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CerberusIV
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The problem as I see it is that RR's are really a form of teleportation - that your unit can magically zoom from one end of a continent to the other and do whatever you want without penalty. If you have reasonably adjacent ports and a transport available you can ship several units to another continent where they can resume their RR teleportation.
The simplest answer I can see is to introduce a new condition for units so they have to "entrain" like they would fortify, sentry, etc. In this state they could benefit from the infinite RR movement but would have a reduced defence and no attack values. At some point they have to "detrain" before they can attack or load onto a transport or whatever. "Detraining" would use up the rest of the move so you can shift the unit by rail but not do anything with it for the rest of that turn.
If the unit is not "entrained" it moves as if on roads (which rate should increase after you discover the Motorized Transportation tech).
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