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mart7x5
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I don't think I could win an open conflict with the Hive. Anyway, you have the largest score, if I'm not mistaken, Pawel.
I played inefficiently this game. PK started to hit me hard recently and my offensive against Mirriam got thin coz of large distances and little troops. The map was I think a bit too large actually. I like large maps, but in the late game it is not so funny taking care of so many bases. and tiles.
Ivan, you were a bit too late with making defense pods. You made nut and energy ones a lot, like 13 each, but you left def pods. I think that if you made def pods as soon as you had the tech, and some planet busters, you might win. Having research at speed 1 tech/turn we had only several turns left before you would win. It was kinda a trap for you. Anyway, Pawel, could you tell how many nukes you had? How many pods would offset your buster reserves?
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binTravkin
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Lord of Progress of the Council of Lords of Gaia
Jan 2004 time: 07:36
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quote: Ivan, you were a bit too late with making defense pods. You made nut and energy ones a lot, like 13 each, but you left def pods. I think that if you made def pods as soon as you had the tech, and some planet busters, you might win. |
Might be, but, as I already said, I had no real intention to play well - just have fun..
Do you think anyone ever stops expanding after founding the 6th base?
Nope.
Also, when I met you, Mart, in-game I saw that that wouldn't even be fair to go for a victory as I had chosen the easiest faction for your modified Alpha.txt...
You saw it clearly I think - with only 6 bases I had more ECs and faster research than you both together and after I made those 5-6 new ones, my economy was just unstoppable..
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mart7x5
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For me it would be ok if you won. So you could go for it. But I did not help you when you were attacked, that is true, but at that moment stopping your research ment longer life for Gaians...
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mart7x5
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You won, so I do not think Hive was that bad after all. You made some appropriate choices.
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binTravkin
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Lord of Progress of the Council of Lords of Gaia
Jan 2004 time: 07:36
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quote: Yes but because of large map planing and do somthing to You takes 30 years. |
Probably, but if playing Hive, I try to put out some foils and probes as soon as I get the needed tech and then probe my enemies to see what they're up to and get all the techs from them..
Once I get OSpaceflight & Fusion Power, I'm ready to either popboom or build a couple of PB's
You could do it too, if you probed me as soon as you got the tech for it - I even wondered why didn't you do it, why did you attack PK's instead
In your place I didn't bother attacking PK's as they're AI and no real threat, but probed both humans (while trying to be as friendly as possible with AI) and then delivered a co-op attack together with PK's (you were their friend at the start, remember?)
Maybe my distant location helped a bit, but if you just gave enough help to Santiago (gaining her as your pet) and PK's in terms of tech stolen from me & Mart7x5, their combined effort could overrun me quite fast..
Also - Believers were quite succesful against Mart7x5 at the very start if you remember (they had ~30 4-2-1 & 4-2-2 troops). If they just had the tech (Fusion, SString Theory, Doc:AP) they'd do much more damage to Mart7x5. I saw his military at that time and, believe me, it was just enough to defend him..
So - I'd like to say that probes are essential for Hive, Believers, Drones and other low-research factions and if they don't use them it means they lose in tech and possibly the game too..
And if you don't believe - imagine 5 Spartan Missile rovers vs my 6 scout patrol defenses..
Well, I could upgrade them fast to 1-4-1 defenders, but if Spartans really had your help in tech and maps, they'd have not 5, but 15 of those rovers and some planes too..
Not mentioning PK's and Believers..
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