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shawnmmcc
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Jamski - I just played the scenario through on my break - I brought my good machine tonight to format my new harddrive to NTFS. The password works, I'll resend it to you. Check and make sure that the turn is for you (peacekeepers). You'll have the password in a few minutes.
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shawnmmcc
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I'll send you the alpha centauri.ini file. Both for SMAC and SMAX. Hope they help.
Shawn
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shawnmmcc
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Endgame - send both Jamski and me both turns you have in your "saves" folder. I'll figure out which is which, and tell Jamski which to use.
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shawnmmcc
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Jaski, send me the turn you cannot open. Something is wrong here, as I said, I played the first turn I sent to the Gaians through an entire cycle, and had no problems. I'll try other player passwords and see what happened. Maybe endgame didn't realize how to exit and save in PBEM, it is different.
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Themonger
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excellent we are on our way then?
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Themonger
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Turn to the Morganites
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shawnmmcc
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Crisler, I suspect that's due to Jamski having to try to open his file multiple times. I just checked his starting setup, and on his first turn even if he had wanted to cheat the difference would have been minimal. Don't worry about it.
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shawnmmcc
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I just emailed Crisler again. If no reply, we can start advertising for a replacement. I figure give him byl Sunday, that night or early AM Monday (US Eastern time) I'll post for a replacement thread. Let's hope it's nothing serious.
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shawnmmcc
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Skip if you don't want strategy tips.
http://apolyton.net/forums/showthread.php?s=&threadid=75614
http://apolyton.net/forums/showthread.php?s=&threadid=74982
For any of you new to the game online, like I was a year ago, here are two EXCELLENT threads on how to play crawlers and a more-or-less Sikander base layout (each base 3 squares away from it's neighbor). I plan to write an article on an alternate game I played with the Consciousness, where I beat their speed at transcend, essentially because of pod popping and bee-lining to the Cloning Vats.
Remember, these are SP. Our map here is just big enough to do this kind of strategy, but it's also dangerous because like all builders if you get the crud knocked out of you prior to air power, you may never recover. Since a good builder will reach air power before a rush or hybrid player, that of course is when they become dangerous, they have a short term advantage and most know it. However, their neighbors are probably aware of this too. Enjoy. 
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shawnmmcc
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Unless someone posts otherwise, I am going to post for a replacement for Crisler tomorrow. It's been over a week for two games now. I just hope it's nothing major.
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shawnmmcc
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Posted for replacement.
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