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duke o' york

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Well that way the players on the same team will have to try to outwit the defenders in order to receive a pass. To use your diagram from above, if Jones had the ball then he could try a long pass forwards. If Wallance came one square towards him, then it'd be a short pass and would be successful (depending upon what Beckham did). Otherwise, Boggins could move into the centre in front of the goal, and there would be another passing option for Jones. If Beckham came to tackle Jones, then obviously neither pass could take place, but if he moved sideways to intercept the pass to Wallance, or back to try to tackle Boggins, then he would leave the other player free to receive the pass (if Jones chose correctly) This would require communication between the team members (if you wanted to ban PMs, this could be most interesting, and very lucky if someone scored) in order to create chances. Just like real football.
Did this make sense? 
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duke o' york

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quote: Originally posted by alva
Divide each square by 4 ( cross-schaped), is that what you are saying? |
No, just have 5 "pitch" columns, and 7 "pitch" rows, so the pitch is larger overall. The size of the squares would have to be reduced, but the playing area would grow slightly. The more squares there are, the more tactical it will become, and it will not just be a case of getting all five players, and the ball, onto 1 square, and piling forward en masse so that you automatically tackle back anyone who takes the ball. See Xin Yu's Stack of Doom FIFA coaching manual for details. 
quote: Originally posted by UR
Any offsides rules? |
This is 5-a-side. Goal-hanging is compulsory, especially for old fat blokes who can't run up and down the pitch all the time. 
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Zopperoni
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quote: Originally posted by alva
BTW, I might have missed it, but when does a game end? |
When everyone is sent off.
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