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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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Turn 2105 sent to believers
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Enigma_Nova
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6 hours on turn 4...
Badmove Badmove Badmove Badmove Badmove Badmove Badmove Badmove Badmove Badmove Badmove Badmove
RELOAD RELOAD
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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Sorry about that. I'll take longer next time.
However the only thing I had to do that turn was move a rover two squares. I could only drag out moving the rover those two squares for 6 hours before I exhausted all the possibilities for moving that rover.
There was one stage were I spent 2 hours hestiating when I encountered fungus in newly revealed map. I mean should I move my rover over that fungus and possibly see if I could trigger a mindworm.... it was a really tough decision.
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Enigma_Nova
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~new sig~
Screw the democracy game!
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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I'm unhappy because I spent several days pursuing an idea that proved to be pointless.
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Enigma_Nova
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You are correct, GeoModder. 
The ACDG people can't
"But you are hard to work with."
That's because your Social Tactics are incorrect.
Here's my life story again:
Lots of ideas.
Expressive of ideas.
Decided to fight for my ideas.
Developed trust for my own ideas.
-lots of conflict-
Bitterness, people fought the expression of my ideas.
Arrogance, In a war of ideas I supported myself.
Judgement, I strengthened my ideas.
Hostility, I was more than prepared to fight.
I express ideas. They are to be read, understood and used.
I was born to do this, and it is my evolved purpose. If I cannot do this, I will get annoyed - as I am evolved to do if the situation needs to be changed.
I am intolerant of ignorance and such, because I have learned by experience that one ounce of ignorance is followed by one ton of ignorance. I therefore act pre-emptively.
The only cure is to have people read, understand and use my ideas - this will teach me that one ounce of ignornce is isolated.
------
Those fools in the ACDG teach me that one ounce of beaurocracy equals one ounce of ignorance, and that one ounce of beaurocracy leads one ton of beaurocracy.
So long as my radical new ideas are held back simply because people aren't willing to adapt, then I can't be part of their game.
I want to play a game as a team, but only a team that works with my ideology. An ACDG team that thinks a patch-job system is good enough is not for me - I need a top of the line system with a streamlined capacity to take my ideas.
Though a faction may not get any popular votes, an important ideology is missing.
What about the faction of serious gamers?
The faction of folk that enjoy beating up others?
The faction of radical new thinkers?
All we have are 4 generic factions of RP, Spam and a few turnplayers.
What the hell is the ACDG about?
Nobody bloody knows. It's an idea that should be put to rest.
Now where the hell is my turn?!
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Enigma_Nova
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Kody: Looking for a way to improve a PBEM?
Then try...
-=H Y P E R * T U R N S=- v. 3
The idea:
All turns are attached to the forum.
While a player is making his turn, the GMs open up his turn start, press END TURN and repost to forums.
That way, you don't have to wait if someone is late - there's a penalty turn already waiting.
Every player has Deadlines, such as:
"If the turn is sent between X and Y, then I play it before Z."
The average turn delay would be set a maximum number.
You'd need a GM on the boards at all times, so multiple GMs are necessary for this.
------
The main problem is that some dunce will play on from the penalty turn, even though the previous player got the turn in on time.
Let's say the dunce is B, and the stifled player is A.
A notices its 2105 start turn does -not- match the orders he gave and sent to B's start in 2104.
So, play continues from B's start in 2104 (as B has played on from the GM's turn instead of A's turn).
Meanwhile, the GMs open up B's start turn in 2104 and hammer END TURN until it gets to A's start in 2105.
This represents the orders A gave in 2104, which purportedly haven't been fulfilled.
This turn is compared with the turn A complained about.
If A was lying, his -new- 2105 turn will be skipped.
If B was a dunce, his 2105 turn will be skipped.
------
I proposed this to ChairmanSlick, who noticed this scheme wasn't foolproof.
So, I'll re-propose it to Kody - he's smarter than ChairmanSlick.
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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I see the main problems with your idea as follows.
