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da_hal
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in this scenario, i'd say spawn guarding is much more important. in your example, rather than having 1 player per spawn point, have 3 players guarding 1, then have the other 5 go for the flag. to defend their flag, the other team would have to use 5+, leaving only 3 for spawn fragging, which is not enough.
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da_hal
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i threw on ye old tourny cyberbal and thought of some more definitions (eg. so can't be considered "cheap".) local variations may occur.
evil: from the old story of selling your soul to the devil to become the best at something. in gaming, to pull something off so heinously skilled, imaginative, and thought-to-be impossible to all spectators that people will either cheer or have thier heads explode.
prayer: hail mary that works, often through no fault of your own.
jedi mind trick: fake somebody out of their shorts.
mind game: force somebody to do the opposite because you caught them the last time.
smack: verbiage used to undermine an opponent's ability.
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