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tcb221
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Near Detroit MI
Apr 2002 time: 00:37
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There are railroads everywhere and we can all order products from the other side of the continent and get them the next day.
In WWII, the us moved million of men every year by rail as well as used them to move the raw materials that allowed the US to manufacture more war material than the rest of the world combined.
I use rails to organize my units.
I place them in stacks in areas so that I can find them when I need them. It allows me to keep the map cleaner.
I do think that the amount of iron always, coal at first, then oil later, should impact how good your rail lines work.
ie. I have 2 coal resources and 200 sqaures of rail, so that means I have unlimited movement. If I lose a coal, it will cost me 1 movement point per 10 squares to move units. if I lose my other coal my railroads turn into roads UNTIL I get a coal resource and then turn back into railsroads.
Perhaps the rails could be color coded so that everyone knows how well a powers rail is working.
I would like to see an option to stockpile resources AT A PHYSICAL LOCATION, so that they could be captured or destroyed.
How about so many coal/oil can move X numbers of units X numbers of squares before it is consumed for that turn?
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