* Finding a gamemaster that would be willing to invest so much time
* Finding players are that aggressive enough with their turn playing that they will be willing to go for the no excuses you missed your turn thing.
I'm afraid that I'm not much good at cocereing people into new ideas Enigma. My method has always been to keep giving people as many different options as possible until they accept one.
It only looked like people listen to me because I did my best to eliminate most of the options I know people won't accept.
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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*snicker*
Jamski must have thought I had the turn and he knows I'm just a big teddy and can't hurt him. Frankychan however is a whole different matter.
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Enigma_Nova
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Current slowdowns are:
FrankyChan
HongHu
Plan:
Remove slow factions.
BS you're a teddy bear, Kody. You were judgemental of me before the ACDG, acknowledged the failure of the Hive normal government...
and you're playing the spartans.
Like hell you're gonna be a pacifist.
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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MY 2105
The rain slanted down in thick curtains turning thick mud into a liquidly goo. It made a squelching noise as I walked, clinging to my boots with each step. The mud would start freezing soon as winter was approaching, frozen like the icy tundra found nearer the pole. Winter so soon. It marked the passing of another year on this planet.
As I walked the buildings of Spartan Command crowded around me, the dark grey blocks barely visible in the dim moonlight; my companions. It was a miserable night for a walk, but it fit my mood. I had the bad dream again. I had hoped it would go away with time, but it lingered instead in the recesses of my mind like an unwelcomed guest. Although it wasn’t getting any easier to deal with, at least it wasn’t getting any worse.
I needed something to occupy my time, some task that would need taking care of. Building or planning, something I could bury myself in such that I would forget who I was. Where as Santiago? She had been busy on the radio and then had hastily departed on the rover without a word. That was two years ago and there had been no communication from her since. In the mean time I managed the city. Not because it was my job, but because Santiago had not bothered to address the command structure during her brief stay in the city. Since I had overseen the building of the city, the others had agreed that I would take temporary command until Santiago said otherwise.
Why had she left in such a hurry? I was convinced she had been communicating with another of the escape pods. What I didn’t understand was why, when the crew of the Unity had fought us so fiercely, and I wasn’t aware of any allies to the Spartans. It perplexed me.
Some icy water dripped down my collar reminding me of why I was out here. I was out here so I could feel more sorry for myself. Trudging around in the middle of a cold rainy night made it easy to believe I was the most miserable person on the planet.
“Get up!” a faint voice echoed among the silent buildings. “The enemy would show you no mercy no matter how much you grovel in the mud!“
I peered into the rain and noticed some lights ahead. There was also faint splashing that I had missed while wallowing in my self pity. Cautiously I made my way around a building to see what had disturbed my walk.
“Anger will make you stronger, now get up and keep running” it was the voice of a sergeant. “So you hate me? Well what are you going to do about it?”
I slid around a corner and looked into a training ground where several soldiers were running laps and pointedly ignoring the interchange between a sergeant and a private. The first thing I noticed was they looked more miserable than me.
“So you’ve got a knife”, the sergeant laughed. “Well go on we don’t have all night.”
The private lunged forward. The small blade flashed in the halogen floodlights. The sergeant stepped back a step. Caught the wrist with his right hand and pushed upwards. With his left hand, he slammed his palm into the forearm of the private. There was a sickening crunch. The sergeant crouched and swept a leg behind the private’s knee.
I watched the knife spinning through the air long after the private was on the ground.
“You hesitated”, the sergeant said flatly. “Either you kill or be killed, never hesitate.” The sergeant took the private’s good hand and in an act of comradeship pulled him to his feet.
“You’ve got a broken arm, but that won’t stop the enemy from killing you”, the sergeant shouted. “Now run!”
Slowly the private started jogging around the yard, holding on to his arm.
Kill or be killed. It may be true, but it didn’t absolve me of my guilt. I stepped back into the muddy shadows to continue my walk and bury my ghosts with exhaustion.
Last edited by Kody on 14-05-2004 at 22:05
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