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Space05us
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there might be, but even if there was there arent any hydro plants iirc (havent played in a while)
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Comrade Tassadar
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Speaking of Rush Hour....Should I get it? It's only 20 (10 if I mail in the rebate) but what does it really add?
Also, how do you get any measure of tall buildings? All my cities end up looking something like this (I know, not an actual screenie, but good enough) and its quite annoying. I can't experiment with anything, can't beautify my city...It really sucks because I get stuck with HUGE blocks of ujst residential and industrial.
Attachment: simsuck.jpg
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:33
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quote: Originally posted by Comrade Tassadar
Speaking of Rush Hour....Should I get it? It's only 20 (10 if I mail in the rebate) but what does it really add? |
Mainly more transportation options like ferries, monorails, ect... it also gives you the ability to view the commuter routes and more traffic statistics to help plan your transport better. The tolls booths are nice, too. 
But the part about driving cars around and stuff is crap, I turned it off after an hour and never looked back.
quote: Also, how do you get any measure of tall buildings? All my cities end up looking something like this (I know, not an actual screenie, but good enough) and its quite annoying. I can't experiment with anything, can't beautify my city...It really sucks because I get stuck with HUGE blocks of ujst residential and industrial. |
What, you don't build commercial?
You should build residential zones around a core commercial area with industry nearby (or atleast quick and reliable commuting options).
Here's another couple of screenshots, with the zoning layer included:
Attachment: simcity1.jpg
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Japher
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Ook! Ook! Ack! Ack! Ack!
Jun 2002 time: 05:33
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Tall building come by economic variables for that sector sector in which you to expand. I forget all the terms they use. Yet, there are certain values (on the little graphs showing you how many jobs are in a sector and how much you make from that sector, etc.) you need to reach before those graphics will unlock.
There are NIMBY/YIMBY type things that are needed for each sector that increase those values. Res needs parks, hospitals, schools, etc.. Industry needs clean water, air, ports, etc... And Commercial needs airports, ports, higher education centers, and the like... Connections to neighboring cities (even if there is nothing there) helps to increase these values (you still need to start the city, you just don't need to build).
Thus, if your not getting bigger buildings it's because you aren't giving them more of what they want.
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Space05us
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quote: But the part about driving cars around and stuff is crap |
you can drive through your city? like in the oh so not popular streets of sim city???????
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Comrade Tassadar
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Hmm....But my commercial demand is never higher than a penny on its side. It's always so small and it never develops.
Also....Wont a dock kind of, er, pollute the water and thus drive industry away?
And all I have to do is just "Start" a city but I dont actually have to build anything in order to get benefits? Thats nice.
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Space05us
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Comrade do you play SC2, SC3, or SC4?
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Comrade Tassadar
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I play SC3K, but I'm talking about SC4 right now.
I used to have much fun playing SC2 though but IMO its outdated in every respect now.
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