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Snowflake
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falling, once again
Apr 2003 time: 23:33
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quote: Originally posted by t_ras
ok what about 4 needljets, 4 choppers, 3 drop. inf. , 2 drop rober, 2 drop probs?
it is maby not all but it is a lot for the bgginnig. i think choppers, infantery and probs can be finished in 2 turns, the other might depend on how many crawlers we can "eat" for this. |
I'd like to see 8 missle choppers (6-1-10), 4 drop infantry (1-3-1), 2 drop rovers (1-1-2), 2 drop probs (0,0,1) and 2-4 missle noodles (6-1-12) if possible. As long as we can get most of them finished in 2158 (3 turns) we'd be in very good shape. We are not going to "eat" any crawlers if we don't have to, we'll use crawlers to crawler minerals. But we won't be doing any more prototypes so we can't really convert crawlers either.
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Mead
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I know how to build them.
I'll take a look at it over the next few days.
The general rule is to place it in a well protected area.
For land parks you put an echelon mirror in the center of solar squares. You place crawlers on all the squares, crawling energy back to your SSC. Your SSC has every energy and lab enhancing facilty possible.
You build roads to and throughout you park to enhance development of the park and movement of the crawlers to it.
Mead
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Mead
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quote: Originally posted by Frankychan
Hmmm, are we going to have any units designated as defenders for the park? I've had a couple games where 1 chopper destroys everything. I'm also trying to comprehend the eco-damage done for boreholes.
I can't seem to figure out how to manage the eco-damage and the resulting mind-worm attacks....can someone give me some tips? |
Yes, we will have to protect the park.
I hope we have the AOE bases far enough removed so that it is out of direct chopper range by the time the fusion era begins.
Even after we capture enough of the AOE bases to prohibit them from getting a needlejet to the park, or a chopper in less than two turns, we will need to keep a close eye on the infiltration reports and patrol the likely avenues of approach once it appears they have launched choppers on a deep strike. Then hopefully, we will be able to kill those inroute choppers on the ground/water.
Mead
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Mead
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quote: Originally posted by Frankychan
***
I can't seem to figure out how to manage the eco-damage and the resulting mind-worm attacks....can someone give me some tips? |
We are going to have to start making some Tree Farms to keep the eco damage in check.
I was hoping to get one or two more rounds of military production out first before the eco damage began to cause us a problem.
I know (and welcome) the additional cash and other benefits Tree Farms will give us, but I want to take Uni, roll back CyCon and perhaps take the Datajacks within the next 8 years.
Mead
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All times are GMT. The time now is 05:33. Apolyton Time is 00:33. |
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