairline
A Staffel was more or less equivalent to an RAF (or RAAF!) Squadron, ie 12 - 16 planes. IIRC this was subdivided into Rotte (Sp) of 4 aircraft each, which corresponded to an RAF Flight. I guess the Army equivalent of Staffel would be a Squadron of Cavalry or a Company of Infantry. A Geschwader was the loose equivalent of an RAF Wing, although the former was a fixed formation whereas different Squadrons in the RAF would constitute a given Wing at various times of the War. I suppose the Army equivalent to a Wing / Geschwader would be a battalion. |
OK, thanks for that.
BTW, why the exclamation mark empahsising RAAF squadrons? I'll have you know that the RAAF had over 50 squadrons from late 1942 onwards, and ended the war as the fourth largest air force in the world (not counting the USN as seperate and after the Luftwaffe and an Japanese air forces were destroyed ).
quote: I need another word of advice; Should I place the german units in Denmark? If they are, and transported to Norway, it will be way too easy for the germans. |
If the scenario is intended for play against computer Germans, then have the Germans start off in Denmark, as this will make the scenario work better. Otherwise, have the Germans start as close to their historical locations as is practical.
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Boco
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who was once King for a week.
Jan 2001 time: 00:32
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Okay, this is my week for digging ancient boardgames out of my freezing attic. Found one called Narvik. It has a fairly detailed OOB, but I can't vouch for its accuracy. My impression is that it's pretty much on the mark.
Narvik has many air units, but doesn't define their size. Probably detachment or squadron. Maybe by listing the information on LW, Norwegian AF, and FAA units, I can give you enough so that you can deduce the game's accuracy and possibly the RAF component you crave.
- ALLIES
- At start: 1x Gladiator 1 (Norwegian near Oslo)
- Apr 9-11 reinforcements: 3x Skua, 1x Blenheim 1F (NF), 1x Wellington 1C (NB), 1x Whitley (NB)
- Apr 12-15: Furious (cap=2 units), 2x Swordfish*, 1x Blenheim I, then listed under Bomber Command (an off board airfield) 1x Blenheim I, 1x Whitley (NB), 1x Hampdon, 1x Wellington 1C (NB)
- Apr 24-27: Glorious (cap=4 units), Ark Royal (cap=6 units), 2x Sea Gladiators*, 6x Swordfish*, 1x Gladiator*
- May 6-9: 1x Hurricane 1
- GERMANS
- At Start: 4x Ju88A, 6x He111H, 3x Me110C, 21x Ju52, 1x Ju52 floatplane, 3x He115 floatplane
- April 12-15: 4x Ju87B, 3x Me110C, 3x Me109E
- April 16-19: 5x Ju88A
- April 23-23: 6x Ju87B
- Abbreviations: * = carrier air units, NF = night fighter, NB = night bomber
All British air units except 4 Bomber Command units start in Hatson Field, Orkneys. UK based units seem to be hamstrung by range. Can only bomb Denmark and SW Norway.
Overall, the game lists land OOB's at the battalion scale, with scattered companies of specialist units. If you need it let me know, but it sounds like you don't. It has a couple of interesting rules: Germans can form arty units from captured Norwegian arty, stranded sailors can form infantry units, airstrips can be laid on frozen lakes. There's a lot of detail about how many planes can land where.
Good luck!
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Eivind IV
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History will be kind to me for I intend to write it.
Aug 2002 time: 06:32
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Deleted attachment
Last edited by Eivind IV on 09-02-2004 at 03:26
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Eivind IV
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History will be kind to me for I intend to write it.
Aug 2002 time: 06:32
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I'm quite proud of having every other unit placed historically and it would be a shame to go away from that now.
I know the placement isn't that important, but I would at least like to know how many I should place. How many RAF squadrons were involved (exept for those stationed in Norway?
Last edited by Eivind IV on 09-02-2004 at 17:54
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skipper
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...it's very difficult my friend...except Norway?
Found only this link about the RAF in Norway:
http://www.nuav.net/oobnono.html
=>
One RAF squadron (46th Sqn.) equipped w/ Hurricanes, first at Skånland, later Bardufoss Arrived 26th May.
One RAF squadron (263rd Sqn.) equipped w/ Fairey Swordfish, also at Bardufoss. Arrived 21st May.
These aircraft were transported on the carrier “Glorious” when the Allied retreated; it was shortly after attacked and sunk by “Scharnhorst”
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All times are GMT. The time now is 05:32. Apolyton Time is 00:32. |
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