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Blake
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Brainfallocatione
Oct 2000 time: 17:36
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I'm playing the SMAC version, thinks started heating up around 2205, when I first saw gaian units. Then the gaian airforce started killing my formers, so I retreated all my frontline formers to the interior, where there is plenty of work to do raising land and drilling boreholes. I'm planetary govoner since 2206 (after a GA pop-boom), I have the VW and LLV (horrible SP for my purposes, but beggars can't be choosers, and it does give about +50 credits/turn being in my HQ). I dont forsee serious problems, with genejacks coming soon my mineral production should allow for very rapid and fullscale militarization of ground, air and space. My primary attack will involve land bridges and elite infantry, if all goes to plan.
edit: I can't help thinking "This looks like a job for FundieWealth!", I need excellent probe teams, elite units, good industry, lots of cash to burn on upgrades/probes/rushbuy. Fundie/FM/Wealth is the ticket... going down to -1 effic and -2 research is going to hurt... but once the spoils of war/probes start rolling in it'll be all good.
edit2: I've decided to start another game in parrallel, this time playing on the most part crawlerless. Grabbed the WP easily because I agressively popped pods, getting 3 AA. So far the tech to env.eco is going smoothly, then I'll mass formers and start serious raise land and foresting, with the main SE being Fundie/Green/Wealth, with periods of planned pop-booming.
Last edited by Blake on 02-06-2004 at 12:17
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Blake
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Brainfallocatione
Oct 2000 time: 17:36
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In my 2nd game (which I've been running FM all game and building many bases) I'm at 2220, and I think it's going very well overall. My SP's are WP, PTS, LLV (now useless, but nice for earlier popboom), Cyborg Factory (!!) and Cloning Vats (!!!!). Don't have fusion yet, but my tech to genejacks sure paid off, because it allowed me to snag two very vital SP's, that woulda caused me no end of trouble in AI hands. Just nicked Orbital Spaceflight from Miriam too.
With PTS, CV and Orbitals I can start some crazy expansion in both directions. I'm already up to Iota sector (unusual for me) and there is only one way to handle the drones new drones, a hardline policy of Maximum Fun Spheres in all bases unable to keep their drones under control.
And in an act of bizzareness, Santiago is delivering a cruiser transport full of elite fusion scout rovers, maybe so I can reverse engineer fusion reactors and get cheap shell units....
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Blake
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Brainfallocatione
Oct 2000 time: 17:36
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**** VICTORY ****
Around 2245 I destroyed Dee (she experienced firsthand the fun sphere, which had also been experienced by every other gaian).
In the same turn I reduced Miram to one base (deep inside spartan territory) she refused to surrender... then next turn, she took one of her bases back with units hidden in fungus, and immediately offered surrender. While it is protocol for the surenderee to be the one losing bases, I decided to accept. Funny anyway.
I deemed Santiago unworthy of conquering, as she was still using plasma armor, so I garrisoned 3 ex-Believer bases to hold the line against the spartans, and moved most my forces to siege Morgan.
It took 2-3 turns to assimilate Morgan, I was mostly waiting on cash for punishment spheres, tho I probed heaps from both Morgan and Yang. I was also running low on defenders, despite having striped all non-frontline bases of units.
Destroyed the last of morgan (he had captured one of my bases on a random island, it got there by chopperpod)
Then I took the Empath Guild from Yang in 2249. Would have been victory right there, except I last called council in 2242, so skipped through the last turns. Score coulda been higher.
Achieved Diplomatic Victory in 2252. Score of 5100.
Yang, Zak and Santiago all remained mostly intact. Miriam surrendered with 2 bases. Dee and Morgan got to spend an enternity in the Peacekeeper fun sphere. Over two thirds of the Population under peacekeeper rule were thoroughly screwed down by punishment spheres. Nearly every base had a genejack factory. One half of all people cloned from the Cloning Vats were based on the DNA of Lal's dead wife. A dozen bases producing 100+ minerals, including one ex-Believer base. Never left Free Market, ran Fundie for a little while. Never upgraded a single crawler, the dodgiest abuse I used was self-destruct and 1-turn incremental rushbuy. Never did find out what happened to Santiagos gift of fusion scout rovers.
This was my second "attempt", I didn't lose the first time, just got annoyed by the crazy AI's melting the icecaps so all my terraforming planning was getting screwed up.
Attachment: diplomatic victory 2252.zip
This has been downloaded 1 time(s).
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