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SAMUEL2904
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@ UH. Por lo que veo ya te cansaste de jugar con piedritas y quieres empezar a jugar multiplayers con juegos de verdad.
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Unspeakable Horror
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Si, la mía cambia una vez por mes más o menos.
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Unspeakable Horror
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60.3% DL1/UP5
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SAMUEL2904
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Si, es cierto, yo ya tengo la instalación dual con el 1.15 y el 1.22 y me esta funcionando bien el 1.22 en los multiplayers.
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SAMUEL2904
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quote:
NEW 1.22 PATCH
If you have used our system over the last few days, you know there is a new patch - 1.22. It has proven stable and successful, and we strongly advise all our members to upgrade to it. You may go to
http://www.firaxis.com/downloads_pr...roduct=10,12,13
Assuming you are working from the 1.15 game as a base, first download and install 1.20 and then download and install 1.22.
MP TOURNAMENT MODE:
Next, I want to make you aware that there is a new option in 1.22 to run games "Tournament" style. This option was especially created for the MP community, and it offers us some interesting changes/improvements:
* MPTournament: Tiny & Small maps can be played with 8 players
* MPTournament: Map sets Oceans to 40%
* MPTournament: Map Trading moved back to Map Making
* MPTournament: Enkidu cost raised to 15
* MPTournament: Ancient Cavalry defense lowered from 2 to 1
* MPTournament: Captured cities retain culture
* MPTournament: Turn slices lowered from 24(base)/3(per-city)/1(per-unit) to 16/2/1
The way to invoke this is *NOT* to load a scenario as usual (this will fail), but to invoke TOURNAMENT as the Game Mode. This is a very special "scenario" and has various elements hard-coded into the civ3conquests.exe executable.
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