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squigg007 is offline squigg007
Settler

Jun 2003
time: 05:34
  Old Post 19-07-2004 01:18
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Lizards are not too bad, but i think haflings are at the top, if not the best race in the game.

If High elves had a decent growth rate, they would probably be equal to haflings though.

Still, gnolls aren't that bad. Just build a ton of cities, and tons of spearman , use chaos or death magic to take out enemy troops that fly or are too difficult (or actually, black channels/lycanthropy/darkness would give a good boost too). send waves of spearman and conquer the comps, forget about nodes - who needs em. maybe a leader hero or two if you want

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:34
  Old Post 01-08-2004 18:48
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My favourites in this game have always been dwarves and highmen. Dwarves produce double gold, are tough, and have very strong units (hammerhands and later golems if you need some death resistant creatures). Highmen have paladins. Sleep in your city, build it up, and when you have your cathedral, you can kill just about everyone with these.
I use mostly sorcery, so very few unit buffs except to get rid of missiles or to fly, and you gotta love confusion.
Then, call lightning is fun, but chaos has a nice tornado wrecking chaos on the battlefield which I always found very fun. But then I tend to use a stack of heroes or 1 or 2 heroes with some hammerhands/paladins to conquer the world.
(I also did the no-magic game where you choose 0 spellbook, myrran,sage,..., and start researching to get spell of mastery asap).

pchang is offline pchang
King
Cupertino?
Aug 1999
time: 05:34
  Old Post 01-08-2004 19:32
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hammerhands are too slow and it is really expensive to make a flying stack of them. My favorite is the flying warship trick (never runs out of rocks) or the dragon man flying warship. They move fast and hit hard. Because they throw rocks, they are immune to all the anti-missile spells.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:34
  Old Post 02-08-2004 10:45
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yep, that flying invisible warship is almost a gamebreaker, unless the enemy has immune-to-illusions or true-sight -units.
They rock - literally

bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:34
  Old Post 02-08-2004 18:54
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In spite of their slow speed I like dwarves ... they are developing their cities fast like noone else. Build them at the proper locations and you will swim in money or mana.

There are other ways to compensate for the speed - build roads everywhere; and of course windwalking - from Jaer or a spell ....

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:34
  Old Post 07-08-2004 02:24
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I agree. Units don't need to be fast. Heroes are. Conquer with heroes, buikd roads (twice faster with dwarves), and hold cities with hammerhands.

btw Stardock seems to be going to do MoM2 ('I think we're going to do it' from Brad Wardell on www.galciv.com forum)

pchang is offline pchang
King
Cupertino?
Aug 1999
time: 05:34
  Old Post 07-08-2004 17:47
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My unit stacks are usually ready to take enemy/neutral cities and ruins before my heroes can do it without getting killed.

 
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