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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:33
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More the latter, but also a different level of scare.
First, with the engine, there's no way any computer could handle a dozen monsters on your screen, as the case was with Doom2. So the fights are with one or just a few monsters at a time, no more Doom2 map16 style fighting against 50 or so Imps at the same time.
Second, it just look scary. Dark, creepy, bloody, etc. And some gross moments really make you feel scared... of the games I played that are scary, none came close to Doom3's level.
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pg
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hopefully eventually say in a few years you'll be able to handle doom 2 style gameplay in doom3. any of you guys beaten tnt or plutonia on ultra violence? i've done it in co-op(me and my brother) but i'd hate to try by myself and of course nightmare would be impossible.
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Zero
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Bouncing back and forth
Sep 2002 time: 00:33
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quote: Originally posted by Solver
More the latter, but also a different level of scare.
First, with the engine, there's no way any computer could handle a dozen monsters on your screen, as the case was with Doom2. So the fights are with one or just a few monsters at a time, no more Doom2 map16 style fighting against 50 or so Imps at the same time.
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no doubt it will be like resident evil then... and gameplay is prolly gonna emphasize stealthy avoid enemy as opposed to "hold on to trigger pave ur way out of hell hole" avoid....
well either way its gonna be fun.
quote: Second, it just look scary. Dark, creepy, bloody, etc. And some gross moments really make you feel scared... of the games I played that are scary, none came close to Doom3's level. |
Doom was not too bad on scare factor and AVP1's marine campaign was the scariest FPS I ever played. ****ing Aliens popping out of everywhere in the dark! &*^@(*@#)!
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