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mart7x5
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I think the tinkering would be required often, it is just matter of getting used to it, and it can be done quite fast actually - maybe direct link to "alphacentauri.ini" on your desktop - then just write: "atlants" and save and that is it....
when returning to "old" state just type the name of the faction before
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I'm a bit busy for a couple more hours, then I will post:
1) files
2) "manual" for installation - step by step what to do in order to play the game
3) story.......
Atlants are very interesting faction, i think you will enjoy it, i hope you will find the arrangement of factions appropriate - just place stress on roleplaying here.
The graphics issue stopped us for these over two days, but when playing you will understand why the graphics is important in this scenario...
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Sankis
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quote: Originally posted by DataAeolus
As for roleplaying, do you want us to post narrative everytime we finish a turn? I don't mind - roleplaying sounds like a fun thing to do. |
Pretty much. Not really every turn, but if your faction does something big feel free (ie build a secret project, make a huge technological breakthrough)I don't want to mak
I also meant it by acting how your faction would act. No gaian, for example, would create boreholes. The Peacekeepers would attempt to maintain the peace. The pirates might charge a fee for any craft passing through their territory, since ships in their area are prone to "accidents". You get the idea.
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Cosmic
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I would like to play in this role play. Is there any place for humans with chips in their heads in this PBEM? (consciousness). Or even peacekeepers?
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