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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 28-08-2004 05:08 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#31 Report this post to a moderator
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minimap.

meanwhile, i have 2 more cities in greek area and nearly got a persian city. but after killing 2 spearmen with my army, an egyptian war chariot took out the archer.

unfortunatly, i lost both mediterranean ships. 1st was stupid: i forgot that oceans have 2 movement costs and the 2nd was killed by a barbarian

Attachment: au601_sw_0520ad_2.png
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Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:35
  Old Post 28-08-2004 11:54 Visit Modo44's homepage!
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quote:
Originally posted by alexman
I obviously don't know the whole story, but lots can happen in one turn. Perhaps a gpt deal that they were receiving from someone else expired.

Maybe, maybe not. In this game the AIs have by now a very bad reputation - from all those deals both players made them brake. This is close to a Total Neverending World War (TM) situation in SP games. In those I have seen AIs deliberately making a large gpt-deal and moving units against me right on the next turn (or as soon as they got to me). Almost what I would have done against them.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:35
  Old Post 29-08-2004 03:31
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quote:
Originally posted by sabrewolf
by the way, i've noticed an SP-PBEM exploit:

if you CONTINUE a game instead of saving and loading, you seem to get additional moves.

eg. 2 workers irrigating:
- in SP, it's finished in 2 turn. basta...
- in >=2 player PBEM, they'll finish it at the end of the 1st turn, but during the 2nd turn, they cannot be moved, hence: 2 turns net
- when 1 player MP, they'll also finish at the end of the 1st turn, but you can move them in the next turn!

next example: wounded units in cities:
- in SP and MP: move units in a city, 2nd turn: don't move them, 3rd move: they're healthy(er) again
- in 1p-MP: move units in to city, 2nd turn: healthy AND moveable.

due to speed reasons, i prefer continuing (with exceptional safety saves every 10 turns or so), so am i illegally exploiting the game? nathan, what did you do after you got theseus' password?


As long as there were still two human-controlled civs, I saved the game after each turn rather than continuing it. That way I'd have a complete record of the game's moves in the form of saves through the fall of Greece. (Not that I'm ever likely to do anything with it, but I'm a packrat with a pretty decent amount of disk space.)

I generally avoided deliberately exploiting the bug in regard to worker movement, but I didn't go out of my way to avoid exploiting it as an incidental result of not having enough workers to do a job in a single turn and such. And I did deliberately exploit it occasionally, more for reasons of convenience than for the advantage it would provide. There were also a few times here and there when I did things that were easier from a micromanagement perspective but not quite as efficient on the theory that the loss of efficiency and the bug would more or less offset each other. On balance, I'm sure I got some advantage out of the exploit, but I can't imagine its having had a meaningful impact on the balance of power.

One thing that helped me was that I'd already reached the railroad stage of the game when I switched to single-player play, so about the only jobs I couldn't try to have gangs of workers do in a single turn were clearing marsh and jungle. A few extra workers at the tail end got an extra turn, but the gangs that were able to complete a job in a single turn did not.

Regarding units' healing, I'm sure there were times when it affected which units I used in attacking. But since my only attacks were against units outside cities, and with how many more offensive units I had available than I ever needed in a single turn for the types of attacks I allowed myself to make, I didn't even notice the phenomenon's existence until very late in the game. And even after I did notice, it only barely scratched the surface of my attention.

Nathan

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 09-09-2004 14:37 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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fyi: i'm still going to play, but with my final 3 weeks of my master thesis going and some PBEMs still running, this game currently won't move too fast.

once the thesis is completed, i'll have plenty of time

 
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