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Aqualung71
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Lord Desolator of the Desolation Row, C3CDG
Oct 2002 time: 12:34
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Well then....to answer your question a little more precisely:
War Weariness works on a points system. Points are added for things like ending your turn in AI territory, killing or being killed, having your cities razed (or captured I think), etc. There are several levels of WW, each level making a specified % of your citizens unhappy. The unhappiness only occurs in Republic and Democracy, and the threshold in Democracy is lower for certain levels, which is why Democracy WW is worse than Republic.
War Happiness occurs when you are attacked, and you are awarded -30 points of WW (or negative WW). Points are then added as noted above and as soon as you get back to 0 WW points, the War Happiness disappears. War Happiness occurs in any government.
Once peace is reached, your current WW score dissipated at 1/20th per turn, so is completely gone after 20 turns (though while at peace, the actual WW effects are not felt). If war is redeclared within the 20 turns, your WW score reactivates from its current position, which is why you can instantly go into unhappiness if you get into a war again not long after making peace the last time.
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